Just bought Doom 3.

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Just bought Doom 3.

Post by Jeeba Jabba »

Darc and I took a trip to the mall this morning and picked it up. And.. wow.

I am not all too far into the game yet, but it's very impressive so far. The graphics, scripted events, and the horror of entering a dark room with your flashlight while hearing moans and scratching, all add to the fact that you will walk away from this game within the first 15 minutes of playtime.


If you thought RE was spooky, don't touch this.


I just paid $55 for a game I'm too scared to play
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Post by Jeeba Jabba »

And it runs just fine for me at 800x600 with settings turned up.
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Post by AmadeusZull »

just installed and even the install screens gave me chills. i'm such a pussy with these games. can't wait for the co-op mod.
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Post by |darc| »

AmadeusZull wrote:just installed and even the install screens gave me chills. i'm such a pussy with these games. can't wait for the co-op mod.
Jeeba and I are about to play coop. :P

http://www.cesk.org/pak005.pk4
(Untested)

Drop that in your Doom 3\base directory.
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Post by |darc| »

|darc| wrote:
AmadeusZull wrote:just installed and even the install screens gave me chills. i'm such a pussy with these games. can't wait for the co-op mod.
Jeeba and I are about to play coop. :P

http://www.cesk.org/pak005.pk4
(Untested)

Drop that in your Doom 3\base directory.
I just tried it, it seems it just makes the single player maps available through Deathmatch. It's a quick-and-dirty way of doing it, and to the game panels (tabbing to see stats, etc) its Deathmatch, but the events, etc. should all work fine.
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Post by AmadeusZull »

whoa that was fast. um how is the lag if any?
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Post by |darc| »

AmadeusZull wrote:whoa that was fast. um how is the lag if any?
On the coop mod? I only ran it by myself on my own server with no people joining, to test it out, so I have no idea.

Some bugs are going to have to be ironed out, of course. For example, I picked up a PDA and it opened the PDA screen because this was my first PDA and it wouldn't let me out (tab was opening the deathmatch stats screen, not closing the PDA).
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Post by az_bont »

I get the feeling that this is going to be nothing like the other Doom games, and more like a completely independant FPS with the same name.
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Post by Hawq »

I've read it slows a bit when people join & theres trouble with telefragging when people join at times as well
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Post by |darc| »

az_bont wrote:I get the feeling that this is going to be nothing like the other Doom games, and more like a completely independant FPS with the same name.
It is a lot like the Doom games, just not the action. You still start and end every level going through an airlock. You still have to find keys to progress. The weapons are the same. The enemies are the same. It's obviously a Doom game, though it has become much different because technology allows id to do the game as it was originally invisioned.
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Post by Jeeba Jabba »

|darc| wrote:
AmadeusZull wrote:whoa that was fast. um how is the lag if any?
On the coop mod? I only ran it by myself on my own server with no people joining, to test it out, so I have no idea.

Some bugs are going to have to be ironed out, of course. For example, I picked up a PDA and it opened the PDA screen because this was my first PDA and it wouldn't let me out (tab was opening the deathmatch stats screen, not closing the PDA).
I think you can use the Esc key to get off the PDA, as well.
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Post by Egotistical EvilN »

format time for me, 98se won't run it.
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Post by AmadeusZull »

tried lil co-op. esc like jebba said gets rid of that screen. i'm super impressed. gonna wait until its night time and turn off my lights to play this. glare from sun sucks to see in those dark areas.

CO-op anyone?
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Post by Gmc »

Oh fucking UK release dates! Grr, I really want this :'(
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Post by |darc| »

Have an ATI card?

ATI 4.9 Catalyst beta for Doom3 :)
http://www.ati.com/support/infobase/4547.html

Edit: Tested it, the 4.9beta went down to 29.6fps from 4.8beta's 30.9fps :roll: - if you want 4.8beta, try it here
http://downloads.guru3d.com/download.php?det=836
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Post by readme.txt »

can?t wait to get it.

But the release in germany is on 13.08 :(
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Post by Lunchbox »

I hear co-op will be built in to the xbox version, man i cant wait!! :mrgreen:
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Post by perry »

I can't wait for the Xbox version either. I think im gonna have to play it with my GF though! She likes scary games and I have a feeling i'm gonna need some arms to whimper in when I jump like a bltch. Especially with the fibre optic sound I got hooked up to the 'box shit's gonna make me jump. My body's confused weather it's scared or excited..

Damn release dates..
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Post by Mikey1109 »

i saw doom3 at best buy about 2 and half hours ago. it looks incredible in person. they had a pc set up so you could test it out, and had video out to a flat screen tv for on-lookers. looked great. i think ill end up gettin it for xbox when i get an xbox. although im not a fan of fps's, i did like the first doom games, so what the hell?
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Post by melancholy »

I just got home from work with my copy (damn peer pressure). I'm installing it as we speak. I'll comment tomorrow.

*EDIT: I played about an hour, and so far I'm impressed. Of course I was going to be blown away by the visuals, and even on medium setting, the game did not cease to amaze me. I found myself dropping my jaw about every 3 minutes at something that just looked gorgeous (in a hideous way).

As for the game itself, it plays more like Quake 2 than a Doom game. Between mission objectives, the mechanical corridors and devices, and even the enemies themselves, I found myself constantly thinking I was playing Quake 2. Of course, this isn't bad since Quake 2 was a great game in it's day. But as a Doom game, I miss the pentagrams, the demonic landscapes, and the overall sense of being in hell. This feels like I'm in a industrial facility that's going through hell.

In the end, from my short time playing it, I feel as if they should have put the title Quake 4 on this thing instead of Doom, as it feels to me like a sequel of Quake 2. A satisfying game as is, but so far it feels distant from it's roots. Hopefully a few more hours in will reveal a closer relation to it's roots.
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