I finally got my Dreamcast Coders Cable, so I'm starting to set up a debugging environment that doesn't involve burning a billion CDs (also, the serial console is pretty damn vital).
I burned dcload 1.0.3 to a CDR, which loads on the Dreamcast:
My PC is communicating just fine (tested this communication with DC-TOOL GUI).dcload 1.0.3
idle. . .
So, now that I have this set up, I'm wondering how this works exactly.
Looks like I can either load a BIN, ELF, or SREC. That's totally fine (I have the ELF, and the 1st_Read.bin from the program ready to go).
However, I'm not entirely sure what I need to do here. Uploading and Executing the ELF/BIN is fine, but it needs gamedata to run (or it crashes, predictably). I can generate both a CDI and ISO, but transferring all of that over the serial interface takes FOREVER, and doesn't work to boot.
What is the ideal way to do this? It would be nice if I could tunnel through to the PC somehow to read off the gamedata that it needs to. Otherwise, I'm at a loss how to run my 1st_Read.bin + the gamedata. I can generate an ISO/CDI with Data2CDI_KOS.bat, but this doesn't work.
Any guidance here would be GREATLY appreciated. I saw some options for CDFS redirection or Chroot, but I have no idea what those do exactly.
Thank you all so much!! =)