Burning Maqaku Quake

This forum is for discussion pertaining to homebrew and indie software for the Dreamcast, such as homebrew games, emulators/interpreters, and other homebrew software/applications. Porting requests and developmental ideas are not to be made here; you can make those here. If you need any help burning discs for homebrew software, this is the place to ask as well.
Post Reply
daverising
DCEmu Newbie
DCEmu Newbie
Posts: 1
Joined: Mon Oct 26, 2015 9:20 am
Has liked: 0
Been liked: 0

Burning Maqaku Quake

Post by daverising » Fri Jan 13, 2017 2:01 pm

First Post! I am trying to make a modded quake game for the Dreamcast, but I can't seem to figure out how to burn makaqu correctly. The makefile is no help on cygwin, and I knew enough c to edit out all the errors. Problem is, when I try burning it, I put it into my dreamcast/nulldc and it says "No Game Found". I'm currently using bootdreams. Is there some special setting I have to do? If anyone could help me that would be very great!
User avatar
mankrip
DCEmu Ex-Mod
DCEmu Ex-Mod
Posts: 3700
Joined: Sun Nov 04, 2001 5:12 pm
Has liked: 0
Been liked: 0
Contact:

Re: Burning Maqaku Quake

Post by mankrip » Sun Jan 15, 2017 6:51 am

Are you scrambling the binary file, and renaming it to 1ST_READ.BIN?
Selfboot binaries are scrambled, non-selfboot binaries are not.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
Dev blog / Twitter / YouTube
Image
Post Reply