Magic Eye Meets Quake II

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Magic Eye Meets Quake II

Post by DaMadFiddler »

http://www.joystiq.com/2006/02/02/real- ... -quake-ii/

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Quote: One enterprising gamer has applied the algorithm for SIRDS to Quake II, creating a Quake II mod called AbSIRD. Once you get your eyes adjusted to the pattern you'll be able to play the entirety of Quake II in a kind of faux 3D, without the aid of 3D glasses. Just make sure your boss doesn't catch you making weird faces at your seemingly static filled monitor!
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Post by |darc| »

I must get this. I used to love Magic Eye when I was a kid.
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Post by Specially Cork »

I loved Magic Eye too, but this just looks impossible to play.
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Post by Strapping Scherzo »

I just tried it out. I'm too used to SIRDS being static images. That was tough. I barely saw anything.
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Post by emptythought »

That's cool! I'd never think of anything like that! Awesome!

P.S.: I suck at magic eye!
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Post by TheSiggler »

I tried it out last night.. and after a few tries, I was able to get the scene into focus. I'd always wondered if it was possible to make moving magic eye images.. very cool ;)
It's a bit hard to know what's what, being that everything has the same texture... random static. I would advise anyone prone to seizures to stay the heck away from this.. :lol:
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Post by Vlad Tepes »

Cool idea. Too bad I can't do those. :(
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Post by Strapping Scherzo »

I liked the red-blue mod of Quake 2 much more.
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Post by Disheveled DrFreeze »

OMFG that almost broke my fracking retinas :|

how the hell does this magic eye stuff work anyway? i cant see anything, all i see is just mostly brown static
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Post by |darc| »

I'm great at Magic Eyes, but that is just impossible to play without having tons of previous Quake 2 experience. I might be able to survive if this was for Doom...
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Post by not just souLLy now »

Disheveled DrFreeze wrote:OMFG that almost broke my fracking retinas :|

how the hell does this magic eye stuff work anyway? i cant see anything, all i see is just mostly brown static
imagine focussing behind your monitor, so kinda glaze your eyes over and let your eyes go out of focus, then slowly focus back in. eventually you'll get it.
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Post by Roofus »

I've never been able to do magic eyes.
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Post by Hawq »

Its just a staticy mess, are you sure this guy isnt pulling a fast one?
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Post by DaMadFiddler »

If you look at it, you'll see that the pattern repeats, like a texture. Focus on two repeats of the texture next to each other, and cross your eyes slowly until they merge. Then you have your image.

It only takes about two seconds.
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Post by |darc| »

Hawq wrote:Its just a staticy mess, are you sure this guy isnt pulling a fast one?
No, I can definately see it, but there's plenty of difference between a sailboat and a complex map with enemies and boxes and stuff.
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Post by melancholy »

I played about 2 levels before I gave up. It's an amazing idea, but the draw distance is horrible, and you can't tell where the doors are. Still, pretty cool.

Now my eyes are seeing spots, though.
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Post by Pyrosurfer »

For anyone who can't see it, http://www.magiceye.com/faq_example.htm
After using the technique on the page I could see the image in seconds.

I have to play this.
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Post by melancholy »

Or you can just cross your eyes. That's the easiest way.
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Post by Disheveled DrFreeze »

well i tried again, but all i could see was my gun

i could see my guns shape pretty well, and i could see the kickback from firing, but beyond the gun i couldnt make out anything, nothing enough to play any piece of the game..

its neat, but it doesnt work well enough to really be usefull, maybe a red/blue mod with glasses would work better
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Post by Number Six »

|darc| wrote:
Hawq wrote:Its just a staticy mess, are you sure this guy isnt pulling a fast one?
No, I can definately see it, but there's plenty of difference between a sailboat and a complex map with enemies and boxes and stuff.
It's not a sailboat, it's a schooner.
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