DC Generator

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
Toratsucino
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DC Generator

Post by Toratsucino » Fri Apr 18, 2003 9:00 pm

Can someone tell me how to make a rom disk for this genisis emulator?
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Post by NightsFTP? » Fri Apr 18, 2003 9:05 pm

hey look its that Warez Monkey, Reinno again (he pm'd me and told me its him) (i have the pm to prove it)
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Post by NightsFTP? » Fri Apr 18, 2003 9:09 pm

anyways yeah you just get a folder name it ROMS and put you unzipped .bin roms in there and then burn it
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Post by GoldbergWWE » Fri Apr 18, 2003 9:22 pm

:roll:
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Post by NightsFTP? » Fri Apr 18, 2003 9:26 pm

wh at do you mean :roll:
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Post by JoeyStyles66 » Tue Apr 22, 2003 8:07 am

buddy, trust me, don't waste a cd on DCGenerator. No offence to the creators of DCGenerator, but that thing is TOTALLY unplayable! Every ROM i tried either froze when loading or froze after the title screen. A waste of a CD in my opinion :?
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Post by jessman » Tue Apr 22, 2003 4:32 pm

dc generator isn't worth making a cd of anyway! don't use it! it's sooooo buggy and freezes on almost every game!
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Post by MetaFox » Tue Apr 22, 2003 6:05 pm

I don't see you coding a Genesis emulator, so shut the hell up.

I'm sick and tired of you little pricks that think that the whole world owes you everything.

You wonder why DCGen isn't getting many updates anymore - it's because I'm sick of catering to you whiners who just complain when a new release is out.

This version is worst than the last - It's still slow - It has no sound - It's buggy as hell - It freezes. Waawaawaa.

Get it in your mind that emulators are beta software created for fun for free by coders using thier spare time. No one owes you anything. Free software is a priveledge, not a right.

atani created a magnifecent piece of software. If that smash pack rip wasn't around he'd be getting more respect for DCGen.

Smash Pack was made by Sega - with first hand knowledge of the Genesis - using official devkits and official hardware.

Generator was reverse engineered for the PC - then ported to KOS by atani. With no help from Sega, no official devkits, no official hardware.

He ported it for fun, then decided to grace us all with a release. He could have kept it for himself, he didn't owe us anything, but he chose to release it for everyone to enjoy. Show some respect.
Last edited by MetaFox on Tue Apr 22, 2003 6:16 pm, edited 1 time in total.
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Post by az_bont » Tue Apr 22, 2003 6:07 pm

Damn straight, MetaFox :). Are you carrying on with your development of the emulator, or have you had enough of the likes of these lot?
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Post by burnerO » Tue Apr 22, 2003 6:12 pm

MetaFox wrote:I'm sick and tired of you little pricks that think that the whole world owns you everything.
Nice one, I get very tired of reading that something "isn't worth burning."
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Post by MetaFox » Tue Apr 22, 2003 6:15 pm

I'm still going to be releasing updates - it's just that comments like these every 15 seconds pushed it back into not so much of a priority. It's not fun to code DCGen anymore.

I'm still continuing DCGen out of respect of atani - he's been a good online friend to me for some time - and it was sad for me to see him leave the emulation community. I'm just doing my part to keep a small part of his emulation legacy alive.
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Post by JoeyStyles66 » Wed Apr 23, 2003 8:50 am

it's just that comments like these every 15 seconds pushed it back into not so much of a priority. It's not fun to code DCGen anymore.

Why are you freaking out about what a few people say about a pre-beta release? Let me know when your guilt trip is done :wink:
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Post by NightHammer » Wed Apr 23, 2003 9:55 am

jessman wrote:dc generator isn't worth making a cd of anyway! don't use it! it's sooooo buggy and freezes on almost every game!
I'm glad you weren't arround for the last release of DreamSNES...it was buggy and had a few more problems...but what is this? If only you give them some time...they...make one that's good! WOW! AMAZING!! I CAN'T BELEIVE IT! ...in other words...maybe if you'd stop whining, you'd get a decent Genesis emulator...instead of running the devvers away....

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Post by crt0 » Wed Apr 23, 2003 10:57 am

It's definitely a pain in the ass and a downer to work on something that you want to do, purely for fun and for the eventual enjoyment of others, and then have it shat on by ignorant pre-pubescent internet geeks ad nauseam. -_-
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Post by Warmachine » Wed Apr 23, 2003 12:18 pm

All I have to say is, if you dont like the speed get the illegal one, if you dont want to then shut the fuck up and wait. :D
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Post by 404NotFound » Wed Apr 23, 2003 2:24 pm

Coding is a hard process... I'm learning this first hand while learning the Windows API, OpenGL, and KOS.

I look at these emulators.. and it's like "wow" even snes9x is amazing.

The very thought of porting all of that code makes me shivver... brrr..

And ASM? Man.. I think i'd go crazy making that stuff... PocketNES made me nausiated while scanning through it.
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Post by crt0 » Wed Apr 23, 2003 3:15 pm

Heh... good assembly programmers deserve the most respect of all... assembly language is insane (well, for some ISAs it is, I'm really only comfortable with MIPS, which is easy :)), and anyone who can code it well, more power to them, lunatics -_-
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Post by NiGHTSFTP » Wed Apr 23, 2003 3:19 pm

i just started DC proggraming 3 hours ago and i must say its nothing like windows proggraming.
Props to all the DC coders.

(btw my first project is going to be an attemp to make a pokemon clone)
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Post by JoeyStyles66 » Wed Apr 23, 2003 7:26 pm

I'm really only comfortable with MIPS, which is easy

i'm learning MIPS right now, and it's so confusing to me! :o
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Post by Warmachine » Wed Apr 23, 2003 8:03 pm

NiGHTSFTP wrote:i just started DC proggraming 3 hours ago and i must say its nothing like windows proggraming.
Props to all the DC coders.

(btw my first project is going to be an attemp to make a pokemon clone)
that should be cool. How do you plan on doing it?? You know it will be very very hard.
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