Quake 3 engine dev kit for Dreamcast
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John Carmack speaks at QuakeCon, says look for Quake III Arena sources to be released as early as next week. Full story at http://www.gamecloud.com/article.php?article_id=1068
Time to get excited.....
Christopher
Time to get excited.....
Christopher
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http://www.idsoftware.com/business/techdownloads/
it was released (the pc version)
and i would get rid of the warez link in your sig
it was released (the pc version)
and i would get rid of the warez link in your sig
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Edited for stupidity.
Last edited by Christuserloeser on Mon May 08, 2006 4:10 am, edited 1 time in total.
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If you are serious about licensing information from Id, they will respond. Back in the days when I had some real money in the bank (~$10K), I had contacted Todd Hollenshead who was / is the business manager of Id concerning licensing content. I was contemplating an official Quake compilation / id software classics compilation.
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how to achieve new q3 engine games on dc
Why not ask Raster for help. They've seen and used the dreamcast SDK. They're allowed to make Quake 3 engine games. They'd probably get it done quicker than anybody else.
Do any of you guys know anybody that was a part of the Quake 3 DC production team? They'd probably be the first one's to ask for help to make a feasable game for the DC with Id's distribution of the Q3 engine.
I wonder if sega is checking out the things that are still happening regarding the DC.
Anyways, best of luck guys
Do any of you guys know anybody that was a part of the Quake 3 DC production team? They'd probably be the first one's to ask for help to make a feasable game for the DC with Id's distribution of the Q3 engine.
I wonder if sega is checking out the things that are still happening regarding the DC.
Anyways, best of luck guys
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Re: how to achieve new q3 engine games on dc
I'm still hoping someone finds a way to make this happen. I still offer my services for mapping :/reputetao wrote:Why not ask Raster for help. They've seen and used the dreamcast SDK. They're allowed to make Quake 3 engine games. They'd probably get it done quicker than anybody else.
Do any of you guys know anybody that was a part of the Quake 3 DC production team? They'd probably be the first one's to ask for help to make a feasable game for the DC with Id's distribution of the Q3 engine.
I wonder if sega is checking out the things that are still happening regarding the DC.
Anyways, best of luck guys