- Fully standalone, Quake is not required! This game extracts into it's own directory
- Fully graphical 2D menus
- An intelligent camera that tracks the action dynamically complete with zooming features and fun camera tricks
- Grab enemies up-close and beat them personally
- Slice enemies right in half with powerful attacks
- Smack your dead opponents around in mid-air
- RPG traits such as a leveling up / experience system
- Blocking & countering, block an enemy attack then deliver your own in return
- Combo Counter, the game tracks how many hits you've successfully performed in a row! battle for who can achieve the highest combo, or rack up even larger combos in multiplayer
- 4 Player Internet / LAN cooperative support
- Evasive maneuvers, double jumping in midair to avoid enemy attacks and recovering from a fall with a backflip
- A magic system rarely seen, featuring 5 devastating and useful spells and is similar to Guardian Heroes system for easy access and casting
- Air combos! A feature never done before in a Quake mod, and on ground combos are included as well .. they're flashy similar to XBox Ninja Gaiden
- 14 enemies, knights, dogs, barons, skeletons, horrors, gaunts, hell knights, arch ghouls, wraiths, electric squids, ghouls, ghosts, archers, gremlins, plus more enemies are being added constantly
- Screen filling special effects and supported transparencies
- A few levels to play around in, more are underway
- Has it's own unique gameplay; fast, skillful and furious
- Story is explained inside the game (leave the title screen waiting until the music is finished playing)
- Use the environment around you, grab ledges and hoist Vigil up similar to Prince of Persia or run along walls and more cool platforming tricks
- Completely redone hit detection system, the Quake engines wasn't good enough so a new one has been written with help from Sajt & LordHavoc using only QuakeC!
- Enemy AI has been written from scratch and they are very smart with support for different enemy behaviors; each enemy has their own strengths and weaknesses!
- Optimized loading times, each level only loads what's necessary cutting down load times
If there's any bugs you discover please post 'em on this forum and I'll fix it immediately; this also works on Dreamcast but I prefer to use the PC Quake engine "Darkplaces" due to it's sheer graphical quality, better sound and more features. - Dreamcast version is no longer available, only way this is coming out is if the mod is cut down substantially; which would happen AFTER the full game is released.
Be sure to open the README.TXT file as it contains information not mentioned here, mostly on how to properly control Vigil including all his special moves and more.
Overall, this is just a constantly improving game for you people to play with, in the end you can expect a game as crazy as Guardian Heroes for Saturn and as fun as any other new-age game while requiring skills for kicking butt! If you're starting out learning you can expect to lose pretty early until you figure out your enemy - it's simply defined as a show of skill, fast reflexes, and prediction on sight .. especially on hard mode.

Downloads:
[WARNING]: Delete older copies of TAoV if it exists instead of overwriting it!
Full Download: *WARNING: BETA VERSION* May contain oddities but nothing major, also includes development files.
http://rennyc.slipgateconstruct.com/TAoV/
(hint: this is where I always upload the latest build of this mod so check back from time to time for updated versions! *if* it's shown just above!)
Watch The Ascension of Vigil in Action
http://youtube.com/profile?user=RenegadeC
RenegadeC / Tyne Interviewed!
http://www.inside3d.com/showarticle.php?id=2