Developing Dreamcast games with mruby

This forum is for the posting of new newsposts, and it stores the site's news and comments archives. Only newsposters have access to post new news in here; if you wish to submit news, please post it in the discussion section for your particular topic. We may choose to move it here as a newspost if we find that it's worthy for the front page.
Post Reply
User avatar
Christuserloeser
Moderator
Moderator
Posts: 5940
Joined: Thu Aug 28, 2003 12:16 am
Location: DCEvolution.net
Has liked: 4 times
Been liked: 0
Contact:

Developing Dreamcast games with mruby

Post by Christuserloeser » Sun Jun 14, 2020 7:10 pm



"Developing your Dreamcast games with mruby" - Yuji Yokoo (RubyConf AU 2020)

"What is mruby, and why use it? This session will cover questions such as; What is Dreamcast, and why use it? Getting started on Dreamcast programming, Getting mruby to build for Dreamcast, Getting the built binary over to the console unit, plus a quick overview of the game code Short Demo. Yuji believes developing software for video game consoles is exciting for many people. It is especally exciting when you can run your code on a retro-console, off-the-shelf, unmodified. This presentation will involve some technical contents but it will not go too deep. This session will cover mruby and running it on a non-mainstream architecture and is suitable for all levels.

Yuji is a software developer based in Adelaide, South Australia. He was born and raised in Tokyo, Japan. He used to be a Windows desktop application developer until he discovered Ruby. He also enjoys console video games, Judo and Brazilian Jiu Jitsu.
"

Source: Dreamcast-Talk
Insane homebrew collector.
User avatar
|darc|
DCEmu Webmaster
DCEmu Webmaster
Posts: 16212
Joined: Wed Mar 14, 2001 6:00 pm
Location: New Orleans, LA
Has liked: 30 times
Been liked: 15 times
Contact:

Re: Developing Dreamcast games with mruby

Post by |darc| » Sun Jun 14, 2020 7:14 pm

We have an article for this on the wiki as well:
https://dreamcast.wiki/Using_Ruby_for_S ... evelopment
It's thinking...
Post Reply