Anyone using CubicVR?

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bbmario
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Anyone using CubicVR?

Post by bbmario »

Is there anyone still using CubicVR? Is it stable enough for simple games, like platformers?
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RyoDC
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Re: Anyone using CubicVR?

Post by RyoDC »

Well, there was so time back in 2013 when I was actually trying to develop for Dreamcast, nuff said, it had rejecting to built (throwing errors).
Dunno of it's state for now.
How do I try to build a Dreamcast toolchain:
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