I was wondering if there's a function or variable that allows access to the current position of a song whilst its playing for OGG music files? (something along the lines like what SFML audio library has with "SoundStream::getPlayingOffset").
I had a look at the "hello-ogg" example provided with KOS. I've noticed in the "sndoggvorbis.h" header there's a "long sndoggvorbis_getposition();" defined. Is this what I should use to track current position of the audio? When I tried using this It doesn't track the current position of the audio, It just stays at 0 (unless I'm using it wrong or it's meant for something else like sound distance position).
Also if it's possible, could I be directed to where the "sndoggvorbis.c" location is within KOS? (or wherever the "sndoggvorbis_getposition()" function is implemented).