Hows the Programming for DC coming along?
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- DCEmu Freak
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Hows the Programming for DC coming along?
Hows the Programming for DC coming along? Has there been any big advances yet? Or more things you can do since the last time I was here?
Thanks for the update
Tech^
Thanks for the update
Tech^
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- Damn Dirty Ape
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- DCEmu Freak
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Yeah thanks OneThrity8.OneThirty8 wrote:I don't know how long it's been since your last visit, but people are still plugging away. Looks like some new emulators will be coming out at some point in the not-too-distant future, new games are always in development, and KOS is still being worked on.
Good enough answer?
Well I am still learning C++. Actually I am taking a intro to it now, but I have started working on a FPS game. Theres is 6 people on the Team including me. If you like to visit are forums just say and I will post them up here.
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- DCEmu Freak
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- DCEmu Freak
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- Damn Dirty Ape
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Cool. I'm still learning C myself. I don't have the benefit of a formal education in programming, so I tend to learn what I need as I need it and therefore there's a lot of really basic stuff that I just don't have a firm grasp on.Tech^salvager wrote:Yeah thanks OneThrity8.OneThirty8 wrote:I don't know how long it's been since your last visit, but people are still plugging away. Looks like some new emulators will be coming out at some point in the not-too-distant future, new games are always in development, and KOS is still being worked on.
Good enough answer?
Well I am still learning C++. Actually I am taking a intro to it now, but I have started working on a FPS game.
What type of engine are you using for your game? There's a lot of cool stuff you can do with something simple like a Wolfenstein-ish Ray Casting engine. There are some pretty simple tricks you can do to simulate looking up or down, jumping, flying, crouching... Then again, there's even more cool stuff you can do when you're not limited by the geometric constraints of something like a Ray Casting engine.
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- DCEmu User with No Life
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Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
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- DCEmu Freak
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Were using the Irrlicht engine. Irrlicht.sourceforge.net I'm going with openGL rendering so It can be ported to different OS's. I am probably going to port it to Skyos after a while.
I do it that way to. I feel I learn better that way.so I tend to learn what I need as I need it and therefore there's a lot of really basic stuff that I just don't have a firm grasp on
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- DCEmu Freak
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- Damn Dirty Ape
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Cool. I downloaded that a while ago. I thought it was pretty nice, and it will do software rendering too which is a plus in my eyes.Tech^salvager wrote:Were using the Irrlicht engine. Irrlicht.sourceforge.net I'm going with openGL rendering so It can be ported to different OS's. I am probably going to port it to Skyos after a while.
- Quzar
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There is one, and another in development.Tech^salvager wrote:Like a OS thats boots directly to a GUI. And I know about KOS. Even a shell would work lol.Ex-Cyber wrote:Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
Dreamscript. I personally havnt used it, but its supposed to be really full featured (but you have to write scripts to run it).
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- DCEmu Freak
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Well thats good to know. Thanks quzar not sure if you remmeber who I was, but you probably do. I'm going to run a search on Dreamscript and see what its all about.quzar wrote:There is one, and another in development.Tech^salvager wrote:Like a OS thats boots directly to a GUI. And I know about KOS. Even a shell would work lol.Ex-Cyber wrote:Can you give a description of what you do mean, then? KallistiOS is an OS too, after all...Dang I wish there was a OS for the DC. No I don't mean linux or BSD.
Dreamscript. I personally havnt used it, but its supposed to be really full featured (but you have to write scripts to run it).
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- DCEmu Freak
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- DC Developer
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Dreamscript was never really full featured as only a few things had been added. It was a wrapper around KOS functions so that you could do some limited things, like manipulate graphics, play sound effects, use controller, and etc. so it was more understandable than C/C++, kind of like an individual programming language.
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- Quzar
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Sorry I had the wrong name, i was thinking Dreamshell
http://www.dc-swat.h12.ru/download/dc.php
btw Im pretty sure Dreamscript is what scherzo is calling that js port to the DC ...
http://www.dc-swat.h12.ru/download/dc.php
btw Im pretty sure Dreamscript is what scherzo is calling that js port to the DC ...
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