CHANKA FOR XBOX!!!!!

General purpose discussion about gaming and emulation.
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Post by blasfemaz »

nah, I dont like my xbox too much. it's not even an xbox anymore. It's a mediacenter. I use it mostly to watch movies and play all my old nes, and snes favorites. I dont even play any xbox games....
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Post by Ian Micheal »

Dont even need it to do any of that dreamcast will.
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Post by az_bont »

But to be fair to the Xbox, it's handling of emulation from the 16-bit era is better than the Dreamcast's, and it's media player far surpasses anything our favourite little console could muster.

Although there are still plenty of reasons to hate the thing :).
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Post by Christuserloeser »

thats easy with all these leaked x86 ASM emus/apps :|

for dc everything has to be in C or needs to be converted to SHx ASM

love the hard work that's done for DC and believe that now that the xbox reaches its limits the dc soon will get very close to it :twisted:


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Post by bender »

Unai from Chankast has been at the MadriDC party in Spain. He explained the new features that were going to be added, like the debugger that actually has and said very interesting reasons explaining that a future version will run at full speed in a 600-700Mhz pc ;)
Considering that the xbox it's a pc but without a Windows XP eating lots of resources i think that the M$ console can make it run at 100% speed :cry:
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Post by az_bont »

bender wrote:...a future version will run at full speed in a 600-700Mhz pc ;)
I'm sure I remember somebody saying that an SH4 at 200MHz is equal to a 800MHz P3 :o.
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Post by Quzar »

The SH4's FPU capabilities equal or surpass that of a P3 733 processor. Its integer calculations (which is what is needed for emulation) operate near that of a 200Mhz Pentium class chip (definetly MMX maybe even a p2 or something)

I garuntee there is no way this will be true fullspeed on an Xbox ever. By true fullspeed i mean within 99% accuracy of emulation, no frameskip, no underclocking, no Xbox with an OCd 2 Ghz p3, sound turned on and capable of most of its abilities, etc.
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Post by bender »

well, you're probably right about the xbox. I forgot that xbox CPU it's a Celeron and that the system has only 64Mb ram. Anyway don't think as a pc when talking about the xbox. It's a pc but there's not a big monster like windowze installed in, the full system it's only about 500k, i think

I wasn't at the party, but people say that Unai's explanations about how does chankast work internally and about future Chankast PC requierements were very convincing. He's one of the coders of that tremendous work so i think he probably knows what is he talking about ;)
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Post by ETR »

Wait, Xbox has a friggin Celeron?! If thats true, thats damn hillarious!
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Post by az_bont »

It's a P3 733MHz.
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Post by Quzar »

It IS a p3 733, but with a smaller amount of L2 cache than standard p3s (iirc)
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Post by Ian Micheal »

Well when the emu runs fullspeed on a 733mhz pc then the xbox will be fine. Pigs may be flying first but never say never.

Not like i ever use it.
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xbox-celery

Post by int80h »

The xBox does not use a PentiumIII

The xBox uses an Intel Mobile Celeron CPU.
The xbox uses a low power Celeron designed for laptops.
Mobile Celeron != Desktop Pentium III
Last edited by int80h on Mon Jun 28, 2004 2:53 pm, edited 1 time in total.
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Post by int80h »

It IS a p3 733, but with a smaller amount of L2 cache than standard p3s (iirc)
Yea, thats called a Celeron.

A Celeron has the same core as the current Pentium chip, but with less cache.
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Post by Quzar »

int80h wrote:
It IS a p3 733, but with a smaller amount of L2 cache than standard p3s (iirc)
Yea, thats called a Celeron.

A Celeron has the same core as the current Pentium chip, but with less cache.
I meant smaller yet different than standard socket 370 celerons(or micro-gba 456(?) tualian chips). There is no such Celeron other than that found in the Xbox that has 128kb of L2 cache AND a 133fsb with a tualian(sp?) core. Yes the mobile celeron is the closest thing, but it still isnt what it is.
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Post by Tech^salvager »

the xbox cpu is more a hybrid of celeron and p3 running at 733Mhz.
I am not sure if it is different then socket 370's seeing that they have moddifed it and put a tualian cpu running at 1.4Ghz
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Post by lantus »

well i've spoken with some of the Chankast devs. First thing to say : they are a very talented bunch of coders so it might be possible to get it running on Xbox.

But the biggest hurdle to overcome would be the dynarec they uses. Its 48 Megs, so you lose 48 megs out of 64 right there without any other mallocs() for the DC system itself.

You could in theory reduce the dynarec size but then you lose performance. We used this approach when porting Surreal64. It works but you get more pauses than normal as the recompiler is generating new instructions.
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Post by Storminator16 »

l33t ub3r tech talk over something that will never happen. Yeah. :rumpshaker:
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Post by Quzar »

i second that. the FPU performance of the SH-4 can barely be matched by a standard p3 733, but with 1/4 the cache, i see it as near impossible, especially since ram isnt high speed enough to make up for it.

No box is moving in on the DC's emulation turf :twisted:
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Post by Tech^salvager »

Could the GPU be used in any way?
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