Borderdown *Confirmed* for Dreamcast

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Borderdown *Confirmed* for Dreamcast

Post by The Kron » Wed Jun 25, 2003 7:29 am

Wow wow wow wow wow, how utterly bloomin excellent.

The Naomi horizontal shooter called Borderdown http://www.grev.co.jp/border_down/ has now been confirmed in the latest issue of Famitsu for Dreamcast release on September the 25th.

There will be a standard release at 6800yen and a Limited Edition (which will be mine quicker than a really quick thing) at 8800yen, no info whats in the LE yet.
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Post by The Kron » Wed Jun 25, 2003 9:28 am

Nah, G-rev are only a 3 man team.

Id wager this will stay JP DC only.
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Post by CoasterKing » Wed Jun 25, 2003 10:27 am

Looks nice from the screenies. Not Ikaruga quality but you wouldn't expect that from a three man team. At least it's another way to get an old school fix on the DC.
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Post by djray » Wed Jun 25, 2003 10:49 am

oh happy day! yay! :mrgreen:

love shooters! long live the dreamcast!
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Post by Freeze » Wed Jun 25, 2003 10:59 am

YIKES!!! WHEEEEEEEEEEEEEEEEEW!!!!!! That's awesome! I love Shmups and of course I love NTSC J Dreamcast games. :D

Really great! Speachless... all the requests by the fans and my work (I've sent candies and petitions to Japan. :D) paid attention! Great! Whoow! I go crazy when I see the official announcement on the website! What a great da!
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Post by Nico0020 » Wed Jun 25, 2003 11:32 am

great, i love these type games. ive played zero gunner 2 and ikaruga and I plan to import them soon. this looks great, I just wish there would be a english version.
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Post by Freeze » Wed Jun 25, 2003 11:54 am

Why a English version if the NTSC J is completely playable without any problems? I mean, it's not a RPG or something you need to understand all whats written. And in Shmups 90% of all the text is in English.
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Post by sixteen-bit » Wed Jun 25, 2003 4:17 pm

Blimey! I think I might just have to get myself this game.
For us mere mortals that don't have contacts in Japan do you think Lik Sang will be the best place to get it from?
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Post by Gmc » Wed Jun 25, 2003 5:08 pm

I may import this after hearing a few peoples views on it. Lets hope its playable without knowing japanese...
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Post by JDCreationz » Thu Jun 26, 2003 10:39 am

So.........this 3 man team is making the game themselves?
Or are the porting it?

(I barely read the posts in this topic)
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Post by djray » Thu Jun 26, 2003 11:31 am

Hollywood Hasney wrote:The site appears to have excerpts of a storyline... would be nice if that is in English
Use world.altavista.com

[edit]
for those of you who are too lazy... i did it for ya!
this is unedited from the translation... as you can see it has its grammatical errors, but you get the point! the translation wrote: PROLOGUE
-------------
The mankind to get off in Mars, after standing, several centuries. Outer space " possibility " the times when it stops being.

Resource * political * religion etc. The earth and Mars which are opposed with various items.
As for that, there are no times when it changes forever... it was symbol of the mankind who cannot change.

And, " kind " is sown.

Mars calendar August 1 of 332 day
Communication blackout from asteroid * ヴェスタ mining place

" First contact " was the hostility for the mankind.

In order to exhaust the limit of destruction, to go out vis-a-vis the enemy ("F * A " and naming) of of the natural shape obscurity which which it keeps going away,
As for Mars national combination it forms first foreign space defense organization (Solar system Defence Force = SDF).

But artificial intelligence of the small-sized unmanned weapon which is the main force with the attack which is shot from " the F.A ", drives recklessly. Completely control it loses
The weapon group brought enormous damage around aggressive area....


I only translated the prologue from altavista... so if you want the other part... do it yourself! :D

[/edit]
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Post by JDCreationz » Fri Jun 27, 2003 9:33 pm

JDCreationz wrote:So.........this 3 man team is making the game themselves?
Or are the porting it?

(I barely read the posts in this topic)
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Post by The Kron » Sat Jun 28, 2003 4:31 am

JDCreationz wrote:
JDCreationz wrote:So.........this 3 man team is making the game themselves?
Or are the porting it?

(I barely read the posts in this topic)
Both, and I was slightly incorrect, its a 5 man team.
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Post by JDCreationz » Sun Jun 29, 2003 9:35 am

I cant see how its possible for those 5 to make something
that looks that good. I mean the Music, Graphics, Phisics and
so on are all gonna be done by FIVE people?! Just imagine
the end-game credits :o
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Post by Sultan of Saturn » Tue Jul 01, 2003 12:24 pm

Wow...I had just posted a link to show this game off and now it is comming through. Hmmm....I've got the power? No. However, I have found out from the Magic Box that the Limited Edition includes the soundtrack.
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Post by Sultan of Saturn » Tue Jul 01, 2003 12:36 pm

O yes, the video was from a link from off of the Magic Box, but it should be here:

http://asx.pod.tv/am-sega/free/bd_101.asx

http://asx.pod.tv/am-sega/free/bd_102.asx

Just copy and paste these babies and view some nice eye candy on windows media player of this game due out in September.

And who said that the Dreamcast is dead?
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Post by ShadowofBob » Tue Jul 01, 2003 2:28 pm

OMG! :D I'm almost wet myself with excitement after seeing those movies. :lol: Can't wait until the end of september. Does anyone know how many levels this game will have? Is it 2 player? Hopefully it will have more than Ikaruga.
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Post by The Kron » Thu Jul 03, 2003 8:09 am

Ive just had confirmation that the Limited Edition pack does include the soundtrack and will be a small print run of just 3000.
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Post by ssj4goku128 » Tue Jul 08, 2003 2:30 pm

Just lovely :)
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ya better holla at me "

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Post by sixteen-bit » Tue Jul 08, 2003 5:23 pm

The Kron wrote:Ive just had confirmation that the Limited Edition pack does include the soundtrack and will be a small print run of just 3000.
Dammit man, you're making me want the limited edition now :P

.. The GP32'll have to wait ;)
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