DreamZZT 3.0.8, plus DCSquares news

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c99koder
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DreamZZT 3.0.8, plus DCSquares news

Post by c99koder »

DreamZZT 3.0.8 is now available for the Dreamcast, you can grab it from the DreamZZT site. The SBI file includes a new game: Mission:Enigma, which is now fully playable.

=== New Features ===
* Sound support for Dreamcast
* Support STK-colored torches, ammo, energizers
* Uses system clock for improved game timing
* Game speed and volume can be adjusted from title screen
* Integration with the Trac ticket system for in-game bug reports
* Optimized rendering to improve performance
* Mission:Enigma is now completable
* Auto-update support for Windows

=== Bug Fixes ===
* Centipede segments harm player (ticket #23)
* Centipedes could become disconnected if shot by an enemy (ticket #37)
* Board transitions may not work properly after saving (ticket #39)
* Change object search order to match ZZT (ticket #13)
* Support stat-less objects (ticket #29)
* Handle backspace key in debug console
* ZZT-OOP objects could still receive messages when locked (ticket #48)

Also, a bit of DCSquares news: the DCSquares high score system is now available as a Facebook application. Display your stats on your profile, and get a custom score table that shows your friends scores. Check out the DCSquares application on Facebook!
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Re: DreamZZT 3.0.8, plus DCSquares news

Post by Christuserloeser »

Nice release! :) - Newsposted here and at DCEmu UK, updated the DreamZZT article at DCS, and uploaded the SBI to DCHelp's SBI Repository as DreamZZT-v3.0.8_2007-06-23_c99.sbi
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Nico0020
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Re: DreamZZT 3.0.8, plus DCSquares news

Post by Nico0020 »

man i havent booted up DCsquares in a LONG time (or my DC for that matter :( ) I think i'll need to play a few rounds again!
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