Self-booting games not WORKING!!!

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
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doofnuck
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Self-booting games not WORKING!!!

Post by doofnuck »

I dont know why but for about 3 months every single selfbooting emu I've tried to burn doesnt work. I dont know why I might have some settings wrong though. So if anyone knows the settings I need please tell me.
IUG-13
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Post by IUG-13 »

LOL, have you looked at your own tutorials to see if you have the settings wrong? What are your current settings?
Stallion
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Problems burning most Plain Files and CDI Images...

Post by Stallion »

I'm having the same problems as dudemang. His tutorials work flawlessly for burning NesterDC and DoomDC, but i'm burning a lot of coasters on the other emulators.

I've tried both Plain Files and CDI Images and constantly find myself staring at a spinning chrome deer with some percentage of each emulator loaded. This is quite aggravating as each of you realize.

I am by no means a "novice" as I have had only minimal difficulty in the past, burning many of these same programs. I understand that trial and error is involved, but I am beyond that point.

Might the culprit be one of our Mac Utilities, like the new version of CDIRip?
Are the CDI Images in a DiskJuggler format not friendly to our process?
Am I simply losing my mind?

Also, when dealing with Plain Files, could someone confidently explain the process of using and identifying scrambled IP.BIN and 1stREAD.BIN.
Many times I unzip a game such as BombermanDC or DCFighting Game and find one simple binary file. Do I need to rename this file and/or potentially introduce an IP.BIN when burning?

Thanks in advance, any insight would be appreciated. This forum is the greatest...
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