In my mind, BOR is less of a "general engine" and more of a "Beat-Em-Up-specific" development kit. It's more along the lines of being "moddable" rather than being fully extensible.
I honestly don't know anything about 3DGE, but we are all following Hypertension, and it's obviously extremely impressive and technically capable... I feel as though ESTk and 3DGE are probably filling two different niches rather than being competing technologies. They're designed with different goals in mind, I believe.
shametblame wrote:They even say it can be used without any programming skills.
Yes, depending on what you want to achieve. The map and scenario editors are all GUI-based, and you can easily create worlds, NPCs, enemies, and dialog using the Elysian Shadows engine as-is. Think of this more along the lines of how BOR or Little Big Planet works. You aren't fundamentally altering gameplay like this, you're just creating content. In that respect, to create content for Elysian Shadows, no programming experience is required. It's GUI-based.
cube_b3 wrote:I would like to know the answer to that question as well.
Let's reshape it though:
Are any of these dev tools as easy as Little Big Planet?
Little Big Planet's devtools are not a full-fledged engine. I can't take the physics engine from LBF and create an overhead 2D RPG. I can only use the existing game code and generate content to work with it. In that respect, yes, ESTk should be just as easy to use.
For those of you who want to go further, the entire heart of the engine is exposed through our Lua API, which gives you full power to create your own custom games and game logic there. It works exactly as it does in Unity, as that's what inspired ESTk's design, architecturally. You have the engine managing game objects, states, checking collision, offering physics, rendering, etc, then you can create custom game-logic through attachable "Lua Behaviors." This is exactly how we're developing ES itself, so you can literally do anything we're doing with the engine and more in your own custom games.