Half life beta for DC

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Half life beta for DC

Post by DoughBoy » Mon Feb 25, 2002 9:28 pm

ok, I know it's been canned a long time ago. But does anyoen know of anyone who has the beta?? They're e-mail? And lastly, anyoen know how far they got on it? I heard they were making all the half life's, blue shift, counter strike, etc, so were any totally done?
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Post by Cutman » Mon Feb 25, 2002 9:37 pm

Blue Shift was supposed to be exclusive on the Dreamcast which would have owned. Since they canned it they put it out on PC instead.
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Post by DoughBoy » Mon Feb 25, 2002 10:14 pm

actually no it wasn't, it was for PC way before DC, they just ported is all
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Post by Jeeba Jabba » Mon Feb 25, 2002 11:06 pm

I have the beta but it is MINE


MINE


Nah, but really though...I always look forward to the Sign Up days to be a beta tester... I always forget
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Post by DeGamer1 » Tue Feb 26, 2002 8:54 am

That so called beta is actually the complete game, it just wasn't released. It's a shame too because I know many people that would buy it if it came out now.
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Post by Chalavet » Tue Feb 26, 2002 12:43 pm

Blue Shift was made by Gearbox and supervised by Valve. It would be king if Half Life DC ever did see the light of day. The problem is that there are a lot of people involved to probably get it released. You've got Valve (the creators of Half Life), Gearbox (in charge of making the enhancements to Half Life like higher poly characters), Capitation Studios (I believe that was the name, in charge of localizing Gearboxes work to the Dreamcast), and Sierra (has the publishing rights to perhaps all renditions/versions of Half Life). I truly think that after 1 year, it would probably be easier because the "crave" for a console version would be expired with the previous PS2 release. Perhaps then, Sierra would see that making something is better than nothing.
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Post by |darc| » Tue Feb 26, 2002 2:33 pm

The Kron has it. PM him.
It's thinking...
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Post by Dr Wily » Tue Feb 26, 2002 3:53 pm

DarcAgent wrote: The Kron has it. PM him.
Dude... hes gonna thank you for saying that. No, *really* :o

/me sees The Krons PM inbox exceeding limit in about an hour
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Post by Chalavet » Tue Feb 26, 2002 3:58 pm

It is ok though. I gave him a heads up PM to prepare him for the flood.
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Post by Vlad Tepes » Wed Feb 27, 2002 12:02 am

I'm not really sure I'd want to play the Half-Life beta for DC after playing Half-Life on PS2. I, personaly, thought it was horrible on PS2 and didn't do the game justice, and I'm guessing the PS2 game was probably a port from what was done for the DC game...minus Blue Shift and Opposing Force. And if memory serves me correct, Blue Shift WAS supposed to be a DC exclusive, but when the DC game was canned, Blue Shift was released on PC. I just remember reading about Blue Shift in a DC magazine WAY before PC Blue Shift ever came out.
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Post by Bullet » Wed Feb 27, 2002 2:53 pm

"Of course, a street date wasn't the only good news that Sierra had in store for us. Sierra has announced that its Dreamcast-only mission will now officially be entitled Blue Shift."
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Post by Bling_ » Wed Feb 27, 2002 3:26 pm

it was said HL had worse loading times then soldier of fortune....which also had a effect on it's final outcome.....
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Post by discostu55555 » Wed Feb 27, 2002 4:53 pm

generally anything that fills up a disc will have bad loading times since files will be spread out all over the place and the laser has to seek back and forth to find the info it needs, but usually the last phase of development is to reorganise the files for quicker loading (anything like frontend graphics/sound, movie files, or any "big" files go to the center of the disc while smaller files (map/character data, textures, etc)goes to the outside and is sorted so related files are in line with each other... sometimes files will even be duplicated so you can use similar objects in differant levels without haveing to scan back to an unrelated "chunk" of the disc... my guess is they did a poor job of this with SOF as they pretty much admitted they released an unfinished version, and im pretty sure this process wasnt even started on half life.. and even if it were its likely that the betas that were handed out were just burned in an iso compliant format and lost their normal sorting...
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Post by Sirmorpheous » Wed Feb 27, 2002 6:24 pm

hmmmmmmmmmm
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Post by Lartrak » Wed Feb 27, 2002 8:44 pm

Does the Kron REALLY have a pirated image of Half-Life DC? has anyone verified this? Or are you just being mean? :-p
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Post by IUG-13 » Wed Feb 27, 2002 10:03 pm

Well, in the staff forum, he did post PICTURES of them, but they don't have to mean they are his...
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Post by The Kron_ » Thu Feb 28, 2002 4:51 am

Its not a pirate.

Its an Original Pre-release GD-Rom.

[EDIT] And its not for sale and im not going to release it....so dont bother PM'ing me about it.
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Post by Jeeba Jabba » Thu Feb 28, 2002 7:45 am

The Kron wrote: Its not a pirate.

Its an Original Pre-release GD-Rom.

[EDIT] And its not for sale and im not going to release it....so dont bother PM'ing me about it.

How'd you get a hold of it?
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Post by The Kron_ » Thu Feb 28, 2002 11:26 am

They were sent out to videogame mags to review.

DC HL was reviewed in one of the UK's unnofficial magazines and went to print before they decided to cancel the release.
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Post by aberf » Thu Feb 28, 2002 12:32 pm

Hand it over, Kron, you transformer-loving nerd.
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