Issues with KOS Setup Script

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thebmanishere
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Issues with KOS Setup Script

Post by thebmanishere » Sun Jan 20, 2019 1:49 am

Hi everyone, I was wondering if I could get any help with this?

I'm running into an error when trying to install the setup script from: http://dcemulation.org/?title=Compiling ... all_script

Every time I try to run the script, it will stop when trying to download KOS and KOS ports

Code: Select all

$ sh kos_setup.sh
MingW32 detected.
:: Synchronizing package databases...
 mingw32 is up to date
 mingw64 is up to date
 msys is up to date
warning: mingw-w64-i686-binutils-2.30-5 is up to date -- skipping
warning: mingw-w64-i686-gcc-7.4.0-1 is up to date -- skipping
warning: mingw-w64-i686-pkg-config-0.29.2-1 is up to date -- skipping
warning: mingw-w64-i686-libpng-1.6.36-1 is up to date -- skipping
warning: mingw-w64-i686-libjpeg-turbo-2.0.1-1 is up to date -- skipping
warning: diffutils-3.7-1 is up to date -- skipping
warning: git-2.20.1-1 is up to date -- skipping
warning: make-4.2.1-1 is up to date -- skipping
warning: subversion-1.11.1-1 is up to date -- skipping
warning: patch-2.7.6-1 is up to date -- skipping
warning: python-3.7.2-1 is up to date -- skipping
warning: tar-1.31-1 is up to date -- skipping
warning: texinfo-6.5-2 is up to date -- skipping
warning: wget-1.20.1-1 is up to date -- skipping
 there is nothing to do
Creating directory /opt/toolchains/dc as root, giving users access to it.
Downloading KOS and KOS ports.
I've installed the correct version of Mingw, ran the ming32_shell.bat and renamed the script to "kos_setup.sh". If it helps, I'm running Windows 10, 64bits, and i'm using a different account on windows separate from my main user account. Any help would be great appreciated!
thebmanishere
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Re: Issues with KOS Setup Script

Post by thebmanishere » Sun Jan 20, 2019 10:34 pm

any help with this folks?
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Re: Issues with KOS Setup Script

Post by BlueCrab » Mon Jan 21, 2019 10:21 am

Unfortunately, I don't use MinGW to do development, so I can't really be of any help here.

That said, since you're on Windows 10, another option is to use the Windows Subsystem for Linux feature and to build the toolchain that way (if you're not dead-set on using MinGW), which is actually the "officially supported" way to set KOS up on Windows (as in, it's the only way I've tried to do it any time recently, as the main KOS maintainer). If you'd like to try that route, you can find the instructions here: http://gamedev.allusion.net/softprj/kos/setup-wsl.php
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Re: Issues with KOS Setup Script

Post by mrneo240 » Mon Jan 21, 2019 1:44 pm

i dont have any experience but i know 2 people have used it successfully

viewtopic.php?f=29&t=104813
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Re: Issues with KOS Setup Script

Post by thebmanishere » Mon Jan 21, 2019 8:59 pm

BlueCrab wrote:
Mon Jan 21, 2019 10:21 am
Unfortunately, I don't use MinGW to do development, so I can't really be of any help here.

That said, since you're on Windows 10, another option is to use the Windows Subsystem for Linux feature and to build the toolchain that way (if you're not dead-set on using MinGW), which is actually the "officially supported" way to set KOS up on Windows (as in, it's the only way I've tried to do it any time recently, as the main KOS maintainer). If you'd like to try that route, you can find the instructions here: http://gamedev.allusion.net/softprj/kos/setup-wsl.php
Thanks for the reply! I'll give that a shot and report back here with my results
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Re: Issues with KOS Setup Script

Post by thebmanishere » Mon Jan 21, 2019 10:08 pm

thebmanishere wrote:
Mon Jan 21, 2019 8:59 pm
BlueCrab wrote:
Mon Jan 21, 2019 10:21 am
Unfortunately, I don't use MinGW to do development, so I can't really be of any help here.

That said, since you're on Windows 10, another option is to use the Windows Subsystem for Linux feature and to build the toolchain that way (if you're not dead-set on using MinGW), which is actually the "officially supported" way to set KOS up on Windows (as in, it's the only way I've tried to do it any time recently, as the main KOS maintainer). If you'd like to try that route, you can find the instructions here: http://gamedev.allusion.net/softprj/kos/setup-wsl.php
Thanks for the reply! I'll give that a shot and report back here with my results
Worked like a charm! now I just have to get something running on a dreamcast lol, thank you!
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Re: Issues with KOS Setup Script

Post by BlueCrab » Mon Jan 21, 2019 10:49 pm

Cool. Glad to hear it worked out for you. Good luck and happy coding. :)
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