Confirmed: New NiGHTS Game To Show Up On The Nintendo Wii!
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- Insane DCEmu
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I must say I have little faith in Sega ATM. Far as I am concerned they have not released a blockbuster grade A title since.... well Nights into Dreams 1 now that I think of it. Im not saying they have not released decent games since then I mean I enjoyed Sonic Adventure 1, but like I said they have not had anything fantasic since then.
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- TyBO
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Shenmue? Jet Set Radio? Skies of Arcadia? Virtua Fighter 4 and 5? Astro Boy: Omega Factor?Veggita2099 wrote:I must say I have little faith in Sega ATM. Far as I am concerned they have not released a blockbuster grade A title since.... well Nights into Dreams 1 now that I think of it.
I don't think Sega's good game run ended after NiGHTS. I do think however, that Sega's been putting out a lot more crap ever since they decided to go 3rd party... especially Sonic Team. Sadly, Sonic Team made the original NiGHTS, and if there is in fact a sequel coming, they will probably be asked to make it. Let's hope there's still enough creative talent there to create a respectible sequel.
- Eckostyle
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Good news. Stuff like this makes me want to pick up a Wii next year if I ever get back into playing single-plyer stuff.
Now lets hope they dont butcher it like they've done with the Sonic, Phantasy Star, and Shining Force franchises.
Now lets hope they dont butcher it like they've done with the Sonic, Phantasy Star, and Shining Force franchises.
Last edited by Eckostyle on Wed Mar 21, 2007 11:31 am, edited 1 time in total.
- DaMadFiddler
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Well, Yuji Naka, Tetsuya Mizuguchi (along with most of the UGA team), and the Visual Concepts team (now 2k Sports) are all gone...so is it really a surprise that quality has suffered? These are the people and groups that furnished most of their big console and arcade hits from the late 80s through the Dreamcast era, and they have left the company as a result of the restructuring and buy-out. All they really have left as far as major creative forces are Yu Suzuki and the former AM2 team.
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Might want to double-check that sentenceRMD wrote:Where is Yuki Naka move to anyways?
He started his own game development company, called Prope. They have a close partnership with Sega, but are independent. More details here:
http://en.wikipedia.org/wiki/PROPE
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What they are doing right now is a step of expansion.DaMadFiddler wrote:Well, Yuji Naka, Tetsuya Mizuguchi (along with most of the UGA team), and the Visual Concepts team (now 2k Sports) are all gone...so is it really a surprise that quality has suffered? These are the people and groups that furnished most of their big console and arcade hits from the late 80s through the Dreamcast era, and they have left the company as a result of the restructuring and buy-out. All they really have left as far as major creative forces are Yu Suzuki and the former AM2 team.
1) They have Rieko Kodama (creator of Skies Of Arcadia, Altered Beast and a member of the orignal Phantasy Star series as well as several other classis Sega titles) who is still working as the head of Sega WoW (merged with overworks + wow entertainment).
2) They have Yu Suzuki and his new independent studio (imagine Clover) known as AMplus they are working on Shenmue-Online and they released the 'Sega DS' game Psy-Phi.
3) They have Yuji Naka with his new independent studio PROPE, which is probably working on NiGHTS(as Sonic Team denied any involvment in a NiGHTS project in Feburary in an interview with Kikizo).
they also have Tashiro Nagoshi and several other inhouse teams. As for Tetsuya he will make a game with Sega as soon as he needs the money.
Most of the orignal Sega Boys & Girls are more centered around the Arcade these days except Nagoshi San and Sonic Team.
Sega is also buying(and making) several western studios.
Such as Creative Assembly, Sports Interactive, Secret Level and the latest Sega Driving Studio composed of orignal members and new western ones (something like a mordern STI) who are currently working on Sega Rally 2007.
So basically next time do a little homework before making a comment.
Sorry for gramatical errors in advance.
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What I said was completely accurate, within the realm of its scope. Excuse me for not detailing the history of everyone who's ever worked for the companyBILAL_XIA wrote:So basically next time do a little homework before making a comment.
The point I was making, which I think *most* people picked up on, is this:
The quality of Sega's games as a whole, even (some might say "especially") in their respected franchises, has been very hit-or-miss for the last several years, and downright poor (generally speaking) for the last couple.
Sega has massively restructured itself, and taken away independence from a lot of its (former) teams. It even sold off one of its highly successful studios. In the process, two of the company's biggest creative minds left to form their own companies, which--while having ties to Sega--are not part of Sega. And both of them took a lot of their old Sega teams with them.
The combination of the restructuring and the loss of major players within the company's creative force are the most likely explanations for the decline in game quality.
That's all I was trying to say. The facts are accurate, and I feel the assertions are well grounded. Of course they have other teams and creative energies left. But the big three "rockstar" names for Sega have typically been Yu Suzuki, Yuji Naka, and (in the last decade or so) Tetsuya Mizuguchi. Two of those three have left the company, and they took their teams with them.
By arguing, you seem to be suggesting that the quality decline at Sega is imagined. There is really little doubt that Sega's current lineup of titles as a group is not as strong as it was five years ago (after the Dreamcast but before the restructure), or that it was even stronger going further backwards. That is kind of the definition of decline.