Search found 1018 matches

by TheDumbAss
Forum: First Person Shooters Development
Topic: QuakeDev plus DoomDev equals...
Replies: 8
Views: 1239

As you've probibly noticed. The forums have been reorganized a bit. And QuakeDev and Doom Dev have NOT been merged.

I'm thinking this will make a lot of people happy. (including myself and XDelusion)

I've unsticky'ed this topic... but I'll leave it open. (just in case)
by TheDumbAss
Forum: First Person Shooters Development
Topic: Moved Topic Quake + Loader menu from old forums
Replies: 17
Views: 2124

It worked... sorta.

I typed out a long thing about it but its seems to have gotten lost.

I'll redo it tomarrow.
by TheDumbAss
Forum: First Person Shooters Development
Topic: XMen Total Conversion for Quake....
Replies: 19
Views: 1988

Angel-Sephiroth... truth be told there is no such thing as abandonware. Doesnt matter if a company doesn't make, sell, distribute, or otherwise care about an old product (Like the X-Men TC) Their copyright is valid for 75 years from the date the recieved their copyright. That means if someone distri...
by TheDumbAss
Forum: Hardware Modification and Repair
Topic: Saturn inside a DC case
Replies: 10
Views: 2009

I@N saturn had the biggest motherboard for a (somewhat) resent console maybe.... Though I'd hate to see X-box's mo bo. But you must no have ever seen a Neo Geo motherboard. Freaking Huge... but the cartridges are about 5x larger than any other Ive seen as well. Big arcade sticks as the standard cont...
by TheDumbAss
Forum: Hardware Modification and Repair
Topic: I've got a new mission for all of you Hardware experts!
Replies: 80
Views: 14879

An idea would be to do I@N's method... then put that PCboard inside the modem case. Then to make the modem detachable run a cable to a custom plug (from radioshack or a broken electronic device maybe) and build half the plug into the Dreamcast near the parellel port. The other half the plug would be...
by TheDumbAss
Forum: First Person Shooters Development
Topic: XMen Total Conversion for Quake....
Replies: 19
Views: 1988

This should be/have been moved to the QuakeDev forum. X-Men has been tested before. You can find the demo online if you look hard. (I got it... but forget from where) The results basicly point to the maps being too large for QuakeDC to handle. If the maps were decompiled, Broke into pieces, then rec...
by TheDumbAss
Forum: bleemcast! Archive
Topic: Anyone want a Tekken 3 Bleemcast?
Replies: 4
Views: 1072

Ack... guess I'm glad I told the manager at EB about bleems closeing until after I bout my TK3 and MGS packs. He could have been like.. "Really? Thank you sir... It'll be $18 each now instead of $18 for both. Act now and I'll throw in a recept and a handy carry bag at no extra cost!" lol S...
by TheDumbAss
Forum: First Person Shooters Development
Topic: Moved Topic Quake + Loader menu from old forums
Replies: 17
Views: 2124

Well, I've burned 4 discs so far... only the last one booted propperly (with Utopia) The first one I tried useing one of the many bin2boot bat file things and it seems bin2boot automaticly assumes that the browser was a wince program since it had a WinCE directory. Aww well. Next two booted part way...
by TheDumbAss
Forum: First Person Shooters Development
Topic: I did it .... Quake with music
Replies: 45
Views: 4483

lol... The readme says to put the audio in a sound directory off of root. I.E. Root -ID1 -SOUND -WINCE If you unzip the files to a directory perserving the file order then the tools and .bat files are there for easy burning. Treat the data dir. as root (like the readme says) dump everything you need...
by TheDumbAss
Forum: First Person Shooters Development
Topic: I did it .... Quake with music
Replies: 45
Views: 4483

According to some PMs Gooey and I are exchanging... He is working on a guide on how to use the files (when he releases them) I've given him a place to upload the files. (since you cant upload to the forums) Once their uploaded I'll move them over to QuakeDev and give the link to the file(s) here. Un...
by TheDumbAss
Forum: First Person Shooters Development
Topic: I did it .... Quake with music
Replies: 45
Views: 4483

I was going to post them on QuakeDev whenever I finally got my computer online again. I've been useing my parents computer for the last couple weeks.

Now I guess I dont need to.

Good job anyway Gooey!

(Thanks Fragger for pointing quake.rc out)
by TheDumbAss
Forum: First Person Shooters Development
Topic: Moved Topic Quake + Loader menu from old forums
Replies: 17
Views: 2124

I never did get around to testing CEloader for myself... I do know you have to use the 0winceos.bin from whatever you expect CEloader to load and rename the celoader.exe to whatever that 0winceos.bin points to. (you probibly used the 1st_read.bin from QuakeDC) The reason CEloader loads the other .ex...
by TheDumbAss
Forum: First Person Shooters Development
Topic: QuakeDev plus DoomDev equals...
Replies: 8
Views: 1239

QuakeDev plus DoomDev equals...

I've been contacted by Dr. Zoidberg. He has asked if I'd mind if the Quakedev and DoomDev forums were combined and moved up nearer the top of the forum list. We've talked a bit about it and I've decided to let you the users decide. If any of you forsee any problems post your thoughts. If you think i...
by TheDumbAss
Forum: bleemcast! Archive
Topic: Please post/limit your "Bleem should be free" posts to this
Replies: 22
Views: 5467

I'd thought about that before... (Super clone system) They make/made NES, SNES, and Genesis 'clones' over in asia all the time. I'm not sure exactly how legal they are in the US. (Or UK or AU) I know there are some pirate clones avalible the size of an N64 controler that have up to 100 or more roms ...
by TheDumbAss
Forum: bleemcast! Archive
Topic: Rand pls read, n64 on dc
Replies: 3
Views: 1363

(Rand if you feel like answering... go ahead. I'm just answering as best as I can incase you dont) Well... (not digging out his old post... but) Rand had actually said that Bleem was considering doing a N64 Emu for dreamcast. Except theirs would require the actual cartriges and be connected to the d...
by TheDumbAss
Forum: bleemcast! Archive
Topic: tekken intro...
Replies: 5
Views: 1397

Sorry to spam but...

Rand!!

/Me runs up and give Rand a big hug....

Everything going ok considering?

Please keep us posted on any future projects (even if not Bleem related)
by TheDumbAss
Forum: bleemcast! Archive
Topic: Dispelling a rumor.
Replies: 1
Views: 928

Dispelling a rumor.

Risking some trouble buy posting this... expecially since I'm a mod... but... I've proven to myself (at least) that a hot bleem! related topic is no good. It is not possible to get Bleemcast to boot a game other than what its designed for. Unless new information is made avalible I will stand by my f...
by TheDumbAss
Forum: bleemcast! Archive
Topic: My tribute...
Replies: 0
Views: 742

My tribute...

This is somewhat lame... but its the best I can think of. I'm deffinatly not known for my writting skills so I'm not going to type a long "This is what Bleem! ment to me" thing. No poetry, No Art, Nothing like that... I'm going to (as soon as possible) have a shirt made useing the image on...