The Dreamcast Real Power [pics and videos inside] [+update]

Discussion of topics related to licensed games, software hacking/modification, prototypes, and development kits belongs here. Includes topics related to emulating the Dreamcast console on your computer or on another gaming console. Discussion of Reicast should go in the Official Reicast Forum.
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The Dreamcast Real Power [pics and videos inside] [+update]

Post by Arqueiro »

Do you Tink that dreamcast already show your true full power ?

Can we, someday, know the Dreamcast True Power ?



P I C T U R E S E C T I O N:

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RE Code Veronica:


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MSR:
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HeadHunter
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Jet Grind Radio:

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Ikagura:

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DOA

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Outrigger

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Tokio Extreme Race, Metropilis Street Race, La Mans


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Rayman


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F355

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Shenmue 2

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Bang Gunship Elite

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thanks Christluu




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UPDATE !

thanks for all your pics :D we make a big archive of the DC real power :P




------------------------
UPDATE !

Now we will have Videos !




V I D E O S E C T I O N


Virtua Strike:
preview:
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full version:
http://rapidshare.de/files/2049932/virt ... l.avi.html

Cosmic Smnash Movie:
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http://www.ntsc-uk.com/reviews/sdc/Cosm ... hvidsm.jpg
Last edited by Arqueiro on Fri Aug 25, 2006 7:06 am, edited 15 times in total.
3d graphics and visualization ?
http://www.arquiteturadigital.com
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Post by Strapping Scherzo »

I think you're saying that those pics are DC rendered scenes. I dunno about that. The last two have to be FMV at least.
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Post by Arqueiro »

scherzo wrote:I think you're saying that those pics are DC rendered scenes. I dunno about that. The last two have to be FMV at least.
shenmue dont have FMV
3d graphics and visualization ?
http://www.arquiteturadigital.com
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Post by skar »

the last two pics are from the "what's shenmue" demo disc (and i believe can also be found on the shenmue 1 passport. you can actually zoom and rotate them so it's realtime calc.

i guess doa2 should be listed here too...
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Post by Strapping Scherzo »

Wow, I guess that shows how much I've played real commercial Dreamcast games. :mrgreen:
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Post by cube_b3 »

and shenmue , soul calibur are relativly really old dreamcast games
the real power and the technical tweaking and maximization the dreamcast never had to go through... perhaps one day it will :kiss)
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Post by Nick »

The last two were essentially an answer to all the PS2 hype at the time.

To answer the question at hand, Did the Dreamcast's Power Get Used 100%? No. Reports were that it could potentially render up to 8 million polygons with the correct programming. Most games only pushed up to around 3-5 million, tops. And this was in the best of the best graphical releases for the DC.

I think, if the system was still in production, and developers were still making games for it--big name games, with millions of dollars going into them--they would be comparable to what the best of the current gen has to offer.
Very sexy hero, omg
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Post by Hilltopper »

I agree. I was playing Resident evil 4 the other day and way thinking about how sweet it looked, then today I played shenmue. Sure resident Evil 4 looks better but shenmue didn't look like utter crap compared to it. I just wish that we could have seen what the DC could really could have done, graphics wise. Oh well... :cry:
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Post by doragasu »

The last two images are real time rendered but.....

ONLY THE HEAD IS VISIBLE, that characters have no body.
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Post by Maximo2703 »

thats the problem anymore no one developes for these systems to their full potential then within 4 yrs they're looking develope for the new systems.

i agree the DC if used to its full power could rival a lot of the current gen stuff. imagine if a company like Rare developed for the DC considering they are known for picking apart a system ,and developing a game to the systems potential.

just like cube granted there are a lot of great looking games ,and a lot of the best ones really compete with xbox's games ,but if developers really put the time into using the cubes power im sure it could have games that would blow away xbox.

i liked when developers took their time with games so what if it took 2 or 4 yrs to put out the title at least when it came out you knew it was quality. now its more quanity than quality. and, because of that a lot of great games go under the radar like prince of persia sands of time...beyond good and evil when they came they went under the radar because of that. its a shame.
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Post by Skynet »

ONLY THE HEAD IS VISIBLE, that characters have no body.
Exactly, they have less that they're actually rendering.
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Post by Skynet »

I just popped Shenmue passport in. And besides rendering the head, I also remembered that it renders most of (if not all) the upper body and the surrounding environment too.

Still truly amazing :D
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Post by BaldMonk »

Skynet wrote:I just popped Shenmue passport in. And besides rendering the head, I also remembered that it renders most of (if not all) the upper body and the surrounding environment too.

Still truly amazing :D
Haha, yeah, I was about to mention that. I think the whole model is in there though... if there was a way to view the model files we could find out for sure tho.

I'm still amazed by the graphics on the DC... I think they still look great.
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Post by cube_b3 »

games which were actually going to push the dreamcast or atleast so they said never even came out like UFC: tap out was scheduled then we had hotd 3 , virtua fighter 4 all games which graphics are truly warming and hell of a lot more does any one remember AGARTHA

HOUSE OF THE DEAD 3

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Virtua Fighter 4

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sad about this game the passport is already released and a preview disc

Agartha

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Post by Maximo2703 »

so VF4 and HOTD3 were orginally DC games? hmm interesting....you guys forgot to mention Headhunter.
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Post by CyberMick »

I think it is a shame that Sega don't build a new system based on the DC Specs giving it more memory both main and video and a DVD-ROM instead of a GD-ROM and of course make it harder to hack and play back-ups on that for me is what killed the DC, the ease of how games were copied and no Mod-Chip needed to play them.

I think the DC is still up there with today's machine and I truly believe the DC has better graphs than the PS2, I find the PS2 graphs slightly fuzzy and the DC Power VR chip a better graphics chip.

It's a real shame the DC just wasn't given a chance by the consumer and all those bloody Sony fanboys just holding off buying a DC in favour of waiting for the PS2 to be released when it came out, of which I knew many ppl that did.

Long live the DC! :D
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Post by Sweater Fish »

My memory of those talking heads from Shenmue is that while the rest of the upper bodies are there and can be seen, they're not actually moving or anything. In fact not even the whole heads move, only the faces and hair, so I'd wager that those are the only things that are really modeled. Everything else is just a texture map. They're still pretty impressive, though; especially when you remember that they come from 1998 before the Dreamcast was even released, so they're absolutely first generation techniques.

Also, those shots from Soul Calibur are pretty dull compared to some that I've seen.

I never thought Sonic adventure 2 was all that great looking. PSO was more impressive, especially some of the rooms in the Caves.

Metropolis Street Racer is really nice. Skies of Arcadia

Also, people never mention 2D games when they talk about a system's graphical power, but Marvel vs. Capcom 2, all the Street Fighter 3 games, Psyvariar 2, Ikaruga (which is 3D technically, I suppose), etc. are all really impressive stuff.


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Post by Maximo2703 »

yeah MSR looked really good ,and it was actually the prequel to Xbox's Project Gotham series so that says a lot
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Post by Segata Sanshiro »

What about TXR2?
And F355?
There is a little unpopular game that shows more textures than all the PS2 games called Evil Twin.
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Post by Maximo2703 »

i was going to mention Evil Twin too ....didn't the ps2 verison get canceled? thats what it said on gamespot...whats TXR2
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