Charred Dirt (Best Scorched Earth Clone)
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Charred Dirt (Best Scorched Earth Clone)
An easily portable game is called charred dirt, and the source has just been released. Get it at http://www.charreddirt.com
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Re: Charred Dirt (Best Scorched Earth Clone)
Easily portable?DcSteve wrote:An easily portable game is called charred dirt, and the source has just been released. Get it at http://www.charreddirt.com
Visual C++ 7.0, Allegro and more...The source code was written with Microsoft Visual C++ 7.0 with the Allegro library. (found at http://www.allegro.cc) All the other libraries, such as AGUP, FBlend, FMod, etc. have been included in the zip file.
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- Quzar
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he always has said easily portable for everything he posts because it makes it seem like he did research or something, then when/if someone ports it "woot i found it and it was so easy for whoever to port it, good thing i did all that looking".
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quzar, you dont know me and dont know how i think. Dont pretend like you do. SO what if i dont know as much about programming as you, big deal, and maybe i shouldnt have said it was easily portable since i had no idea there was no allegro library for dc, but i never credit myself for looking for something. please provide when i ever did credit myself for " good thing i did all that looking". As for this charred dirt game, ive been a member on their forums since before it began. Your the only one who seems to post hateful comments on the posts i make, only u. If you pay more attention, i have NEVER said or implied "easily portable" before so please link me to that.
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you have been told so after multiple other port requests.DcSteve wrote:i had no idea there was no allegro library for dc
Development Ideas was purged not to long ago, so all records of your many port requests have been erased.DcSteve wrote: but i never credit myself for looking for something. please provide when i ever did credit myself for " good thing i did all that looking".
in public.DcSteve wrote: Your the only one who seems to post hateful comments on the posts i make, only u.
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yea, since Thu Mar 07, 2002 9:51 am, it hasnt been purged... but good one Qaz. il just ignore anything you have to say
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um... no, whoever purged it simply left some of the more important old topics there. Do you REALLY think that there have only been 2 pages of development ideas topics in the past 3 years?DcSteve wrote:yea, since Thu Mar 07, 2002 9:51 am, it hasnt been purged... but good one Qaz. il just ignore anything you have to say
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yea, but it still stands that it was purged, with just those few left.Humpin' Hasney wrote:Actually, there probably has been only 2 pages of WORTHWHILE dev ideas in the world of DCEmu. It just happens that this topic is not one of them.quzar wrote:um... no, whoever purged it simply left some of the more important old topics there. Do you REALLY think that there have only been 2 pages of development ideas topics in the past 3 years?DcSteve wrote:yea, since Thu Mar 07, 2002 9:51 am, it hasnt been purged... but good one Qaz. il just ignore anything you have to say
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back to the topic- according to atani, it doesnt matter that it is in visual C++ 7.0 and "converting an allegro based game over to DC/PVR should be relatively simple".
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