Dreamcast's 15th Anniversary: A press review

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Dreamcast's 15th Anniversary: A press review

Post by Christuserloeser » Fri Sep 12, 2014 1:17 pm

A look at couple of interesting articles published for the 15th anniversary of the Dreamcast's launch in the US.


GamesRadar reminds us of 15 Dreamcast games that still look good today:
http://www.gamesradar.com/15-reasons-we ... ars-later/

Jeremy Parish of USGamer asks What if Dreamcast had won ?
http://www.usgamer.net/articles/what-if ... st-had-won

Polygon takes a look back at the DC's TV commercials:
http://www.polygon.com/2014/9/9/6126539 ... rospective

Joystiq lists a couple of the lesser known Dreamcast games:
http://www.joystiq.com/2014/09/09/happy ... dreamcast/

Segabits dedicated a good part of its DC special to the homebrew scene:
http://segabits.com/blog/2014/09/09/dre ... c-console/

Chris Morris of Yahoo Tech examines Peter Moore's efforts to discontinue Dreamcast:
https://www.yahoo.com/tech/happy-15th-b ... 40804.html
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Re: Dreamcast's 15th Anniversary: A press review

Post by cube_b3 » Fri Sep 12, 2014 11:48 pm

Peter Moore also talked DC 15th anniversary.
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Re: Dreamcast's 15th Anniversary: A press review

Post by Christuserloeser » Sat Sep 13, 2014 11:59 am

The press coverage of Peter Moore's bowel movements is exactly what motivated me to look for a couple of better features.
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Re: Dreamcast's 15th Anniversary: A press review

Post by cube_b3 » Sat Sep 13, 2014 1:01 pm

:| Christ, it is starting to appear you just hate all American Sega executives. Not just Kalinske.
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Re: Dreamcast's 15th Anniversary: A press review

Post by Christuserloeser » Sat Sep 13, 2014 1:50 pm

No, I don't hate Katz nor Stolar nor Rosen.

I don't really hate Kalinske, I just do not agree AT ALL with people who think he's responsible for the Genesis' success when in fact he got nothing to do with it. The hardware and games were good, and Katz did some very solid ground work, and then there was Sonic. Kalinske just happened to be at the right time at the right place - i.e. being made CEO at SOA just weeks before Sonic got released. If he truly was a marketing genius he would have been successful with Sega CD, Nomad, 32X and Saturn as well.

Peter Moore is responsible for the Dreamcast's discontinuation so that is why I do hate the guy, yes. In fact I wanna kick him in his shin.
Gamasutra wrote:"I remember it like it was yesterday," said Bellfield. "We presented a strategy in September 2000 that said we were not viable as a hardware player in the States beyond Christmas 2000 and that we needed to get out of the hardware business. That meeting was the first time Japan had ever heard that we could not be successful against the power of Microsoft, who had not yet announced their intention to come into the space, but we knew they were."

"They were hearing from the one region, the US, that had been successful with the Dreamcast launch, that the future of the Dreamcast was not going to be rosy. North America was the one lifeline that they had left -- that maybe success in the US would allow them to bridge doing another hardware platform, or to extend the life of this platform, or allow it to be reinvented in Japan and Europe."

"When we told them that staying in the hardware business was not our advice, the next thing that happened was all of the heads of all the studios got up and walked out without saying a word. That, in the Japanese culture, is pretty rude. But they were shocked."

Moore's document stated that Sega was arguably one of the greatest software companies ever, and it should focus on its major strength: software. The industry was going through a significant transition which created a quandary: Japanese content was becoming less and less relevant to the West, and Western developers were growing in stature.

Moore argued that the new generation of hardware enabled gamers to play more realistic-looking games. "Video game companies like ourselves needed to be in line with gamers' tastes, and quite frankly, that meant creating more mature content that was a reflection of what they were watching in the movies and TV."

In a meeting that shocked even those who suspected Sega was in trouble, on January 31, 2001, Sega announced it would end manufacturing Dreamcast by March 2001, and transition into a third-party software publisher. Approximately 50-plus titles would still be published, capped by Visual Concepts' March release of NHL 2K2.
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Re: Dreamcast's 15th Anniversary: A press review

Post by cube_b3 » Sat Sep 13, 2014 6:02 pm

^ We've already discussed this and a whole lot more.

I agree with you that Kalinske was not involved in building a strong foundation for the Genesis. As a matter of fact the actual credit wouldn't even go to Katz. It would be Al Nielson who headed the marketing department and worked under Katz and Kalinske.

Moore performed really well on the Dreamcast especially since he was thrust into that role at the 11th hour. Remember Stolar was the president and the one president that may actually deserve the blame on poor decisions had to be him. I don't hate Stolar, especially since the interview SegaBits did with DCM it revealed how stressed and desperate he was to make Dreamcast a success.

But Christ we can't keep having these cyclical discussions.

I feel you should show Moore a little more respect and you calling a post that was dedicated to Charles Bellfield as a "bowel movement" is very rude.
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