Search found 25 matches
- Thu Apr 27, 2017 11:39 am
- Forum: Official Sylverant PSO Server Forum
- Topic: [Dolphin] PSOGC High Resolution UI Project
- Replies: 16
- Views: 5033
Re: PSOGC on Dolphin small-scale retexture & clean UI projec
Aleron Ives I was wondering if you know a work-around or what to edit in order to not have the UGLY light-blue vertical bar + horizontal bar when using the start menu (it's present on PSOBB and PSOGC, even custom UI for BB apparently can't/don't fix it) (is it the game that draws those pixels ?) I'...
- Thu Apr 27, 2017 11:29 am
- Forum: Official Sylverant PSO Server Forum
- Topic: [Dolphin] PSOGC High Resolution UI Project
- Replies: 16
- Views: 5033
Re: PSOGC on Dolphin small-scale retexture & clean UI projec
Update : I'm re-making palette icons because my former method was flawed ^_ ^"
- Tue Apr 25, 2017 5:37 pm
- Forum: Official Sylverant PSO Server Forum
- Topic: [Dolphin] PSOGC High Resolution UI Project
- Replies: 16
- Views: 5033
Re: PSOGC on Dolphin small-scale texture replacement project
(Removed, it was bad)
- Tue Apr 25, 2017 12:28 pm
- Forum: Official Sylverant PSO Server Forum
- Topic: [Dolphin] PSOGC High Resolution UI Project
- Replies: 16
- Views: 5033
Re: PSOGC on Dolphin small-scale texture replacement project
I'm focusing at the moment on smaller UI stuff, which if I can make a decent UI to go with will not look jarring, but I totally understand what you mean. Also, I'm not letting PSO handle the new textures, it's dolphin which does the work and so far no similar bug/issue occured. I even tried doing a ...
- Tue Apr 25, 2017 6:56 am
- Forum: Official Sylverant PSO Server Forum
- Topic: [Dolphin] PSOGC High Resolution UI Project
- Replies: 16
- Views: 5033
[Dolphin] PSOGC High Resolution UI Project
Hi I have a twitter where I post about my High Res. UI project => https://twitter.com/Eleriaqueen
Feb. 2020 Original / High Res. Comparison :
Feb. 2020 Original / High Res. Comparison :
Spoiler!