DigiMine setup

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
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The Red Guy
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DigiMine setup

Post by The Red Guy »

Does anybody know how to burn DigiMine correctly, cause i'm trying to make a batch file for it for use with the Suse Toolkit.
So if anybody knows how to burn it, then please reply!
(This must be asked multiple times before but I and many others probably didn't expect the forum makeover)
Lilmuckers
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Post by Lilmuckers »

download

http://www.spider-console.co.uk/addon

it will do a general selfboot, and it SHOULD work

always assuming the 1ST_READ.BIN is scrambled
radish28
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Post by radish28 »

download

http://luna.spaceports.com/~selfboot/index.htm

look at the toturials and figure out from that how to make a selfboot file... well.. really alls you gotta do is type:

cd c:\selfboot
selfboot Katana (or wince if its a wince game) 1st_read.bin (or equivilant) DigiMine

and yes assuming that he 1st_read.bin is scrambled... [rovided that you have all of the game files in the Data folder
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