Best Genesis/Mega Drive emulator for DC?

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
Post Reply
alb3530
DCEmu Freak
DCEmu Freak
Posts: 99
Joined: Fri Nov 12, 2004 2:00 pm
Location: RS,Brazil
Has liked: 0
Been liked: 0
Contact:

Post by alb3530 » Fri Aug 04, 2006 11:08 am

Juan wrote:
alb3530 wrote: I've noticed a bug that happens sometimes.You try to load a ROM, and after the ROM is loaded, what you get is a static image of a game that was already loaded.See this example: http://www.yourfreespace.net/users/alb3 ... lusBug.3gp
(121,27kb)
here i had already played Revenge of Shinobi.Then i tried to load another ROM (Sonic 3) and what came next is a frozen image of Revenge of Shinobi.It was happening only in SW mode with sound disabled.
C68K breaks when sound is disabled.
I'd tried changing to FAME too, but it didn't work.Only when i enabled the sound that things began to work normally
Http_user_agent:
NokiaN80-1/3.0 (4.0623.0.41) Series60/3.0
Profile/MIDP-2.0
Configuration/CLDC-1.1
BlackAura
DC Developer
DC Developer
Posts: 9951
Joined: Sun Dec 30, 2001 9:02 am
Has liked: 0
Been liked: 0

Post by BlackAura » Fri Aug 04, 2006 8:16 pm

No, software mode breaks with sound disabled. Both CPU emulators work fine.
XxFilthEOnexX
DCEmu Cool Newbie
DCEmu Cool Newbie
Posts: 16
Joined: Sun Feb 06, 2005 11:59 am
Has liked: 0
Been liked: 0
Contact:

Post by XxFilthEOnexX » Fri Aug 04, 2006 11:03 pm

It took me a little while to figure out why I couldn't get my roms to work on gpwt but now that problem is no longer so. And to think that the answer was right in front of me, go figure lol. I am now able to play all of the roms that would play on the preview 3 version on the latest build and am highly impressed with both BA's and WT's contributions to this emu and can't wait to see the finished product. 8-)
User avatar
JohnnyB
DCEmu Freak
DCEmu Freak
Posts: 58
Joined: Mon Jun 27, 2005 12:33 pm
Has liked: 0
Been liked: 0

Post by JohnnyB » Sat Aug 05, 2006 2:11 am

Yeah when can we see the finished product? Gimme gimme gimme. :wink:
jessman
DCEmu Super Poster
DCEmu Super Poster
Posts: 1434
Joined: Wed Jan 29, 2003 10:15 pm
Location: At the end of the stage with a MASSIVE arsenal!
Has liked: 0
Been liked: 0
Contact:

Post by jessman » Sat Aug 05, 2006 3:25 am

JohnnyB wrote:Yeah when can we see the finished product? Gimme gimme gimme. :wink:
lol. Heh. All I have to complain about is the weird sound popping issue and the fact that shining force doesn't work. Seriously though, guys, you should feel pround knowing that this emulator is faster and more accurate than the PSP Sega emulators, or even Sega's own Smash Pack.
Image

Spreading his inquiries all over the net!

<^_^>
XxFilthEOnexX
DCEmu Cool Newbie
DCEmu Cool Newbie
Posts: 16
Joined: Sun Feb 06, 2005 11:59 am
Has liked: 0
Been liked: 0
Contact:

Post by XxFilthEOnexX » Sat Aug 05, 2006 11:43 am

jessman wrote:
JohnnyB wrote:Yeah when can we see the finished product? Gimme gimme gimme. :wink:
lol. Heh. All I have to complain about is the weird sound popping issue and the fact that shining force doesn't work. Seriously though, guys, you should feel pround knowing that this emulator is faster and more accurate than the PSP Sega emulators, or even Sega's own Smash Pack.
I'll second that. It's far above Sega's emulator. 8-)
User avatar
Christuserloeser
Moderator
Moderator
Posts: 5936
Joined: Thu Aug 28, 2003 12:16 am
Location: DCEvolution.net
Has liked: 0
Been liked: 0
Contact:

Post by Christuserloeser » Sat Aug 05, 2006 12:14 pm

Juan wrote:Monster World IV (at least the english translation) hangs when entering the ice pyramid :(
...in FAME & C68K ?

I noticed a problem in a later level with Sonic & Knuckles too, but I can't remember which CPU emu I used. Have to try it again.
Insane homebrew collector.
User avatar
Juan
DCEmu Commie
DCEmu Commie
Posts: 3331
Joined: Sun Jun 15, 2003 11:47 pm
Location: Montevideo
Has liked: 4 times
Been liked: 0

Post by Juan » Sat Aug 05, 2006 6:08 pm

Christuserloeser wrote:
Juan wrote:Monster World IV (at least the english translation) hangs when entering the ice pyramid :(
...in FAME & C68K ?
HW & SW - doesn't work in FAME (no input response).
DcSteve
Modder Of Rage
Modder Of Rage
Posts: 805
Joined: Mon Mar 18, 2002 12:41 pm
Location: Midwest
Has liked: 0
Been liked: 0
Contact:

Post by DcSteve » Sun Aug 06, 2006 7:58 pm

From BA's list of things to do left since current release

- Sound working, no skipping- Complete
- Full speed (maybe with a tiny bit of frameskipping if required) on virtually all games Complete
- Working save support (battery saves only, save states will never be supported) Complete
- The emulator has been properly tested, and major bugs fixed In Progress
- Menu system In Progress
- A decent theme for the menu In Progress
- Every part of the emulator is well tested, and works according to BA's own standards In Progress
- All of the fixable graphics glitches fixed - In Progress
- Working support for GameGenie codes (the code is there, but needs to be hooked up to the menu) N/A
- Working ROM database, including settings N/A
- ROM database has been populated with correct information, and has been verified N/A
Check out the beats of rage community at http://borrevolution.vg-network.com/
User avatar
Smurph
DCEmu Super Poster
DCEmu Super Poster
Posts: 1337
Joined: Mon Mar 28, 2005 10:26 am
Has liked: 0
Been liked: 0

Post by Smurph » Sun Aug 06, 2006 8:17 pm

DcSteve wrote:From BA's list of things to do left since current release

- Sound working, no skipping- Complete
- Full speed (maybe with a tiny bit of frameskipping if required) on virtually all games Complete
- Working save support (battery saves only, save states will never be supported) Complete
- The emulator has been properly tested, and major bugs fixed In Progress
- Menu system In Progress
- A decent theme for the menu In Progress
- Every part of the emulator is well tested, and works according to BA's own standards In Progress
- All of the fixable graphics glitches fixed - In Progress
- Working support for GameGenie codes (the code is there, but needs to be hooked up to the menu) N/A
- Working ROM database, including settings N/A
- ROM database has been populated with correct information, and has been verified N/A
Sound actually still skips a little on some games, although it's not really noticable, probably. I can probably hear it because I have really sensitive hearing. I think I observed it in Comix Zone.
Image
jessman
DCEmu Super Poster
DCEmu Super Poster
Posts: 1434
Joined: Wed Jan 29, 2003 10:15 pm
Location: At the end of the stage with a MASSIVE arsenal!
Has liked: 0
Been liked: 0
Contact:

Post by jessman » Mon Aug 07, 2006 1:40 am

Smurph wrote:Sound actually still skips a little on some games, although it's not really noticable, probably. I can probably hear it because I have really sensitive hearing. I think I observed it in Comix Zone.
All I could notice it in is Comix Zone, parts of Toejam & Earl, and Ristar.
Image

Spreading his inquiries all over the net!

<^_^>
alb3530
DCEmu Freak
DCEmu Freak
Posts: 99
Joined: Fri Nov 12, 2004 2:00 pm
Location: RS,Brazil
Has liked: 0
Been liked: 0
Contact:

Post by alb3530 » Mon Aug 07, 2006 8:34 am

The analog thumb pad could be used as Mode button, and as Soft Reset too(maybe in combination with some other button).

Some other things would be nice to have are the possibility to go to menu and then return to the game, and disc swap support.

Another good thing is if the emulator could allow to toggle between video modes(maybe CPUs too) without having to reload the ROM and reseting the game.Don't know if it's possible to implement, though
Http_user_agent:
NokiaN80-1/3.0 (4.0623.0.41) Series60/3.0
Profile/MIDP-2.0
Configuration/CLDC-1.1
Ex-Cyber
DCEmu User with No Life
DCEmu User with No Life
Posts: 3641
Joined: Sat Feb 16, 2002 1:55 pm
Has liked: 0
Been liked: 0

Post by Ex-Cyber » Mon Aug 07, 2006 12:49 pm

Erm... is the Mode button actually readable? I thought it was only used by the controller itself...

edit: okay, it's readable... anyone know of any games that actually use it?
"You know, I have a great, wonderful, really original method of teaching antitrust law, and it kept 80 percent of the students awake. They learned things. It was fabulous." -- Justice Stephen Breyer
alb3530
DCEmu Freak
DCEmu Freak
Posts: 99
Joined: Fri Nov 12, 2004 2:00 pm
Location: RS,Brazil
Has liked: 0
Been liked: 0
Contact:

Post by alb3530 » Mon Aug 07, 2006 1:33 pm

International Superstar Soccer Deluxe needs the Mode button
Http_user_agent:
NokiaN80-1/3.0 (4.0623.0.41) Series60/3.0
Profile/MIDP-2.0
Configuration/CLDC-1.1
User avatar
Dreamcast4life
DCEmu Nutter
DCEmu Nutter
Posts: 846
Joined: Mon May 30, 2005 12:24 pm
Location: monticello,Indiana
Has liked: 0
Been liked: 0

Post by Dreamcast4life » Mon Aug 07, 2006 5:21 pm

I want to give B.A. a hug. I beaten quite a few sega games that I couldn't find the cart for. its a great day thanks you B.A and Warmtoe :kiss)
Have you played dreamcast today?
User avatar
Juan
DCEmu Commie
DCEmu Commie
Posts: 3331
Joined: Sun Jun 15, 2003 11:47 pm
Location: Montevideo
Has liked: 4 times
Been liked: 0

Post by Juan » Mon Aug 07, 2006 6:09 pm

alb3530 wrote:International Superstar Soccer Deluxe needs the Mode button
The game seems to work, I mean, you can see the demo playing rather well, it's just that it hangs when you press start in the title screen :x
User avatar
Segata Sanshiro
Psychotic DCEmu
Psychotic DCEmu
Posts: 686
Joined: Thu Oct 23, 2003 3:23 pm
Location: the future
Has liked: 0
Been liked: 0
Contact:

Post by Segata Sanshiro » Tue Aug 08, 2006 12:42 pm

I was waiting for a bit to test it, and finally did it.
It's really great, there is really a serious hope for a perfect genesis emulator on DC now.
Almost all of the roms i tested (943) work, and work great!!

One thing though... MUSHA doesnt work :( please fix it for the next release.

Great work so far!
alb3530
DCEmu Freak
DCEmu Freak
Posts: 99
Joined: Fri Nov 12, 2004 2:00 pm
Location: RS,Brazil
Has liked: 0
Been liked: 0
Contact:

Post by alb3530 » Tue Aug 08, 2006 3:53 pm

Segata Sanshiro wrote:Almost all of the roms i tested (943) work, and work great!!
Did you create the ROM list for 943 games?
Http_user_agent:
NokiaN80-1/3.0 (4.0623.0.41) Series60/3.0
Profile/MIDP-2.0
Configuration/CLDC-1.1
jessman
DCEmu Super Poster
DCEmu Super Poster
Posts: 1434
Joined: Wed Jan 29, 2003 10:15 pm
Location: At the end of the stage with a MASSIVE arsenal!
Has liked: 0
Been liked: 0
Contact:

Post by jessman » Tue Aug 08, 2006 4:27 pm

alb3530 wrote:
Segata Sanshiro wrote:Almost all of the roms i tested (943) work, and work great!!
Did you create the ROM list for 943 games?
Yeah! That's an incredible amount to type up! lol.
Image

Spreading his inquiries all over the net!

<^_^>
User avatar
Juan
DCEmu Commie
DCEmu Commie
Posts: 3331
Joined: Sun Jun 15, 2003 11:47 pm
Location: Montevideo
Has liked: 4 times
Been liked: 0

Post by Juan » Tue Aug 08, 2006 5:00 pm

Except he prolly used one of many methods to do it automatically.
Post Reply