Half Life DC - Longest Time Span for a Thread of Warez

Talk about Quake, Doom, Wolfenstein 3D, or other DC first person shooting game ports and mods for those games in here.
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Post by impetus » Tue Mar 04, 2003 9:41 pm

shouldnt we be alowed to say where to get it?
<carefully worded> Hey yall.. Dont forget that you cant post certain things to keep this wonderful site 'sponsible. If you have a question and are not sure if you should post it, you can always PM or e-mail anybody here and ask em whatever you want legal or no if they have a link... Keep it off the forums, though. This is an interesting topic, so let's try to keep it going.
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Post by Moi » Mon Mar 10, 2003 1:38 pm

has anyone tried to load dc levels on the pc version of hl?

Just to proove if the BSP levels are compatible with each other....
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Post by cpe » Wed Mar 12, 2003 3:29 pm

I found the Muds release in DC++ and here is the sfv file
and according to the date (the Muds release is registered on Isonews to be out since 15.02) it ver realistic.

Code: Select all

; Generated by WIN-SFV32 v1.1a on 14.02.2003 at 22:41:38
; Bogus line to fool Win-SFV and its lame compatiblity.
; Generated by FlashSFV/WIN v2.0f on 14.02.2003 at 22:41:38
;
;      15000000  Feb 14 2003 19:47:51 muds-hl.r00
;      15000000  Feb 14 2003 19:50:48 muds-hl.r01
;      15000000  Feb 14 2003 19:53:39 muds-hl.r02
;      15000000  Feb 14 2003 19:56:28 muds-hl.r03
;      15000000  Feb 14 2003 19:58:51 muds-hl.r04
;      15000000  Feb 14 2003 20:01:08 muds-hl.r05
;      15000000  Feb 14 2003 20:03:32 muds-hl.r06
;      15000000  Feb 14 2003 20:06:00 muds-hl.r07
;      15000000  Feb 14 2003 20:08:30 muds-hl.r08
;      15000000  Feb 14 2003 20:11:07 muds-hl.r09
;      15000000  Feb 14 2003 20:13:47 muds-hl.r10
;      15000000  Feb 14 2003 20:17:19 muds-hl.r11
;      15000000  Feb 14 2003 20:19:46 muds-hl.r12
;      15000000  Feb 14 2003 20:21:51 muds-hl.r13
;      15000000  Feb 14 2003 20:24:14 muds-hl.r14
;      15000000  Feb 14 2003 20:26:46 muds-hl.r15
;      15000000  Feb 14 2003 20:29:24 muds-hl.r16
;      15000000  Feb 14 2003 20:32:01 muds-hl.r17
;      12237706  Feb 14 2003 20:33:56 muds-hl.r18
;      15000000  Feb 14 2003 19:45:02 muds-hl.rar
muds-hl.r00 D0D862C1
muds-hl.r01 00E84800
muds-hl.r02 92C193A9
muds-hl.r03 F236F7C4
muds-hl.r04 11BFCE3C
muds-hl.r05 113BC5DF
muds-hl.r06 5A4CD8B6
muds-hl.r07 91F44EB1
muds-hl.r08 F9FDA565
muds-hl.r09 00CCD310
muds-hl.r10 D9C1C81A
muds-hl.r11 854E937B
muds-hl.r12 6DA428C2
muds-hl.r13 1F16B5BC
muds-hl.r14 B1C515FE
muds-hl.r15 3279EE76
muds-hl.r16 B4655913
muds-hl.r17 C7B38142
muds-hl.r18 C91674FB
muds-hl.rar D88782C6
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Post by Sultan of Saturn » Wed Mar 12, 2003 7:19 pm

I remember reading in the Official Dreamcast Magazine that Half-Life for DC was getting a graphical facelift when compared to the pc version released back in 1998. Based upon comparing screenshots in the magazine, it is evident. However, since pc games are always getting patched and updated all the time, was their ever a patch for the PC version to spruce up the visuals to atleast DC quality by default simply because computers these days could handle it with all of those snazzy new video cards?
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Post by cybdmn » Wed Mar 12, 2003 10:35 pm

Go buy Blue Shift. With it comes a High Definition Pack for models for Blue Shift, Half Life and Opposing Force.
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eBay Has Half-Life for DC

Post by freddy punns » Thu Mar 13, 2003 11:05 am

an auction just ended on ebay that had 3 copies of Half-Life for DC that were guaranteed to work....hope this helps....
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Post by HyperG » Thu Mar 13, 2003 3:07 pm

Those 3 copies were most likely bootlegs.
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Post by ShadowofBob » Mon Mar 31, 2003 11:00 pm

So, has anyone made any progress?
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Post by Skater_dusto » Tue Apr 01, 2003 12:35 am

Warez monkies, the lot of ya!! lol

Naw, I'd be playing Half life too if I could find it. But anyways, is there a chance that the final version(Or 'katana' coded version) will be leaked in the future? :wink:
This half life stuff seems so awesome but I've never played it. I'm sure I could convince my stepdad to buy it for xbox if it comes out. Or if it's already out.

(Ohh man, I'm so banned! jk)
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Post by Mask of Destiny » Tue Apr 01, 2003 1:12 am

Tried using the DC version data with the PC version. Replacing the wads worked all right, but it would appear that the two pak files aren't compatible. It would always hang on the loading screen. I tried opening the DC pak in wally and it didn't display the directory heirarchy properly. I don't know enough about HL or Quake to know why this stuff is happening, but there you go.
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Post by Skater_dusto » Tue Apr 01, 2003 9:05 am

Wow, that's really cool to know Mask of Destiny! :)
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Post by ShadowofBob » Tue Apr 01, 2003 5:58 pm

There is no Katana coded version that was to some out and this build was just a made a few days before the game was canned. It was only made with WinCE.
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Post by KyleRXZero » Tue Apr 01, 2003 7:23 pm

Its a shame this game wasn't released, it could have definately sold a lot more dreamcasts.
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Post by _X_ » Tue Apr 01, 2003 10:21 pm

KyleRXZero wrote:Its a shame this game wasn't released, it could have definately sold a lot more dreamcasts.

agreed! its a great game for DC, it would've been great if it supported multi/online play, if officialy released! :oops: also, does anyone know how to compress 15 .rar files into a nero image? :oops:

(if that ? is a no no, let me know and i'll edit it out)
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Post by ShadowofBob » Tue Apr 01, 2003 10:39 pm

use WinRar to extract stuff from .rar files. No More disscusion of anything of that sort either, otherwise this thread will get locked before before we know it.
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Post by impetus » Tue Apr 01, 2003 10:44 pm

TOPIC LOCKED!

...

...

...

April Fool's! :lol:
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Post by Capnwinky » Tue May 06, 2003 2:16 pm

k...I am a noob so take it easy on me in case I say anything wrong.

I have been following Half-Life for DC ever since I first read about it, and I have been waiting in hopes that someday it will be released. Just 2 days ago I finally got it. From all that I have read, I have come to understand that the game was actually completed and released, but recalled immediatley. So, it was just a matter of time that the few people that did get their hands on it would release it online. I have played it all the way through (both games) and it is perfection. If anyone would like to have it I can throw it on Kazaa or anyone can PM me and ask me about it. (I hope I am helping)
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Post by mankrip » Wed May 07, 2003 3:40 am

Most probably you've got the unfinished WinCE version. When you first look at it it looks perfect, but if you pay attention you can find bugs and unfinished things.
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Post by Capnwinky » Wed May 07, 2003 1:24 pm

k

If you would like I will have it on my site soon and you can download it and check it out yourself....or I can just send it to you over a messenger.
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Post by ShadowofBob » Wed May 07, 2003 5:20 pm

Please don't post any links here since it will just result in the topic getting closed.
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