Fightoon

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Fightoon

Post by mankrip » Wed Mar 07, 2007 7:51 am

Here's some news about Fightoon, the fighting game to be released by the GOAT Store.

It's an one-on-one game where you fight in the tallest arenas ever, against opponents from all over the world. It features many standard features like normal moves, special moves, charging, super moves, dash, long jumps, aerial blocking, and also some unique gameplay elements which we will reveal in the future.

The game isn't very far in development yet, but we got some very good results already. More information may come soon.

And now, screenshots!

Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image
Last edited by mankrip on Sun Mar 11, 2007 12:21 pm, edited 1 time in total.
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Post by Grimlock » Wed Mar 07, 2007 8:23 am

...Wow...is this real? If so, consider it bought.
Image

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Post by Juan » Wed Mar 07, 2007 11:43 am

Looks really nice. Still Quake based?
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Post by Christuserloeser » Wed Mar 07, 2007 3:13 pm

:o ...it's beautiful.

Cell-shading is something I've never seen in a vs fighter. :D
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Post by Sweater Fish » Wed Mar 07, 2007 3:21 pm

Well, there's Rakuga Kids on the N64.

Fightoon looks real nice, though. How do you see the game playing, Fragger? Like a Capcom or SNK 2D fighter or more like Powerstone, Super Smash Bros. and those sorts of games?


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Post by Imerion » Wed Mar 07, 2007 3:30 pm

Very impressive! And a new fighter would be very fun to play.
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Post by Mark30001 » Wed Mar 07, 2007 4:24 pm

This game looks awesome. I would be even more interested in seeing video footage! ;)
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Post by Deth2k7 » Wed Mar 07, 2007 4:27 pm

Wow, I am excited about this game now!
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Post by mankrip » Wed Mar 07, 2007 4:35 pm

Juan wrote:Looks really nice. Still Quake based?
Yes, Makaqu based.
Sweater Fish wrote:How do you see the game playing, Fragger? Like a Capcom or SNK 2D fighter or more like Powerstone, Super Smash Bros. and those sorts of games?
The gameplay is 2D, and the commands will be easy to learn. No complicated d-pad movements or hard-to-remember button sequences.
Mark30001 wrote:This game looks awesome. I would be even more interested in seeing video footage! ;)
I don't have a video capture card, but I'll do that when possible.
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Post by goatdan » Wed Mar 07, 2007 10:47 pm

Grimlock wrote:...Wow...is this real? If so, consider it bought.
I can confirm it to be really real. :)
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Post by Arqueiro » Thu Mar 08, 2007 5:07 am

looks like there is some problem with the image link :(
3d graphics and visualization ?
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Post by mankrip » Thu Mar 08, 2007 10:15 am

Arqueiro wrote:looks like there is some problem with the image link :(
The links are okay.
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Post by JKKDARK » Thu Mar 08, 2007 8:54 pm

Finally a kick ass homebrew game :cool:
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Post by kohan69 » Fri Mar 09, 2007 12:19 am

Well, the "first" 3D fighting game "looked" cell-shaded

Image

:P

Great job! +15 to Fragger !!

btw u can try vidoe capture using chankast+desktop capture
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Post by Smiley » Fri Mar 09, 2007 12:45 pm

even though it is homebrew, I'd still expect more graphics-wise from a dreamcast game.
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Post by RMD » Fri Mar 09, 2007 10:29 pm

Smiley wrote:even though it is homebrew, I'd still expect more graphics-wise from a dreamcast game.
I kinda have to agree because I think that picture of Virtual fighter 1 looked better and that is about 10 years old now. Anyways does the game have widescreen support?
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Post by Christuserloeser » Sat Mar 10, 2007 4:39 am

That picture shows an early beta of Virtua Fighter 2. Leon never was part of the VF1 cast. Also, AM2 obviously had a bigger team and better financial resources. In addition the Model1/2 hardware was build around the Virtua games, not the other way around. What a comparision... :roll:
Smiley wrote:even though it is homebrew, I'd still expect more graphics-wise from a dreamcast game.
Cool, looking forward to your Dreamcast game then ^^
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Post by Segata Sanshiro » Sat Mar 10, 2007 5:27 am

I like what i see!
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Post by Juan » Sat Mar 10, 2007 9:39 am

Christuserloeser wrote:That picture shows an early beta of Virtua Fighter 2.
Image
There seems to be no texture mapping in the characters. Glad they changed that. [/offtopic]
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Post by Green Ranger » Sat Mar 10, 2007 5:26 pm

I find nothing wrong with the graphics. It's an art style, and whenever it comes to an art style, opinions will always vary.
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