Wesnoth For DC?

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Saiyan Eye
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Wesnoth For DC?

Post by Saiyan Eye » Fri Jul 27, 2007 5:52 am

Has anyone attempted to port this to the DreamCast yet? I think Battle for Wesnoth is a very fun game and it is open source. Just wondering.. :?:
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BlueCrab
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Re: Wesnoth For DC?

Post by BlueCrab » Fri Jul 27, 2007 1:22 pm

Ahem, Off to Developmental Ideas we go. :wink:
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Re: Wesnoth For DC?

Post by Christuserloeser » Fri Jul 27, 2007 2:46 pm

There were numerous discussions on this. As far as I remember there were certain C++ classes used for Wesnoth which appearently were or are not supported in KOS. I don't remember if there were OpenGL problems, but these hopefully shouldn't be a problem anymore with KGL-X.

I remember having posted about this game on these forums a long time ago, but I can't find the thread.
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