http://www.mediafire.com/?cscdm6mh5i3ybds
I think I got everything in there, I used the DDRE4 thingy and i compiled the monolithic bennu in kos. i didnt get any errors so im certain it compiled correctly. I got 2 elf files, one is the compiler for bennu, and another is the interpreter. I also included an IP.bin in case anyone needed it and the .tar file as well.
I tried using the DATA2CDI but upon booting, it goes to the menu and nulldc crashes.
Here is SWAT's latest release of fenix 0.93 (you cannot find it on his site unless you go to this link): http://www.dc-swat.ru/download/dc/fenix ... 4.files.7z
Inside all you see are the files 1st_read.bin and ip.bin, im guessing he took the fenix compiler and interpeter and merged them into one? also, he had a file manager in his unless you named your game "autorun.dcb" in the root of the cd, then it auto loaded from there.
Do you think one of you can finish my work? Thanks!
Help me compiling bennu for dreamcast!
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- DCEmu Crazy Poster
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Re: Help me compiling bennu for dreamcast!
Bennu/Fenix are just interpreted. Think of it like Lua Player - you have a high-level interpreted script for your game which calls a custom library to handle things like file handling, reading controllers, and video/sound out. What you compile for the console is the interpreter along with the library functions which get called from the interpreter.
It seems the library mostly uses SDL to help make it cross platform. As many folks here are aware, the DC port of SDL is not very good. It may or may not be good enough for a particular app/game.
It seems the library mostly uses SDL to help make it cross platform. As many folks here are aware, the DC port of SDL is not very good. It may or may not be good enough for a particular app/game.
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- DCEmu Crazy Poster
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Re: Help me compiling bennu for dreamcast!
Bennu is the same thing as fenix (except it has a few more commands better stability). However you compile fenix, you compile bennu. but I need help and this forum is pretty stagnant.
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- DCEmu Crazy Poster
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