NesterDC SE - All is ready

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
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Post by XDelusion » Tue Dec 13, 2005 3:07 am

So far with Nero it won't read the disc, I'll try it with Alchohol later.
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Post by law56ker » Tue Dec 13, 2005 3:16 am

I burned the disc juggler image with alcohol 120 worked for me, nero images didn't work on the latest nero.
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Post by Arqueiro » Tue Dec 13, 2005 8:09 am

i burn with alcohol 120%, but i cant read the cd on the PC, i will test on DC at nigth
3d graphics and visualization ?
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Post by Strapping Scherzo » Tue Dec 13, 2005 8:39 am

Sorry that the CD building portion of the release is a hit or miss adventure, guys. I will work to get it more stable and user friendly soon.
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Post by typoEDR » Tue Dec 13, 2005 9:37 am

I had to use BootDreams to get a working copy.

Also, is the Notes feature bugged? I just get a black screen and if I hit a certain button, a keyboard appears on-screen, but does nothing.

Also also, what does this mean for DreamScript?
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Post by IceRoseDivinegon » Tue Dec 13, 2005 10:10 am

I really like this emu and all (even though I had to do everything from my laptop cuz my stupid Windows XP desktop won't run bin2boot :evil: ) but does anyone else notice that the background music on the games seem to drown out everything else? (or do I need to clean out my ears?)
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Post by Captain Skyhawk » Tue Dec 13, 2005 2:55 pm

impact135 wrote:captain skyhawk.. sorry for being off topic here.. but did you ever figure out why your game genie codes dont work for me on 7.1?

the only thing i can think of are the game genie codes on dcemulation.org are bad.. or it wont work if you use the program selfboot. OR maybe you only support eu roms and not usa roms. i dont know. the codes that i downloaded for nesterdc se work perfect.
I still think it was a combination of subdirectory's and/or burning program. Luckily it's not that important anymore, this is so much better! And Game Genie codes are fully displayed now (no more shortening the codes).

BTW, have you guys already noticed how adjustable NesterDC S.E. is? If you look at the .js files you can modify really every bit of the emu. I found this an accomplishment by itself: not only the emulator is perfect, also the whole programming language written around it is very complete. If some small things are corrected (most things where mentioned here already), than I really see this "emulator" as the flagship for Dreamcast homebrew.
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Post by Lunchbox » Tue Dec 13, 2005 3:34 pm

Small problem: I noticed every time that I play around with the NSF player the emu gets all screwy when I try to play a game afterwards and I have to reboot.
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Post by FunkyPoopMonkey » Tue Dec 13, 2005 4:32 pm

Best Dreamcast release of the year, by far! Fantastic work! I do agree with most of the suggestions so far, but it's still amazing. I guess my biggest gripe that has already been mentioned, is the need for some type of image for those ROMS which do not have one. Whether it is box art, cart art, title screen, or gameplay screen, if the game lacks the image, could you just make a generic "No Image Available" pic for those ROMS? That would be great. Otherwise, I find myself passing right over the games that lack the picture.

Oh and one question. Is there anyplace where I can download the image viewer for Dreamcast that you used for the NES manuals? The slideshow app I have for DC right now has nasty matted issues. There's like a square pattern across all the images where lines of pixels are removed. But the image viewer on NesterDCSE here is flawless!
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Post by Vik Abominae X » Tue Dec 13, 2005 8:28 pm

Scherzo, please allow games that are not in the database to be included...I want to be able to put all of the roster hacks for Tecmo Super Bowl on the disc...I just think it would be cool to play Tecmo Super Bowl with recent rosters...

Only other necessary thing to be included is Lightgun support for Duck Hunt...otherwise an almost PERFECT emulator...
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Post by hrb2k3 » Tue Dec 13, 2005 9:32 pm

Arqueiro wrote:i burn with alcohol 120%, but i cant read the cd on the PC, i will test on DC at nigth
you need to burn it in TAO mode for .cdi images. reads fine from a PC then.
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Post by jessman » Wed Dec 14, 2005 3:58 pm

Works fine for me! Nothing to complain about except the fact that it doesn't seem to save my surround set-up or video options and there's no background music support. Great emulator! You certainly brought everyone's standards up for new emulator's to follow, lol.
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Post by hrb2k3 » Wed Dec 14, 2005 5:20 pm

is it me, or do the vmu saves have no icon? its just a red X.
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Post by Vik Abominae X » Wed Dec 14, 2005 5:33 pm

So, Scherzo, any news on when a new release may be forthcoming enbaling use of ROMs not in the master DB, adding support for lightgun, and adding generic icons to games without pics? Any idea?

Thanks for this release...even without these things, NesterDC SE is the best thing to hit the Sega DreamCast in like 4-5 years...
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Post by rastaman33 » Wed Dec 14, 2005 6:08 pm

hrb2k3 wrote:is it me, or do the vmu saves have no icon? its just a red X.
same for me too!
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Post by Strapping Scherzo » Thu Dec 15, 2005 8:20 am

I didn't have time to make cute little icons for the saves. Sorry guys. It didn't seem like something that had to get done, but would have been nice.

As for when I'll make a new release... well, I'm taking a little break from coding right now. One reason that I forced a deadline on myself was that NesterDC SE was feeling like a monkey on my shoulders. It had lost it's fun in development. I just need a breather.
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Post by lackofsense » Thu Dec 15, 2005 10:38 am

i think i found a bug.
I deleted the favorites list.
I created a new list and populated it a bit.
I shutdown my dreamcast.
The next time i started Nester dc se it loaded to the initial Mario art and no further. The dreamcast just wouldn't load the menu until I deleted the save file.
Well, I just thought I would share this.
Awesome work Scherzo. It's a great emulator.
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ROM's not quite in alphabetic order?

Post by ytsejam » Thu Dec 15, 2005 11:43 am

There's only one thing that kind've bugs me. Not that i'm complaining, becuase this is such an amazing emu. And maybe it's something i've done wrong.

My games aren't completely in alphabetic order. It starts off with a few "A" games, then goes through my "#" games. Then it does the rest of A through Z. But then after "Z" it goes through a couple "B" games, a couple "C" games, and a few "R" games that weren't in their respective letters for some reason.

No huge deal but i'm kind've anal about stuff like that. I have no idea why it does this. Did anyone else run into this?
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Post by lackofsense » Thu Dec 15, 2005 11:46 am

instead of following alphabetical it seems to follow "date modified"
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Post by GustavoSM » Thu Dec 15, 2005 12:17 pm

I believe this happens to some games that begin with some letter but have other words before the real name of the game... Like maybe "Adventure Island", which is listed as "Hudson's Adventure Island". So the game begins with an H but is on the A section.

Maybe that's what's happening, I'm not sure.
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