Oh yes, there's definitely a way. You've just gotta wait for it.Vik Abominae X wrote:I just want to know if there is any way that he could set it up to allow games not in the DB to be added to the disk just without anything extra...I mean, there are games IN the DB that don't have anything extra to them...why not allow the other ones to be added to the disc? I want to be able to play the Tecmo Bowl and Final Fantasy hacks...Ross L wrote:Isn't there a way that you can set it up so that it allows certain things to be overlooked? Then again, how often will someone be downloading .db's?Strapping Scherzo wrote:I bet Norton does some simple check like... ".db over port 80? WTF is that? Can't be good. REJECTION!" I guess I could have a separate copy with a benign extension like ".gif" that would get downloaded if the ".db" fails.ytsejam wrote:I did. For me, it was my firewall or something.curt_grymala wrote:Has anyone else had this problem?
Downloading http://www.sch3rz0.com/nesterdcse/maste ... ter_nes.db... Failed
Because when i had that problem, i tried just disabling my Norton Internet Security, and it worked fine.
NesterDC SE - All is ready
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I believe 390 MB tops?
Since I have to rebuild the disc on my Mac, and replace the bad ROMs with better dumps (It's a pretty tedious process, but I'm a real perfectionist), and I don't have enough space, I don't download them.
Take out the manuals, and every USA release (with screenshots, box scans, cart scans, and NSF) comes to around 150 MB.
Since I have to rebuild the disc on my Mac, and replace the bad ROMs with better dumps (It's a pretty tedious process, but I'm a real perfectionist), and I don't have enough space, I don't download them.
Take out the manuals, and every USA release (with screenshots, box scans, cart scans, and NSF) comes to around 150 MB.
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I have all my ROMs ready to go again. This time I put the RPGs in their original format, as opposed to being patched. Sure enough, the cd builder recognized them. Now, I plan to replace them with the translated versions. I did a replacement test with Crystalis, and it worked (I overwrote the bad dump with the good dump, then repackaged). If I patch the ROMs, will they load in the emulator, despite being altered?
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How did you do that?RolfWrenWalsh wrote:I have all my ROMs ready to go again. This time I put the RPGs in their original format, as opposed to being patched. Sure enough, the cd builder recognized them. Now, I plan to replace them with the translated versions. I did a replacement test with Crystalis, and it worked (I overwrote the bad dump with the good dump, then repackaged). If I patch the ROMs, will they load in the emulator, despite being altered?
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Wow, long time no post for me... lol.
Anyhow, couple of things... First off AMAZING job on this project.
For me, and everyone else that desires light gun support, how about we all chip in a few bucks and buy Scherzo a light gun from eBay? Give the gift of a gun!!!
Finally, my builder actually crashed on me 12+ times. I'd get about halfway through each letter (989 roms) and it'd crash. So I'd just close the program and resume. No big deal. The image burned perfectly with Nero and runs fine.
Anyhow, couple of things... First off AMAZING job on this project.
For me, and everyone else that desires light gun support, how about we all chip in a few bucks and buy Scherzo a light gun from eBay? Give the gift of a gun!!!
Finally, my builder actually crashed on me 12+ times. I'd get about halfway through each letter (989 roms) and it'd crash. So I'd just close the program and resume. No big deal. The image burned perfectly with Nero and runs fine.
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After the disc is made, put it in your computer's disc drive. Copy all the files off.Damon Plus wrote:How did you do that?RolfWrenWalsh wrote:I have all my ROMs ready to go again. This time I put the RPGs in their original format, as opposed to being patched. Sure enough, the cd builder recognized them. Now, I plan to replace them with the translated versions. I did a replacement test with Crystalis, and it worked (I overwrote the bad dump with the good dump, then repackaged). If I patch the ROMs, will they load in the emulator, despite being altered?
Now, locate the ROMs you want to replace(Since they're numbered, you're gonna have to take a blind guess and unzip randomly).
Take your patched/translated ROM, ZIP it up, and give it the exact filename/number that the original had. Put it back in your ROMs folder, and then run Self-Boot/Mac Dream Tool to build another image.
Alright, I have a question as well. Lots of them it seems.
I've got all the roms I wanted, downloaded all the extra stuff but when it finishes it says opening the appropriate burning program, but nothing opens, and no image is made. Or at the very least I can't find it. I'd suspect something is wrong with my programs except that it wormed before when I did a trial run with only a couple of roms. So now that I want to do this for real, it's not working.
Any ideas?
I've got all the roms I wanted, downloaded all the extra stuff but when it finishes it says opening the appropriate burning program, but nothing opens, and no image is made. Or at the very least I can't find it. I'd suspect something is wrong with my programs except that it wormed before when I did a trial run with only a couple of roms. So now that I want to do this for real, it's not working.
Any ideas?
A little off-topic. There's a famicon game: Totsugeki Fuuun Takeshi Jou , based on a very funny TV program (in Spain was called 'Humor Amarillo') that was played with the Family Trainer. I don't know if there are many games like this one. Perhaps you have already added DDR Mat support for games like this, I don't have one so I can't try
Some screenies:
The zhamburgers , lol
Find the right exit crashing your head against the doors
Monster's labyrinth
The Family Trainer
Thanks for this amazing project scherzo.
Some screenies:
The zhamburgers , lol
Find the right exit crashing your head against the doors
Monster's labyrinth
The Family Trainer
Thanks for this amazing project scherzo.
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I know this one, a great and very funny show with Takeshi Kitano.bender wrote:A little off-topic. There's a famicon game: Totsugeki Fuuun Takeshi Jou , based on a very funny TV program (in Spain was called 'Humor Amarillo') that was played with the Family Trainer. I don't know if there are many games like this one. Perhaps you have already added DDR Mat support for games like this, I don't have one so I can't try
Some screenies:
The zhamburgers , lol
Find the right exit crashing your head against the doors
Monster's labyrinth
Create your own Dreamcast games using the Quake-Engine:
http://quakedev.dcemulation.org/develop/getstarted.htm
http://quakedev.dcemulation.org/develop/getstarted.htm
Yeah. The real name of the program is Takeshi's Castle.
Video with the best moments of the TV program lol. http://video.google.com/videoplay?docid ... r+amarillo
Video with the best moments of the TV program lol. http://video.google.com/videoplay?docid ... r+amarillo
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Thanks for your interest in Google Video.
Currently, the playback feature of Google Video isn't available in your country.
We hope to make this feature available more widely in the future, and we really appreciate your patience
Create your own Dreamcast games using the Quake-Engine:
http://quakedev.dcemulation.org/develop/getstarted.htm
http://quakedev.dcemulation.org/develop/getstarted.htm