In The Line Of Fire Source Code Release

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PH3NOM
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In The Line Of Fire Source Code Release

Post by PH3NOM » Sun Aug 23, 2020 1:43 pm

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Hi all, long time no see! I hope everyone is doing well, especially in these crazy times here. Myself, I have never been better. Over the past three years I have had amazing success in my career and in my personal life.

As you all know, I had been working on this project In The Line Of Fire, in the attempt to release a commercial full-blown game. Obviously that never panned out, and I was unsure if I would return to development on this project, or the Dreamcast in general. By now I am certain that I will not be returning to Dreamcast development. My career has progressed to development team lead for the company I work for, with a team of about 10 developers working under me. My salary has increased by over $50k since I started with the company, as so has my time commitment and responsibilities. My girlfriend and I, whom I met when I started with the company, have since moved into a house together and we have just got an Akita puppy who is now 8 weeks old. As such, my free time to work on these type of projects has been drastically reduced, and I can see that things are not going to slow down here.

Enough rambling on. Today I am releasing the complete source code, along with all of the assets created, for In The Line Of Fire. One unfortunate reality is that I have lost the SDK I had written to compile the assets used by the engine in its current form. I will continue to see if I can recover the Google Drive account I had the SDK saved on, and if I am able to recover them I will upload to the repository and update you all here. Without the tools to create assets for the engine, there is probably not much that can be done with this. But, here you go. https://github.com/PH3NOM-PRO/in-the-line-of-fire
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Re: In The Line Of Fire Source Code Release

Post by |darc| » Sun Aug 23, 2020 2:47 pm

Glad to hear you're doing well these days! Bummer that we won't see you complete this project, but thank you for everything you have done for this community, and hopefully this code can be used in other projects!
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Re: In The Line Of Fire Source Code Release

Post by cube_b3 » Sun Aug 23, 2020 4:38 pm

Glad to hear you are doing well in life, best of luck with everything.
Really hope you find the SDK.
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Re: In The Line Of Fire Source Code Release

Post by Ian Robinson » Sun Aug 23, 2020 6:03 pm

Glad to see your doing well i love your work thanks for releasing this :)
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Re: In The Line Of Fire Source Code Release

Post by Nico0020 » Sun Aug 30, 2020 11:52 pm

Glad to hear things are really working out for you.

Thanks for releasing what you had, it all looked very impressive. Shame to hear you will be leaving the scene, but everyone moves on eventually.
Here's hoping you can recover what's left, but if not I still thank you for the release. This scene always had a problem with devs taking their ball and going home, which was always quite toxic. Cheers and good luck to wherever life takes you next.
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Re: In The Line Of Fire Source Code Release

Post by mad_asylum » Tue Sep 22, 2020 9:09 am

Hello Ph3nom! Glad to hear you're doing well these days, i wish you more and more good things to come on you. Well you leave the DC scene its something sad but i hope new programmers or coders follow your passion on DC in future. :) I wished to improve the DC media player :D
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Re: In The Line Of Fire Source Code Release

Post by Anthony817 » Wed Oct 07, 2020 11:18 pm

Wow, super happy to see you are doing better than ever old friend! I am really happy for you! :mrgreen:

Damn sucks that I am only now seeing this 2 months later! I am glad you decided to at least release the source! This is pretty fantastic! That is really unfortunate about not having the SDK. Please, keep trying to recover that old account to the Google Drive. This engine would seriously help out the community in so many levels! We could all make retail quality mods. Any chance that the game could be expanded at all with the source?
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