Legend of Zelda: Twilight Princess

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Post by arrowhead »

Animal Crossing was an n64 game that was bumped to GCN.
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Post by Number Six »

Wasn't Animal Crossing pushed back from N64? I could be wrong, though...

EDIT: ARRGGHH! Beat me to it!
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Post by arrowhead »

it happens to the best of us. :)
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Post by impetus »

wow - i was actually thinking today that it looked kind of primitive for a GCN game.
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Post by Veggita2099 »

impetus wrote:hopefully this one won't feature hour-long sailing expeditions
Im just happy it won't feature Toon graphics. Just look at some of the responses people have to this game. I don't recall anybody being this excited about Wind Waker.

Just goes to prove my long argued point, fantasy graphics is better then cell-shaded graphics.
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Post by butters »

impetus wrote:hopefully this one won't feature hour-long sailing expeditions
It never took over 15 minutes to get whatever piece of treasure you were after. You just had to use the warp points effectively.

edit: removed extraneous /quote
Last edited by butters on Wed May 18, 2005 12:00 am, edited 2 times in total.
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Post by melancholy »

|darc| wrote:
melancholy wrote:
Ex-Cyber wrote:
knowing nintendo, they'll probably delay the release and use it as one of their selling points for the nintendo revolution
"Knowing Nintendo"? Got a list of the times that they've done this sort of thing? Frankly I can't think of any (unless you count Rare).
Ocarina of Time. Other than that, I can't think of any, but OoT was severly delayed.
Uhh... Ocarina of Time was never planned as a Super NES game.
I was refering to how it was severly delayed, but I guess I misunderstood his question.
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Post by MetaFox »

arrowhead wrote:Animal Crossing was an n64 game that was bumped to GCN.
It was released on Nintendo 64 in Japan though.
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Post by melancholy »

MetaFox wrote:
arrowhead wrote:Animal Crossing was an n64 game that was bumped to GCN.
It was released on Nintendo 64 in Japan though.
Doshin the Giant? Okay, now I'm really stretching it.
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Post by Skater_dusto »

Bah, I beg to contend. Sailing was something that I didn't care too much about at the beginning, I'd just use the cameras and admire the graphics and the cool waves, sprites, etc... then I just couldn't bother to find the millions of treasures in the sea, utilizing the warps or not it was honestly painstaking. I'm never this impatient, but I couldn't believe that I was getting so annoyed with sailing. It really struck the pleasure factor down quite a bit. And in between piss poor difficulty, and absolutely no sword swinging, I just could not finish the game. I was horribly let down with WW. I've never not started a game like that and ended up dropping it. It amazes me.

The cel shading techniques were definitely innovative, and a nice change from the uber-serious graphics but the gameplay and execution sucked. I remember quite a bit of anticipation, and even more let down. And it's not just the hardcore Zelda fanboys that were disappointed. I'm sure that this Zelda game will be more closely related to the gameplay in which OoT and MM brought to our N64s. Really, anything that doesn't blow as much as WW will make me happy.
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Post by Nyarlathotep »

melancholy wrote: Doshin the Giant
:x
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Post by melancholy »

Dr Wily wrote:
melancholy wrote: Doshin the Giant
:x
Your anger only makes me want to play the game that much more.
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Post by Skynet »

:lol: My gf keeps bugging me to buy her Doshin because she's too cheap to buy it herself.
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Post by melancholy »

Skynet wrote::lol: My gf keeps bugging me to buy her Doshin because she's too cheap to buy it herself.
I wish they would have released it in the US. :(
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Post by Nyarlathotep »

melancholy wrote:
Skynet wrote::lol: My gf keeps bugging me to buy her Doshin because she's too cheap to buy it herself.
I wish they would have released it in the US. :(
No you don't :x
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Post by melancholy »

Dr Wily wrote:
melancholy wrote:
Skynet wrote::lol: My gf keeps bugging me to buy her Doshin because she's too cheap to buy it herself.
I wish they would have released it in the US. :(
No you don't :x
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Post by greay »

Veggita2099 wrote:
impetus wrote:hopefully this one won't feature hour-long sailing expeditions
Im just happy it won't feature Toon graphics. Just look at some of the responses people have to this game. I don't recall anybody being this excited about Wind Waker.

Just goes to prove my long argued point, fantasy graphics is better then cell-shaded graphics.
I was more excited about Wind Waker than I am about this one.

But the thing people don't seem to get about the approach they took for Wind Waker is this: they chose the cel-shading approach because it was appropriate to the story they wanted to tell and mood they wanted wanted to convey, and they're taking the fantasy approach in this game for the same reasons. Neither is "better" than the other.
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Post by butters »

I wonder if they still stand by the claim from earlier in the year that this game will be 2-3x the length of OoT. Also from looking at the trailer again I'm excited we get to go back to the black and white world.
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Post by Raijin Z »

Yeah, sailing in WW jumped the shark after like ten minutes.

Literally, there was a shark coming for me, and I totally just hopped over it instead of steering away.
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Post by Lartrak »

|darc| wrote:
melancholy wrote:
Ex-Cyber wrote:
knowing nintendo, they'll probably delay the release and use it as one of their selling points for the nintendo revolution
"Knowing Nintendo"? Got a list of the times that they've done this sort of thing? Frankly I can't think of any (unless you count Rare).
Ocarina of Time. Other than that, I can't think of any, but OoT was severly delayed.
Uhh... Ocarina of Time was never planned as a Super NES game.
But it was originally planned as 64DD exclusive. So actually, OoT eventually was DOWNGRADED, not upgraded by delays. Well, something like that. I'm not a big fan of OoT though, so whatever.
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