Segagaga translation in the works

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Re: Segagaga translation in the works

Post by mankrip » Thu Nov 11, 2010 4:53 pm

Amazing, these make me really want to play this game.
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Re: Segagaga translation in the works

Post by PH3NOM » Fri Nov 12, 2010 9:23 am

YZB wrote:mrg file which contains the packaging and compression pvr files

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Thats great!
How did you manage to decompress the pvr texutres?
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Re: Segagaga translation in the works

Post by YZB » Wed Nov 17, 2010 12:52 pm

Compression of this game there are many, I just solved some of them, and some unknown, but has been able to extract 90% of the mrg files, interested friends can add me to msn, I can transfer files to your :mrgreen:

yzbkof@hotmail.com
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Re: Segagaga translation in the works

Post by Anthony817 » Mon Nov 29, 2010 5:58 pm

Just a little progress report for you guys. A user by the name of christoph over at the Racketboy forums has emailed the guy that owns the company translating the game, and the guy emailed him back this message.
Hi Chris! Thanks for writing.

Yes, we are absolutely still working on our translation of Segagaga.
Due to the unpredictability of our group members' schedules for
collaborating, we've preferred a less public approach to communicating
updates on our progress than we've taken in the past. Given the
regularity and intensity of our earlier public updates, many people
understandably have been confused regarding how much attention we're
paying to Segagaga. Rest assured: it's still in the works.

Thanks!
James
So it would seem hope is not lost after all!
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Re: Segagaga translation in the works

Post by DanteJay » Wed Dec 01, 2010 6:02 pm

Thanks for the update. That's good to hear!
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Re: Segagaga translation in the works

Post by Calavera » Thu Dec 09, 2010 5:22 pm

It's been over 4 years, I would be very surprised if this actually was finished
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Re: Segagaga translation in the works

Post by Neoblast » Thu Feb 24, 2011 6:39 am

I guess they haven't had much time to translate it... It would be awesome though
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Re: Segagaga translation in the works

Post by Calavera » Mon Jun 13, 2011 12:43 am

Neoblast wrote:I guess they haven't had much time to translate it... It would be awesome though
I understand it would be time consuming to translate a game, but come on. You can't tell me they haven't had enough time in 5 YEARS to get it finished.
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Re: Segagaga translation in the works

Post by Ayla » Tue Jun 14, 2011 3:41 am

The Shenmue 1&2 french translation started in 2006, and while having a good number of people working on it, it still have to be finished.
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Re: Segagaga translation in the works

Post by Neoblast » Tue Jun 14, 2011 8:35 am

Shenmue is bigger than segagaga, and has way more text.
Believe me I know, I did an almost complete translation of the first cd in shenmue 2...
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Re: Segagaga translation in the works

Post by Ayla » Tue Jun 14, 2011 8:44 am

Then I hope you know that translating the text is a tiny percent of the total amount of work.
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Re: Segagaga translation in the works

Post by Neoblast » Tue Jun 14, 2011 10:49 am

It's not a tiny, on the contrary. Atleast regarding shenmue but there are many pther aspects to take care of, but the text occupies the majority of the task in that game, huge. In segagaga I guess they had trouble decompressing the textures, and not much time to effectively work on it.
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Re: Segagaga translation in the works

Post by Ayla » Tue Jun 14, 2011 5:09 pm

But you can't start to translate without the tools. For Shenmue, those took years to be ready.
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Re: Segagaga translation in the works

Post by Neoblast » Wed Jun 15, 2011 5:19 pm

When I started there were only two or 3 tools and very limited, that task is now immensely easier thanks to manic and sizious.
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Re: Segagaga translation in the works

Post by spinksy » Thu Jun 30, 2011 8:08 pm

Glad to see they still working on it, still can't wait for this!
Dreamcast, it's still thinking.

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Internal VGA, extra cooling fans, disc activity LED, SD card reader done :-)

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Re: Segagaga translation in the works

Post by Calavera » Tue Jul 05, 2011 5:14 am

spinksy wrote:Glad to see they still working on it, still can't wait for this!
I have a feeling you are going to have to wait a very very long time MAYBE in another 5 years it will be done, but I doubt it will even be released then.
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Re: Segagaga translation in the works

Post by Calavera » Sat Jun 24, 2017 1:54 pm

11 years and still nothing, I understand about schedules having to line up but 11 years! 11 years and absolutely nothing to show.

How do you have nothing to show after 11 years?
|darc| from 2006 wrote:Cool; I've always wanted to play that game.
In the time since you posted this you could have learned Japanese and started your own fan translation of Segagaga and made a lot more progress than this
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Re: Segagaga translation in the works

Post by mankrip » Sat Jun 24, 2017 4:23 pm

Interesting. Here's a tweet about it:
James Howell wrote:Anything new on the SEGAGAGA translation front? — SGGG is currently on indefinite hold due to the team's life re... http://ask.fm/a/c2mddfpk
slowbeef wrote:Can I help? I’m the guy who resurrected Policenauts
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Re: Segagaga translation in the works

Post by Eviltaco64X » Sun Jun 25, 2017 9:13 am

Round 3

Someone will pull it off, sooner or later
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Re: Segagaga translation in the works

Post by Juan » Sun Jun 25, 2017 5:07 pm

Maybe via Sega Forever.
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