No more PS2...dual shock

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No more PS2...dual shock

Post by MKE »

acording to this article

so, on that, how long do you think it will take sony to take all of there products off the market, and repackage them so there is no dual shock branding on them? that's pretty much everything ps2 related, games, hardware, controlers (lol)


wonder how this will effect the ps3- knowing they pretty much have to "invent"a new form of force feedback, since i doubt they will be able to liscense this tech.
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Post by MKE »

Ross L. wrote:Perhaps the CEO foresaw this and pushed out the release date just in case? Sony is loosing face right and left as a company. Force feedback is a nice part of the gaming experience but it doesn't necessarily make or break the console. Hopefully they will take this chance to revamp the controller a bit while they are inventing a replacement, which shouldn't be all that hard (you can generate a crude rumble with a small AC motor that is lopsided and smacks against the case to shake it :lol:).
lol, midget shock technology- with every console you get 1 little person to shake your controller when the time calls for it, gaurenteeing a new feel for every different scenario.
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Post by melancholy »

I didn't know they were partially owned by Nintendo. Hmm, I though Microsoft bought into them as well. Interesting...
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Post by butters »

melancholy wrote:I didn't know they were partially owned by Nintendo. Hmm, I though Microsoft bought into them as well. Interesting...
My understanding is that Microsoft bought a license. Of course Nintendo have rights to this technology, because they were involved in developing it. Remember the Rumble Pack for the N64?
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Post by melancholy »

butters wrote:
melancholy wrote:I didn't know they were partially owned by Nintendo. Hmm, I though Microsoft bought into them as well. Interesting...
My understanding is that Microsoft bought a license. Of course Nintendo have rights to this technology, because they were involved in developing it. Remember the Rumble Pack for the N64?
That's true, but I guess I was more confused by Microsoft's involvement. I know that they somehow got out of a legal battle, but if it was just mearly buying a licence, then why didn't Sony do that? I mean, they had too much on the line to take a chance like that. Sure, if they won then they could probably go back and hit Microsoft and Nintendo hard with lawsuits, but they had a very slim chance of winning from what I've heard. I don't know, Sony's just strange.
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Post by butters »

It's things like this that caused Sony to get a new CEO (an American) and restructure the whole company. This guy downsized the company, eliminating traditional "advisor" positions where former execs get paid huge salaries. Under his leadership hopefully Sony's projects will get back on track and stop having huge cost overruns.
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Post by Specially Cork »

I think Microsoft looked into it, realised and admitted they were in the wrong, and ended up with a much smaller punishment. Sony on the other hand got seriously punished for dragging it through the courts.
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Post by DaMadFiddler »

They could always use cell phone vibrators. The Tapwave Zodiac had one of those which it used for rumble effects in a couple of games, and it was pretty effective.
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Post by Veggita2099 »

It doesn't take much to make a vibrating controller. Just take a small electric motor and put something to unbalance the weight at the end and when the motor turns your controller shakes.
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Post by emptythought »

WHO CARES SEGA RULEZ!!
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Post by MKE »

Veggita2099 wrote:It doesn't take much to make a vibrating controller. Just take a small electric motor and put something to unbalance the weight at the end and when the motor turns your controller shakes.
but i dont think it's just making a vibrating controller, i think it's also how the controller works and detects when to vibrate. im not sure though, so.
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Post by melancholy »

Veggita2099 wrote:It doesn't take much to make a vibrating controller. Just take a small electric motor and put something to unbalance the weight at the end and when the motor turns your controller shakes.
I thought that's what it had now. :? I guess I've never seen the inside of a dual shock.
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Post by MKE »

melancholy wrote:
Veggita2099 wrote:It doesn't take much to make a vibrating controller. Just take a small electric motor and put something to unbalance the weight at the end and when the motor turns your controller shakes.
I thought that's what it had now. :? I guess I've never seen the inside of a dual shock.
that is what it has now.
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Post by mankrip »

A brazilian newspaper said Microsoft settled it out of the court by buying 10% of the company's stocks.
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Post by MKE »

Fragger wrote:A brazilian newspaper said Microsoft settled it out of the court by buying 10% of the company's stocks.
i heard that too, and the first time sony lost (before this appeal) people were wondering why they havent gone after nintendo, and they didnt say because they were partly owned by them, but because they believe nintendo used a different kind of technology in there controllers (wich, they are the only ones to use 1 motor instead of 2)
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Post by DaMadFiddler »

MKE wrote:
Fragger wrote:A brazilian newspaper said Microsoft settled it out of the court by buying 10% of the company's stocks.
i heard that too, and the first time sony lost (before this appeal) people were wondering why they havent gone after nintendo, and they didnt say because they were partly owned by them, but because they believe nintendo used a different kind of technology in there controllers (wich, they are the only ones to use 1 motor instead of 2)
Actually--and I could be mistaken on this--I *believe* the patent dispute has to do more with the control protocol & software interface used for implementing rumble than it does with the rumble-motor itself.
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Post by MKE »

DaMadFiddler wrote:
MKE wrote:
Fragger wrote:A brazilian newspaper said Microsoft settled it out of the court by buying 10% of the company's stocks.
i heard that too, and the first time sony lost (before this appeal) people were wondering why they havent gone after nintendo, and they didnt say because they were partly owned by them, but because they believe nintendo used a different kind of technology in there controllers (wich, they are the only ones to use 1 motor instead of 2)
Actually--and I could be mistaken on this--I *believe* the patent dispute has to do more with the control protocol & software interface used for implementing rumble than it does with the rumble-motor itself.
i said that in a previous post too, i guess i meant that since there is only 1 motor, there is a chance that it uses a different "rumble" detection, since with the dual shock/xbox it has 2 motors to feedback 2 different things (like racing-right is gas and left motor is sliding and other stuff) nintendo has only 1 motor giving both at the same time.
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Post by az_bont »

butters wrote:Of course Nintendo have rights to this technology, because they were involved in developing it. Remember the Rumble Pack for the N64?
The patent only applies a controller containing two rumble motors, whereas Nintendo only uses one. Such an insignificant difference is enough for the US Patent Office to grant two different patents.

On a related note, the US Supreme Court will soon be hearing arguments on a patent granted in 1986 which applies to mere thinking of a link between B-12 deficiancy and homocysteine levels: http://www.nytimes.com/2006/03/19/opini ... yt&emc=rss
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