Hows the Programming for DC coming along?

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Hows the Programming for DC coming along?

Post by Tech^salvager »

Hows the Programming for DC coming along? Has there been any big advances yet? Or more things you can do since the last time I was here?
Thanks for the update
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Post by neoak »

Start by saying when was the last time you were here.

You can also read the news.
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Post by OneThirty8 »

I don't know how long it's been since your last visit, but people are still plugging away. Looks like some new emulators will be coming out at some point in the not-too-distant future, new games are always in development, and KOS is still being worked on.

Good enough answer?
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Post by Tech^salvager »

OneThirty8 wrote:I don't know how long it's been since your last visit, but people are still plugging away. Looks like some new emulators will be coming out at some point in the not-too-distant future, new games are always in development, and KOS is still being worked on.

Good enough answer?
Yeah thanks OneThrity8.
Well I am still learning C++. Actually I am taking a intro to it now, but I have started working on a FPS game. Theres is 6 people on the Team including me. If you like to visit are forums just say and I will post them up here.
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Post by Tech^salvager »

Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
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Post by Tech^salvager »

Has anyone of those PS emu's been worked on lately? In the last months?
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Post by OneThirty8 »

Tech^salvager wrote:
OneThirty8 wrote:I don't know how long it's been since your last visit, but people are still plugging away. Looks like some new emulators will be coming out at some point in the not-too-distant future, new games are always in development, and KOS is still being worked on.

Good enough answer?
Yeah thanks OneThrity8.
Well I am still learning C++. Actually I am taking a intro to it now, but I have started working on a FPS game.
Cool. I'm still learning C myself. I don't have the benefit of a formal education in programming, so I tend to learn what I need as I need it and therefore there's a lot of really basic stuff that I just don't have a firm grasp on.

What type of engine are you using for your game? There's a lot of cool stuff you can do with something simple like a Wolfenstein-ish Ray Casting engine. There are some pretty simple tricks you can do to simulate looking up or down, jumping, flying, crouching... Then again, there's even more cool stuff you can do when you're not limited by the geometric constraints of something like a Ray Casting engine.
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Post by Ex-Cyber »

Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...
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Post by Tech^salvager »

Were using the Irrlicht engine. Irrlicht.sourceforge.net I'm going with openGL rendering so It can be ported to different OS's. I am probably going to port it to Skyos after a while.
so I tend to learn what I need as I need it and therefore there's a lot of really basic stuff that I just don't have a firm grasp on
I do it that way to. I feel I learn better that way.
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Post by Tech^salvager »

Ex-Cyber wrote:
Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...
Like a OS thats boots directly to a GUI. And I know about KOS. Even a shell would work lol.
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Post by OneThirty8 »

Tech^salvager wrote:Were using the Irrlicht engine. Irrlicht.sourceforge.net I'm going with openGL rendering so It can be ported to different OS's. I am probably going to port it to Skyos after a while.
Cool. I downloaded that a while ago. I thought it was pretty nice, and it will do software rendering too which is a plus in my eyes.
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Post by Quzar »

Tech^salvager wrote:
Ex-Cyber wrote:
Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...
Like a OS thats boots directly to a GUI. And I know about KOS. Even a shell would work lol.
There is one, and another in development.

Dreamscript. I personally havnt used it, but its supposed to be really full featured (but you have to write scripts to run it).
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Post by Tech^salvager »

quzar wrote:
Tech^salvager wrote:
Ex-Cyber wrote:
Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...
Like a OS thats boots directly to a GUI. And I know about KOS. Even a shell would work lol.
There is one, and another in development.

Dreamscript. I personally havnt used it, but its supposed to be really full featured (but you have to write scripts to run it).
Well thats good to know. Thanks quzar not sure if you remmeber who I was, but you probably do. I'm going to run a search on Dreamscript and see what its all about.
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Post by Quzar »

I do =P. Maybe I'll try another stab at that game you wanted ported after my current projects are done (although that basically means 2010 =P).
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Post by Tech^salvager »

Seems Dreamscript is old. The post that shows the site and version 0.1 was posted back in 2002.
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Post by ragnarok2040 »

Dreamscript was never really full featured as only a few things had been added. It was a wrapper around KOS functions so that you could do some limited things, like manipulate graphics, play sound effects, use controller, and etc. so it was more understandable than C/C++, kind of like an individual programming language.
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Post by Quzar »

No, there was one released this year by the russian programmer S.W.A.T.
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Post by Tech^salvager »

Well I searched for Dreamscripts but couldn't find anything on it other then the same url which leads nowhere. Quzar do you remeber about the other one. Yeah I got that old thread locked i didn't notice it was that old until later lol.
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Post by Quzar »

Sorry I had the wrong name, i was thinking Dreamshell

http://www.dc-swat.h12.ru/download/dc.php

btw Im pretty sure Dreamscript is what scherzo is calling that js port to the DC ...
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