SNES4ALL ALPHA 3 Released!

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dr apocalipsis
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SNES4ALL ALPHA 3 Released!

Post by dr apocalipsis » Sun Mar 26, 2006 5:53 pm

Features:

- Hardware scaled resolution.
- Assembler CPUs core enabled.
- Others little optimizations.
- New logo and menu skin.


As ever, here.
atentamente a su ombligo:
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Post by Green Ranger » Sun Mar 26, 2006 6:32 pm

Wow, the surprises keep on coming! Keep up the good work Chui! :D
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Post by TyBO » Sun Mar 26, 2006 9:59 pm

Cool! I hope there's another significant speed increase. *crosses fingers*
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Post by Nico0020 » Sun Mar 26, 2006 11:35 pm

wow your pumping em out.
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Post by Darksaviour69 » Mon Mar 27, 2006 8:48 am

for more info check out this topic at dcemu.co.uk
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Post by Cid Highwind » Mon Mar 27, 2006 4:13 pm

Speed increase is significant, that's for sure :D

Just tested Gooftroop and Killer Instinct.

KI runs almost as fast as it did on Dreamsnes, if not as fast (judging from my memory here)

Gooftroop is now playable, with version Alpha 2 it was unbearably slow.
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Post by evanft » Tue Apr 04, 2006 6:56 pm

So...has it surpassed DSNES yet?
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Post by Pyrite » Tue Apr 04, 2006 9:55 pm

No, DSNES has better video modes (TV mode - low res) brilliant! Plays better too with sound and transparencies.

But as soon as the screen is fixed and speed improved it sure will, the alpha 3 with auto-frameskipping plays very good. So it's worth a try.

Super Mario World plays very good, recommended!
THAN/THEN get it right peoples!
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Post by Dreamcast4life » Wed Apr 05, 2006 1:09 am

it'll surpass Dsnes though, so I am not worried. Chui is not the type of guy who leaves people hanging without saying so.
Have you played dreamcast today?
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Post by TyBO » Wed Apr 05, 2006 4:49 pm

Dreamcast4life wrote:it'll surpass Dsnes though, so I am not worried. Chui is not the type of guy who leaves people hanging without saying so.
I dunno, I'd say that DSNES is about as good as SNES could possibly get on Dreamcast (though I'd love to be proven wrong). For chui to get his emu running faster than DSNES would require a lot of time and coding skills. I'm not sure it's possible.
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Post by Cid Highwind » Wed Apr 05, 2006 5:53 pm

I'm pretty sure it would be possible, it just needs a lot of time and work, and maybe certain games will never reach fullspeed, games like Mario RPG, Starfox and other of those 'special games'.
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Post by Quzar » Wed Apr 05, 2006 11:24 pm

evanft wrote:So...has it surpassed DSNES yet?
Careful, that's a loaded question around these parts.

In all seriousness though SFC v2 can be realtively easily modified so that with sound it will be as fast as it is without sound, but it just takes doing which hasn't been done. If a new version of SFC ever pops up it will easily surpass both.
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Post by Phantom » Thu Apr 06, 2006 6:23 am

It should be noted that the DSNES team is very skilled. It will most likely take a lot of time and effort to significantly improve upon DSNES.
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Post by dr apocalipsis » Thu Apr 06, 2006 7:22 am

Quzar wrote:
evanft wrote:So...has it surpassed DSNES yet?
Careful, that's a loaded question around these parts.

In all seriousness though SFC v2 can be realtively easily modified so that with sound it will be as fast as it is without sound, but it just takes doing which hasn't been done. If a new version of SFC ever pops up it will easily surpass both.
If Scherzo and you could help I'm sure Chui will be happy.
Remember how much Genplus improved when BlackAura and Fox work together :wink:

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Post by Dreamcast4life » Sun Apr 09, 2006 1:38 am

Quzar wrote:
evanft wrote:So...has it surpassed DSNES yet?
Careful, that's a loaded question around these parts.

In all seriousness though SFC v2 can be realtively easily modified so that with sound it will be as fast as it is without sound, but it just takes doing which hasn't been done. If a new version of SFC ever pops up it will easily surpass both.

I need sound in my games,when you play games (especially SNES) sound is very much need to enjoy the game. Can't stand a game like FF II\IV or brain lord with no music.
Have you played dreamcast today?
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Post by Cid Highwind » Sun Apr 09, 2006 5:02 am

I agree with you DC4L, sound brings the games alive, especially RPG's.
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Post by TyBO » Tue Apr 11, 2006 7:40 pm

Quzar wrote:
evanft wrote:So...has it surpassed DSNES yet?
Careful, that's a loaded question around these parts.

In all seriousness though SFC v2 can be realtively easily modified so that with sound it will be as fast as it is without sound, but it just takes doing which hasn't been done. If a new version of SFC ever pops up it will easily surpass both.
After reading this, I had to try SFC v2 with no sound to see what it would be like, and I was very impressed. A lot of games ran at very close to full speed... I would love to be able to play SNES games like that with sound on.

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