Dreamsnes0.9.6 rom loading problems?
-
- Jounin Shinobi
- Posts: 4215
- https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
- Joined: Wed Feb 20, 2002 10:48 pm
- Location: Watching Anna Ohura Posts: ????
- Has thanked: 0
- Been thanked: 0
- Contact:
Dreamsnes0.9.6 rom loading problems?
I downloaded the latest version of dsnes, and after loading it up and swapping the disks, the roms start to load, then completely stops after about 5 roms max. When I try to reload the roms, it either loads less, or more roms, but never more than 6 roms at a time. Whats up with this? Anyone else experience this? Or perhaps I burnt a bad disk? Let me know whats up, thanks.
"Deviantart is the home of messed up emo kids"
-
- DCEmu Newbie
- Posts: 1
- Joined: Mon Feb 25, 2002 9:34 am
- Has thanked: 0
- Been thanked: 0
Loading of roms
My cds also only load to a max of 7 roms sometimes only one, i have 2 cds burnt full to cappacity with roms and all i get to play is the first few roms, is this a bug or has many people experienced the same
- pavelbure
- DCEmu User with No Life
- Posts: 3498
- Joined: Sun Nov 04, 2001 6:50 pm
- Location: PA
- Has thanked: 0
- Been thanked: 0
- Contact:
my music sounds like crap when loading, i get all my roms, but i also get a loud ticking sound, oh well.
How many more people do the Radical Islamic Subhuman Cockroaches have to kill before people realize they need to be taken out ?
FFXI Server: Gilgamesh
FFXIV Server: Figaro
Liberals click here !!!!
FFXI Server: Gilgamesh
FFXIV Server: Figaro
Liberals click here !!!!
-
- DCEmu Cool Newbie
- Posts: 10
- Joined: Mon Feb 25, 2002 11:26 am
- Has thanked: 0
- Been thanked: 0
- pavelbure
- DCEmu User with No Life
- Posts: 3498
- Joined: Sun Nov 04, 2001 6:50 pm
- Location: PA
- Has thanked: 0
- Been thanked: 0
- Contact:
i used dc factory. its really easy and leave the music on too when making the cd.
How many more people do the Radical Islamic Subhuman Cockroaches have to kill before people realize they need to be taken out ?
FFXI Server: Gilgamesh
FFXIV Server: Figaro
Liberals click here !!!!
FFXI Server: Gilgamesh
FFXIV Server: Figaro
Liberals click here !!!!
-
- DCEmu Fast Newbie
- Posts: 20
- Joined: Wed Nov 21, 2001 7:22 am
- Has thanked: 0
- Been thanked: 0
I get the same problem.
1. I burnt 2 CDs of roms using the Nero Image from this site. I know they are fine because they work with every other version of DreamSNES.
2. I downloaded the full Nero DreamSNES 0.9.6 zip (unzipped file is about 14Mb) and burnt it. I have done NOTHING to the menu music and have removed NOTHING. There is some music playing in the the menu background i think (it clicks a lot).
Oh well. The games it did see didnt work very well anyway. (Alfred Chicken :) , Actraiser 2 and 7th Samurai)
1. I burnt 2 CDs of roms using the Nero Image from this site. I know they are fine because they work with every other version of DreamSNES.
2. I downloaded the full Nero DreamSNES 0.9.6 zip (unzipped file is about 14Mb) and burnt it. I have done NOTHING to the menu music and have removed NOTHING. There is some music playing in the the menu background i think (it clicks a lot).
Oh well. The games it did see didnt work very well anyway. (Alfred Chicken :) , Actraiser 2 and 7th Samurai)
-
- DCEmu Newbie
- Posts: 2
- Joined: Wed Oct 17, 2001 7:44 pm
- Location: Michigan
- Has thanked: 0
- Been thanked: 0
- Contact:
Hey PavelBure... that ticking sound is the music file. I listened to it on my PC. In fact the title has the word click in it.
At any rate I have 50 games that load no problem. I am not using the .lst file. I diabled the hearts, but I did leave the music on. I threw in my own mp3's though. I only have 50 games because I enjoy them and dont feel like loading more than that.
I dont see why everyone is having issues with this.
I used DC Factory on my first burn at my friends and I used the old classic self boot method because I have a burner that seems to suck with Nero and DJ but works fine with CDRecord.Roms load fine, I have long, long filenames with spaces. Speed is better too then previous versions. DKC is extremely playable, and that quite amazing.
I dont see what the problem could be. Actually if you read the notes on the release it said if you have a separate rom cd you should put a sound folder there too so you could have sound... so maybe it is looking to play an mp3 yet there is nothing there so it hangs while looking for it. That is probably my best guess. Try putting a blank 10 sec mp3 or something.
Later.
At any rate I have 50 games that load no problem. I am not using the .lst file. I diabled the hearts, but I did leave the music on. I threw in my own mp3's though. I only have 50 games because I enjoy them and dont feel like loading more than that.
I dont see why everyone is having issues with this.
I used DC Factory on my first burn at my friends and I used the old classic self boot method because I have a burner that seems to suck with Nero and DJ but works fine with CDRecord.Roms load fine, I have long, long filenames with spaces. Speed is better too then previous versions. DKC is extremely playable, and that quite amazing.
I dont see what the problem could be. Actually if you read the notes on the release it said if you have a separate rom cd you should put a sound folder there too so you could have sound... so maybe it is looking to play an mp3 yet there is nothing there so it hangs while looking for it. That is probably my best guess. Try putting a blank 10 sec mp3 or something.
Later.
-
- Insane DCEmu
- Posts: 167
- Joined: Sun Jan 20, 2002 1:29 pm
- Has thanked: 0
- Been thanked: 0
- Contact:
If its hanging because no mp3's are on the folder, then the programmers of DreamSNES really need to learn how to handle error conditions. If no mp3 exists, STOP TRYING TO FUCKING PLAY IT. It's not hard.
-miah
-miah
-miah
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
-- Kristian Wilson, Nintendo, Inc, 1989
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
-- Kristian Wilson, Nintendo, Inc, 1989
-
- Hardware Freak
- Posts: 3246
- Joined: Sat Dec 29, 2001 3:45 pm
- Has thanked: 0
- Been thanked: 0
he, you'd think so. But no. The roms.lst does seem to increase the speed of the listing of the roms, but the mp3 still skips like mad, which in turn slows down the rom listing. I like the idea with the mp3 (and being able to switch to whatever song you want), but if it screws with the gui it kinda has to go.16-bit Miles wrote: The problem I see with leaving the MP3 in the folder is the increase in time listing the roms and completely mad seeking from the GDrom drive, I guess a roms.lst would solve both of these?
-
- Insane DCEmu
- Posts: 167
- Joined: Sun Jan 20, 2002 1:29 pm
- Has thanked: 0
- Been thanked: 0
- Contact:
Yep, thats why I've suggested using a s3m, mod, or xm for a while now. Everybody ignores it though and loads a mp3.. you could put that whole s3m in ram and only occupy like 300k and have a good song, and not have your cdrom going crazy.
The ROMS.LST definately speeds up the directory listing though because dreamsnes reads the header of each rom as it reads the directory (why I dont know, no useful information is displayed in the rom listing aside from the rom name).
But 0.9.6 is definately groovy. a lot faster now that the CPU Opt stuff is in. A few more bug fixes and this will be one nice piece of software.
The ROMS.LST definately speeds up the directory listing though because dreamsnes reads the header of each rom as it reads the directory (why I dont know, no useful information is displayed in the rom listing aside from the rom name).
But 0.9.6 is definately groovy. a lot faster now that the CPU Opt stuff is in. A few more bug fixes and this will be one nice piece of software.
-miah
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
-- Kristian Wilson, Nintendo, Inc, 1989
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
-- Kristian Wilson, Nintendo, Inc, 1989
-
- DreamSNES Creator
- Posts: 114
- Joined: Sun Feb 24, 2002 8:23 pm
- Location: Link?ping
- Has thanked: 0
- Been thanked: 0
[quote="miah"]
If its hanging because no mp3's are on the folder, then the programmers of DreamSNES really need to learn how to handle error conditions. If no mp3 exists, STOP TRYING TO FUCKING PLAY IT. It's not hard.
-miah
[/quote]
I assure you that the problem is not due to too little error handling.
Quite the opposite in fact. And we know very well what is hard and what
is not, there is no need for such "tips".
If its hanging because no mp3's are on the folder, then the programmers of DreamSNES really need to learn how to handle error conditions. If no mp3 exists, STOP TRYING TO FUCKING PLAY IT. It's not hard.
-miah
[/quote]
I assure you that the problem is not due to too little error handling.
Quite the opposite in fact. And we know very well what is hard and what
is not, there is no need for such "tips".
-
- DCEmu Newbie
- Posts: 2
- Joined: Wed Oct 17, 2001 7:44 pm
- Location: Michigan
- Has thanked: 0
- Been thanked: 0
- Contact:
I was just saying from my POV what it seemed like based on a couple burns I have done with various changes.
Just switching in a smaller mp3 is helpful too miah. I put a nice quality mp3 of only about 900k and a short playtime. NO problems loading the roms and the music, of course I only have 50 of my favorite roms.
Anyways kudos to the Dreamsnes team, I havent burned Dreamsnes since the initial release (Life gets in the way of games sometimes) and to come back to 0.9.6
is a treat indeed.
Just switching in a smaller mp3 is helpful too miah. I put a nice quality mp3 of only about 900k and a short playtime. NO problems loading the roms and the music, of course I only have 50 of my favorite roms.
Anyways kudos to the Dreamsnes team, I havent burned Dreamsnes since the initial release (Life gets in the way of games sometimes) and to come back to 0.9.6
is a treat indeed.
-
- Mental DCEmu
- Posts: 458
- Joined: Fri Feb 15, 2002 3:08 pm
- Location: holland
- Has thanked: 0
- Been thanked: 0