The power of DC-Linux?

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Slamoid
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The power of DC-Linux?

Post by Slamoid » Mon Nov 18, 2002 1:16 am

So what is the Hardware equivelent of running Linux on DC? Will I be able to play many games on it? Do you need a mouse to run it? How far can you go with this?

Thanks for the info! :oops:
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Post by zickfun » Tue Nov 19, 2002 4:38 am

Can't do no nothing but it comes with doom and xmame but there slow. It's more of a gimick then anything
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Post by Prophet][ » Tue Nov 19, 2002 6:31 am

I think NetBSD has more potential to do anything on the DC as far os operating systems go
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Post by az_bont » Tue Nov 19, 2002 8:38 am

reaper2k was working on an update to it, and I *think* he said he could get Street Fighter 2 running at an acceptable speed through one of the faster MAME ports.
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Post by FryGuy » Tue Nov 19, 2002 10:44 am

But NetBSD for DC requires the BBA for NFSmounting right?
Prophet][ wrote:I think NetBSD has more potential to do anything on the
DC as far os operating systems go
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Post by bizzle » Tue Nov 19, 2002 5:55 pm

i heard someone was posting qnx or something to dc, who knows...
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Post by Synlor » Tue Nov 19, 2002 6:06 pm

moved to homebrew apps
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Post by deminisma » Tue Nov 19, 2002 7:25 pm

As of now, it is sort of a gimmick, but let's wait and see what they come up with next release.
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Post by Batman|Pez|Dispenser » Tue Nov 19, 2002 7:38 pm

You can play old emus compiled for that linux build but im not sure of the technique to do it :(
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Post by BlackAura » Wed Nov 20, 2002 9:55 am

Linux on the DC works, but it's not that useful. The Linux Kernel occupies nearly all of the available RAM, so there's practically nothing left for your own software. Doom will run (requires 4MB of RAM), but it'll be very slow because of all the overhead introduced by the OS. No matter how fast an OS is, it will never be as fast as running directly on the hardware, or at least very close to it.
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Post by Polymira » Thu Nov 21, 2002 4:21 am

It also uses a Framebuffer X-Server .... which is crap, It needs a svga server and PVR drivers .. which would improve speed in any graphical aplication...

And as far as the qnx port .... it will never be released to the public, and if it is .. it's highly illigal.
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Post by BlackAura » Thu Nov 21, 2002 8:40 am

Why would it be illegal?
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Post by atf487 » Thu Nov 21, 2002 3:30 pm

BlackAura wrote:Why would it be illegal?
You need a pro version of QNX (paid for). It includes the SH4 tookit from which he made it...
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Post by reaper2k2 » Thu Nov 21, 2002 5:16 pm

Doom runs not to bad on linux you can change the frame buffer commandline and the res with the doom port its got no sound of course thou........


but with these commands its very playable on dc linux

well IT could be very usefull ive not got the time for it any more

i was working on it for a few weeks got some improvements here and there ...... im sure if any one wants to improve it they could ... lots of small apps games could be port to it ... as BA says its fast but IT is one more software layer.........

BUT custom builds are large over 100 meg ITS why i stoped working on it cant really upload it any were
http://homebrew.dcemulation.com/dcgames/ *homebrew webbrowser games *

http://r2k2gate.topcities.com *dev site and my releases*
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