PSO Questions & Answers

Sylverant is a homebrew open source server for Phantasy Star Online. Dreamcast users still play PSO online with this server even today! This is the official forum for both the online game server as well as the open source project itself. Feel free to post and get a gathering started online! We can also show you how to get connected!

Moderators: BlueCrab, Aleron Ives

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Aleron Ives
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Re: PSO Questions & Answers

Post by Aleron Ives »

The /restore command is essentially the server intentionally NOLing your character, except instead of overwriting your character with an NPC from the offline quests, it overwrites your character with data you stored on the server previously with /save. Sega fixed the NPC overwrite exploit on GC to stop people from maliciously NOLing each other, so /restore doesn't work anymore, either. As BlueCrab said, you can /save if you want, but you have no way to use the saved data.
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Re: PSO Questions & Answers

Post by al281442 »

I recently bought a device for connecting a SD card to my Gamecube and boot software from it.
See this thread: viewtopic.php?f=75&t=103477

Using that I'm backing up my files rather regularly now because it's so very easy.
I don't think that any other method could be less complicated. Even duping takes a few minutes to understand althought it requires no additional software or hardware of course.
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Re: PSO Questions & Answers

Post by FaithY »

Has the server side saved data been deleted? I'm unable to /restore my old saves. It's saying no character data found.

Thanks
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Re: PSO Questions & Answers

Post by Aleron Ives »

If you're using a new Dreamcast, your Guild Card number probably changed and is preventing you from accessing your saves, unless saves can be restored onto any Guild Card tied to the account.
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Re: PSO Questions & Answers

Post by FaithY »

I am using a new DC. Is there anything I can do?
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Re: PSO Questions & Answers

Post by Aleron Ives »

If you can find your old Guild Card number, BlueCrab could change it back for you, and then you might be able to access your saves.
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Re: PSO Questions & Answers

Post by FaithY »

Yes. My old GC# is 11633. The new GC# is 14687.

BC is this possible?
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Re: PSO Questions & Answers

Post by BlueCrab »

How about I just fix your guildcard so that it reverts to the old one? :wink:
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Re: PSO Questions & Answers

Post by Aleron Ives »

Isn't that what I said? :lol:
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Re: PSO Questions & Answers

Post by BlueCrab »

That's what happens when I reply when half asleep... :roll:

I'll switch up the guildcard numbers in a few minutes.

EDIT: Done. 14687 is no longer in the database, and 11633 should work on any Dreamcast that you might use your serial number/access key on in the future.
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Re: PSO Questions & Answers

Post by FaithY »

Thank you
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Re: PSO Questions & Answers

Post by IcemaX »

When your character dies in GC version of PSO, does meseta fully dissapears or it will stay on the ground? It feels like an emulation error to me. (in which case I'll go to Dolphin's forum)
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Re: PSO Questions & Answers

Post by Aleron Ives »

Every time you die your weapon unequips and your Mag loses 5% Synchro. If you revive with a Scape Doll or from your teammates' help, you keep your Meseta. If you return to the hospital on Pioneer 2, all the Meseta you were carrying is permanently deleted as a death penalty. It is not a bug. You must either keep your Meseta in the bank, leave it on the ground, carry Scape Dolls, or soft reset to quit the game when you die to avoid losing your Meseta.
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Re: PSO Questions & Answers

Post by IcemaX »

Aha, I see. Thanks for clearing this out for me. I suppose it's even more interesting then in another versions, a little bit of difficulty is fine by me. :) Was used to v2/PC and BB, where you keep your meseta, or at least you can get it back when it drops on the ground.
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Re: PSO Questions & Answers

Post by Aleron Ives »

BB changed the death penalty yet again. You no longer unequip your weapon or lose your Meseta, but your Mag still loses 5% Synchro for every death. After you hit level 20 or so, you would also lose a small percentage of your EXP for every death, such that if you died enough times, you would unacquire all the EXP you earned since reaching your current level and would have to get the EXP all over again. A single death at level 199 would probably set you back by over 100 000 EXP, lol. None of the private BB servers implement this penalty, though, so BB has perhaps the smallest death penalty of the available versions today.
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Re: PSO Questions & Answers

Post by BlueCrab »

Aleron Ives wrote:BB changed the death penalty yet again. You no longer unequip your weapon or lose your Meseta, but your Mag still loses 5% Synchro for every death. After you hit level 20 or so, you would also lose a small percentage of your EXP for every death, such that if you died enough times, you would unacquire all the EXP you earned since reaching your current level and would have to get the EXP all over again. A single death at level 199 would probably set you back by over 100 000 EXP, lol. None of the private BB servers implement this penalty, though, so BB has perhaps the smallest death penalty of the available versions today.
Note to self: Make sure to do this, for extra authenticity. :twisted:




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Aleron Ives
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Re: PSO Questions & Answers

Post by Aleron Ives »

Do eeet. 8-)
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Re: PSO Questions & Answers

Post by eleriaqueen »

Losing Exp for every death is painful, but hey at least you don't lose a level when you die back at 0 % like in Lineage II ^_-
Though with good enough rares I should think dying is a feat at level 199 in BlueBurst ?
Last edited by eleriaqueen on Wed Apr 01, 2015 3:42 pm, edited 1 time in total.
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Re: PSO Questions & Answers

Post by Aleron Ives »

Nobody played PW4 on BB because all the instant death enemies made it impossible to level up. :lol:
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Re: PSO Questions & Answers

Post by Celendo »

Hi everyone, I have a quick question. I am trying to set up my friend to play PSO GC. I have a spare PSO 1&2 PLUS disc I bought on ebay, just the disc. I plan on giving her that disc to play on her Gamecube. I dont have a serial code/ access key for that disc BUT I do have another spare copy of PSO 1&2 for GC with a valid serial code/access key.
Would it be a problem if she uses a serial code and key for regular PSO 1&2 with a PSO 1&2 Plus disc? Hopefully this question isnt too confusing. If it is not compatible, ill just have her play with the PSO1&2. I prefer the Plus version because it doesnt have the double save as the first one does, but Im fine with it to make it work! Thank you ahead of time! :lol:
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