HuCast Preview Release

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Quzar
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HuCast Preview Release

Post by Quzar » Mon Feb 28, 2005 4:56 am

A really hacked up port of Hugo 2.11 preview to the DC by Quzar.

Controls are as follows:

Start - Sound On/off (this does not affect speed in any way)
A - I
B - II
X - Run
Y - Select

This can read two different kinds of files, *.pce and *.iso (where the iso is an image of the data track of a Super CD game.)

As far as I know, It supports all possible resolutions (not tested).

Roms should be put in the root of the CD with the emulator on it.

To play CD games you need to also have a matching System card rom that may be named any of the following things: "syscard.pce" or "syscard3.pce"

Every game that I have tested runs about the same speed if not faster than in DreamEngine, but has sound.

Download scrambled binary HERE
Last edited by Quzar on Mon Feb 28, 2005 12:39 pm, edited 1 time in total.
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Post by law56ker » Mon Feb 28, 2005 4:59 am

wow your churning out the releases, cool good job man! a pc engine emulator sweet :) thanks for your hard work it makes me very happy.
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Post by Arqueiro » Mon Feb 28, 2005 6:18 am

nice i will tr it !
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Post by DARKGATE » Mon Feb 28, 2005 9:34 am

:x i have tried to burn but don't work, i have put the roms .pce in the root when start the emu, for 2 seconds i see the menu and afther disappear all :evil: .

I have put too the syscard3.pce but nothing, now i don't burn more nothing first of see good comments 3 cd-rom drop in the WC.
BOOOH :|
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Post by Quzar » Mon Feb 28, 2005 9:39 am

are you hitting start? start exists the menu. A selects the rom. This is just a preview, it has the menu and such taht i use.
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Post by Smiles » Mon Feb 28, 2005 10:29 am

Do the Super CD games have to be converted to ISO's or can you use the original game CD's?
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Post by Strapping Scherzo » Mon Feb 28, 2005 10:39 am

Nice one, man.
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Post by Quzar » Mon Feb 28, 2005 10:45 am

Try re-downloading and re-burning. I believe i used the incorrect scrambling tool before.

it does not support super CD games nor isos of the whole disc, but isos of the first data track are supported. ( i dont know if it supports multiple data track games, but it seems that it would at least support them until it is required to read from the second data track)
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Post by LyingWake » Mon Feb 28, 2005 12:23 pm

/me points quzar to 1st_read.bin file checker
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Post by Quzar » Mon Feb 28, 2005 12:37 pm

actually im fairly sure now that its not that, but the fact that it only supports 8.3 standard filenames (iso9660) not joilet or rockridge, which may cause it to crash exactly where people says it is.

also, i took out the many ways that i had to make it intentionlly crash (which is usefull in devving but not for a release =P).

dont expect to see a future release (that is not to do with my sloppy devving menu) in the near future, the source for this is just disgusting, so when i do revisit it it will be a complete report.

also, i forgot to thank two people that helped me out a lot when i was porting it: BlackAura (for different video rendering methods), and Warmtoe (for sound fixes)
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Post by groundbeef » Mon Feb 28, 2005 12:45 pm

Just got home and burned it. Looks very promising. This file does work properly Quzar, so no need to do anything else. Sorry I could not do more at the time, had to goto next class. The games that I have tried all work and the emu is as good if not a tad better than Dreamengine already. Good work!
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Post by yogiandbooboo » Mon Feb 28, 2005 1:12 pm

It has been along time since i made a disc. That wasnt a SBI, I have one CDr left i tried this once and got a coaster. can someone walk me thru this step by step?
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Post by Christuserloeser » Mon Feb 28, 2005 5:39 pm

Use SBInducer v4 and put the plain files into the /Inducer/ folder. Fire up SBInducr.exe and click on the icon for the burning app that you're using.

That's all.

Additional links:

http://www.sbiffy.com
http://www.dcevolution.net/dchelp
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Post by DCmad » Mon Feb 28, 2005 8:54 pm

Hey, quzar. What about Akumajo Dracula X: Chi no Rondo? Does it have 2 data tracks, 2 and 22. Any idea?
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Post by Oda Nobunaga » Mon Feb 28, 2005 9:20 pm

I just tried Dracula X , its kinda boring without music but it works very well except that 10% of the side is cut off , donno if this is cause im running it on a PAL dreamcast.
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Post by SoldierBlade » Mon Feb 28, 2005 9:52 pm

Nobunaga, you got DracX to work? I thought Quzar said there isnt any SCD support, and thats certainly an SCD game.
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Post by Oda Nobunaga » Mon Feb 28, 2005 9:58 pm

Yes it works , i ripped just the game itself from cd into a .iso leaving the audiotracks out and burned hucast with it using the Pce scd bios from 1991.

"This can read two different kinds of files, *.pce and *.iso (where the iso is an image of the data track of a Super CD game.) " <--- hence supercd games work but without audio cause you have to rip the game into a iso and then audiotracks are left out
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Post by SoldierBlade » Mon Feb 28, 2005 10:03 pm

Ahh thats cool. I need to get my hands on a system 3.0 card image then. Now if I can just figure out why it wouldnt load soldierblade or street fighter 2 dash, I'll be exstatic. )()(

Edit: Yes, but he said this as well...

"it does not support super CD games nor isos of the whole disc, but isos of the first data track are supported. ( i dont know if it supports multiple data track games, but it seems that it would at least support them until it is required to read from the second data track)"
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Post by SchmuckofNI » Mon Feb 28, 2005 10:28 pm

So is this the only release you are going to do Quzar? This is pretty neat, but it would be nice if I could play my actual pce cd games with out having to do the whole iso thing..
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Post by baron of badness » Mon Feb 28, 2005 10:41 pm

I've been coming to dcemulation about as long as it's been up and never ever took the the time to register until today. I've spread the word of this site and it's many great programmers over the years with pride and excitement constantly to the people down here in Texas. But, FINALLY playing Splatterhouse 1 on the DC is just too much for me to say. It runs kick ass without hardly any graphical glitches, sound is great and the speed is good too. I know you won't update the emu for awhile, but you have one guy who won't mind waiting. I wish I knew what to do to get my drawings into the emulators 'cause I'd draw ya'll some kick ass themes, backgrounds and whatever else floats your boat. Anywho, rock on!!
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