I will relate two bugs that happened while I was playing with player V2 DC:
1 - By the time one does Photon Blash the screen does not freeze up and the other player continues normally fighting rather than a watch him as with PC and PC.
And
2 - At the time of boss characters are locked for 5 seconds at the beginning of the battle.
These bugs can be fixed?
PC & DC Bugs
Moderators: BlueCrab, Aleron Ives
- Didi
- DCEmu Freak
- Posts: 70
- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
- Joined: Mon Sep 30, 2013 9:44 am
- Location: Brasil
- Has thanked: 0
- Been thanked: 1 time
- Contact:
- Aleron Ives
- DCEmu Nutter
- Posts: 871
- Joined: Wed Jan 05, 2011 2:15 pm
- Location: California
- Has thanked: 0
- Been thanked: 25 times
- Contact:
Re: PC & DC Bugs
The first problem is solely caused by lag and is not related to playing cross platform. I just played for three hours on PC with three other DC players, and we did multiple combos successfully. A few others failed due to lag, which is normal.
The second problem is related to loading and depends upon the platform of the leader. If DC is leading, PC players will get locked at the start of the Dragon and De Rol Le battles until the DC player finishes displaying the boss's opening animation, and then PC players will be able to move. If PC is leading, DC players will have the boss's opening animation cut short, because the PC leader will have already sent the "begin battle" packet before the DC players finish the intro movie. This is solely caused by DC having 10-second loading screens when PC does not and isn't something that the server can (or really needs to) address.
A more serious bug occurs at Dark Falz, where PC players' lack of loading screens means they have enough time to run all the way to the obelisque before DC players finish loading. If a PC player does this, DC players will be stuck in the garden and unable to fight Dark Falz until form 3 starts, at which point all players get warped to the third form. This bug can simply be solved through common courtesy: PC players must wait until DC players finish loading before beginning the fight.
The second problem is related to loading and depends upon the platform of the leader. If DC is leading, PC players will get locked at the start of the Dragon and De Rol Le battles until the DC player finishes displaying the boss's opening animation, and then PC players will be able to move. If PC is leading, DC players will have the boss's opening animation cut short, because the PC leader will have already sent the "begin battle" packet before the DC players finish the intro movie. This is solely caused by DC having 10-second loading screens when PC does not and isn't something that the server can (or really needs to) address.
A more serious bug occurs at Dark Falz, where PC players' lack of loading screens means they have enough time to run all the way to the obelisque before DC players finish loading. If a PC player does this, DC players will be stuck in the garden and unable to fight Dark Falz until form 3 starts, at which point all players get warped to the third form. This bug can simply be solved through common courtesy: PC players must wait until DC players finish loading before beginning the fight.
"Fear the HUnewearl."