Source Code

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
Post Reply
Warmachine
DCEmu Veteran
DCEmu Veteran
Posts: 4306
Joined: Sat Nov 30, 2002 7:01 pm
Location: San Jose
Has liked: 0
Been liked: 0
Contact:

Source Code

Post by Warmachine » Fri Feb 21, 2003 4:06 am

What is the easiest game to make for the Dreamcast for beginers??
:headbang: Dreamcast :headbang:
User avatar
JMD
Insane DCEmu
Insane DCEmu
Posts: 234
Joined: Wed Dec 11, 2002 6:45 am
Location: A Melody From a Past Life Keeps Pulling Me Back
Has liked: 0
Been liked: 0
Contact:

Post by JMD » Fri Feb 21, 2003 4:56 am

Choose the toss
:mrgreen:
Image
There is the theory of Möbius. A twist in the fabric of space where time becomes a loop
User avatar
JMD
Insane DCEmu
Insane DCEmu
Posts: 234
Joined: Wed Dec 11, 2002 6:45 am
Location: A Melody From a Past Life Keeps Pulling Me Back
Has liked: 0
Been liked: 0
Contact:

Post by JMD » Fri Feb 21, 2003 5:31 am

More seriously, I thing that the easiest game to make for beginers should :
- A 2D graphics game used with SDL
- Have statics levels (no scroll)
- Simple player controls (just directions for exemple)
- Just 1 player
- Have simple graphics (not a lot of bitmaps to create)
- No enemies or simples move ones with poor AI

In fact, a game like Sokoban should be perfect. A Pacman should be fun too (may be harder).
Image
There is the theory of Möbius. A twist in the fabric of space where time becomes a loop
User avatar
toastman
Iron Fist of Justice
Iron Fist of Justice
Posts: 4933
Joined: Sat Nov 10, 2001 3:08 am
Location: New Orleans
Has liked: 0
Been liked: 0
Contact:

Post by toastman » Fri Feb 21, 2003 7:01 am

Or in other words, Tetris.
No signature.
Phantom
DC Developer
DC Developer
Posts: 1753
Joined: Thu Jan 16, 2003 4:01 am
Location: The Netherlands
Has liked: 0
Been liked: 0
Contact:

Post by Phantom » Fri Feb 21, 2003 7:52 am

toastman wrote:Or in other words, Tetris.
I think Tetris would be too complicated for a real beginner. I suggest a Pong clone.
crt0
DC Developer
DC Developer
Posts: 290
Joined: Wed Oct 17, 2001 7:44 pm
Has liked: 0
Been liked: 0

Post by crt0 » Fri Feb 21, 2003 9:10 am

Pong first definitely, for an ubern00b. Then Breakout or Tetris. Breakout is great. -_-
BlackAura
DC Developer
DC Developer
Posts: 9951
Joined: Sun Dec 30, 2001 9:02 am
Has liked: 0
Been liked: 0

Post by BlackAura » Fri Feb 21, 2003 9:30 am

This is basically how Pong works:

Code: Select all

Reset ball position and direction, bat positions and scores

Main loop:
    Get controller 1's state. Move left bat up/down.
    Get controller 2's state. Move right bat up/down.
    Move ball.
    If the ball hits a bat, reverse it's horizontal direction.
    If ball hits top or bottom, reverse it's vertical direction.
    If ball hits left or right, reset the ball and add to the other player's score.
    Draw a box for the ball, and two rectangles for the bats
Post Reply