OMG, they're actually not f*cking up NiGHTS

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Re: OMG, they're actually not fucking up NiGHTS

Post by DaMadFiddler » Wed Jul 11, 2007 6:34 pm

It looks fun, though the graphics really are a bit underwhelming in the texture department. Like a GameCube game...when the word first started coming out about Wii's technical specs, I was thinking the games would look more or less like 'Cube efforts with better effects, and much sharper textures. But people don't seem to be taking advantage of those resources...yet, at least. Galaxy looks incredible.

Also, no cursing in the subject ;)
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Re: OMG, they're actually not fucking up NiGHTS

Post by politoe » Wed Jul 11, 2007 8:31 pm

I was a bit sketchy on how this was going to get pulled of. So far it looks good, the camera angle is the only thing that has been changed and the graphics don't look so bad. I'm pretty sure they will update the visuals by the time the game is out.
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Re: OMG, they're actually not fucking up NiGHTS

Post by Veggita2099 » Wed Jul 11, 2007 9:15 pm

politoe wrote: I'm pretty sure they will update the visuals by the time the game is out.

I wouldn't count on it.

Game does look pretty good though. When I seen the first few screens of this game awhile back I was worried they was going to screw with it, however it looks like it will be pretty good. I just hope they don't screw the controls up though. I would just assume have seen this on the 360 myself as Im sure it would look much better graphically and control wise be about like the first one.
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Re: OMG, they're actually not fucking up NiGHTS

Post by S. Thompson » Wed Jul 11, 2007 9:15 pm

Looks like it's shaping up to be alright...

Of course, a trailer can basically talk anything into looking grand.

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Re: OMG, they're actually not fucking up NiGHTS

Post by melancholy » Thu Jul 12, 2007 12:31 am

S. Thompson wrote:Of course, a trailer can basically talk anything into looking grand.
True, the first video was just mostly fluff and quick game shots. But the second video with an actual level being played paints a much more accurate picture, and that picture looks to be exactly like what everyone wanted.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by MulletMan13 » Thu Jul 12, 2007 1:48 am

Hrmm... I have never played the first one but I really wanted to.

Nevertheless after watching that gameplay video it hardly looks like any fun or anything... pointing the Wiimote at the screen to fly through hoops? Looks like a glorified flash game.

Of course there is probably more to it... and please tell me what there is other than what I'm seeing.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by GyroVorbis » Thu Jul 12, 2007 9:29 am

The guy who played that demo looked like he sucked or didn't know what he was doing.

The original NiGHTs almost reminds me of a 2D Sonic game played in the air. You're soaring around super fast, breaking through things, flying through hoops, collecting little spheres, and pulling off really cool tricks. If you suck at the game, yeah, it's really slow "fly through little hoops" looking.

For those of you unfamiliar with the gameplay mechanics of the original, do yourselves a favor and watch this for a better understanding:
http://youtube.com/watch?v=0danX6sjcsg
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Caboose » Thu Jul 12, 2007 9:34 am

MulletMan13 wrote:Hrmm... I have never played the first one but I really wanted to.

Nevertheless after watching that gameplay video it hardly looks like any fun or anything... pointing the Wiimote at the screen to fly through hoops? Looks like a glorified flash game.

Of course there is probably more to it... and please tell me what there is other than what I'm seeing.
It's kind of like Sonic, really, except that you fly. In the first one, you are supposed to fly around and collect these blue orbs, when you have enough you can kill an enemy. When the enemy is dead, he releases a different colour orb which you are supposed to bring back to where you started. There is a time limit, and the faster you are the more points you get. You also get bonus points for flying through the loops in like a combo (for however consecutive loops you fly through). There are also stars which give you bonus points too. When you have defeated all the enemies in the level (there are 4 per level) then you get to fight a boss. I haven't played the first nights a whole lot (maybe an hour and a half or so, I'm playing it on an emulator with an xbox controller since I don't have a saturn), but from the first two bosses I've beaten it seems that they consist of grabbing the boss and throwing them into something to defeat them. The game is short, but the music is awesome and the whole concept is just great. Also, the replayability value is through the roof. I guess it might be one of those games you either love or hate, kind of like Shenmue.

The video hat gyrovorbis just posted is pretty much just what I explained, lol. The video ends right before the boss battle.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Veggita2099 » Thu Jul 12, 2007 10:34 am

Sounded like the music was off-pitch in that Splash Garden Video?
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Stormwatch » Fri Jul 13, 2007 1:57 am

Not off-pitch, but yes, different from its regular form. You see, in NiGHTS, the music changes according to the mood of the pians in each level. In Christmas NiGHTS, there's an unlockable mode to play with those variations freely.
Lines join in faint discord and the Stormwatch brews
. . a concert of Kings as the white sea snaps
. . at the heels of a soft prayer
. . whispered
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Veggita2099 » Fri Jul 13, 2007 10:36 am

Stormwatch wrote:Not off-pitch, but yes, different from its regular form. You see, in NiGHTS, the music changes according to the mood of the pians in each level. In Christmas NiGHTS, there's an unlockable mode to play with those variations freely.
Neat, I can't believe after playing that game 100's of times I never noticed.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by melancholy » Fri Dec 14, 2007 12:55 am

Sorry to bump this topic, but did anyone notice that Nights is scheduled to be released next week. :o Because I know I had no idea!
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Veggita2099 » Fri Dec 14, 2007 3:03 am

From the reviews I have read it sounds like this isn't going to be anything all that remarkable. Kinda of funny though in the one review (I think IGN) they complained about the graphics not being all that wonderful. What did they expect with it being put on the Wii??

Only way I would be willing to rush out and buy this game is if it included the original with it. Im going to hold back and see how it pans out.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by |darc| » Fri Dec 14, 2007 8:15 am

Veggita2099 wrote:What did they expect with it being put on the Wii??
I don't understand when people say this. Surely you don't mean that just because the Wii isn't capable of outputting what the PS3 and 360 can they should give up on the graphics altogether?
It's thinking...
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Joestar » Fri Dec 14, 2007 9:45 am

Just had a go at the japanese version. Man, there are waaay too many cut scenes(unskippable!) in between stages. It's annoying and ruins the flow :? . Hopefully there will be less of them as the game goes on. And I don't quite like the main objective of chasing the bird either.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Strapping Scherzo » Fri Dec 14, 2007 11:19 am

Come on, the graphics looked fine. I think there is always too much stress on graphics and not enough on gameplay. At a certain point, graphics are simply "good enough" for me. Anything more detailed doesn't add the the game's enjoyability.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by GyroVorbis » Fri Dec 14, 2007 12:16 pm

:o

Look at the lighting, water effects, bumpmapping, and all that stuff. I thought the graphics looked damn good for a Wii game.
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Re: OMG, they're actually not f*cking up NiGHTS

Post by MulletMan13 » Fri Dec 14, 2007 9:25 pm

That video posted looks repetitive and quite boring.

Sure it wasn't just fun because of our young, little minds?
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Re: OMG, they're actually not f*cking up NiGHTS

Post by Veggita2099 » Fri Dec 14, 2007 10:34 pm

MulletMan13 wrote:That video posted looks repetitive and quite boring.

Sure it wasn't just fun because of our young, little minds?
I was 15 when it came out and thought it was great. I still pull it out from time to time and play it again. It is actually the only reason I even keep a Sega Saturn. The way I look at it Nights into Dreams is the Mario 64 the way Super Mario Galaxy SHOULD be to this next Nights games. I don't expect that to be the case though :/
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Re: OMG, they're actually not f*cking up NiGHTS

Post by BlackAura » Sat Dec 15, 2007 5:47 am

There was Mario Sunshine between Mario 64 and Mario Galaxy though - the developers have said that they couldn't have done Galaxy without having done Sunshine.

The developers of the new Nights have since made... Sonic Heroes, and Shadow the Hedgehog. And they didn't make the original Nights anyway.
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