I'm really curious to see if you can do a PORTABLE game code. I think you cant do even a text rpg.DC's Champion wrote:Well whatever. I probably could produce a game like this in under a week. With the simplistic backgrounds and sprites...it shouldn't take anyone any time less than a week.
Search found 261 matches
- Tue May 04, 2004 5:34 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: May Day Bank Holiday Teaser
- Replies: 38
- Views: 3178
- Tue May 04, 2004 5:23 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: vmu saves
- Replies: 9
- Views: 1491
I'm not a mod amyoto, but its better you change your sig. DC EMU Forum rules: http://www.dcemulation.org/phpBB/viewtopic.php?t=3002 Sig Info Signatures can be no greater than 520 x 112 in dimension and 30k in filesize. If you do not comply with these requirements your signature, rank and avatar can ...
- Mon May 03, 2004 4:29 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: vmu saves
- Replies: 9
- Views: 1491
Did you try here?
http://dreamcast.planetweb.com/gamers/s ... ame=sonic2
Use your DC WebBrowser, you can save to your VMU in a few "clicks"
http://dreamcast.planetweb.com/gamers/s ... ame=sonic2
Use your DC WebBrowser, you can save to your VMU in a few "clicks"
- Mon May 03, 2004 4:08 pm
- Forum: Art, Skins, and Covers
- Topic: Devcast banners
- Replies: 15
- Views: 1165
- Mon May 03, 2004 3:44 am
- Forum: Art, Skins, and Covers
- Topic: Devcast banners
- Replies: 15
- Views: 1165
- Sat May 01, 2004 7:42 pm
- Forum: Art, Skins, and Covers
- Topic: Macromedia Flash Mx 2004 help!!!!
- Replies: 2
- Views: 368
- Fri Apr 30, 2004 6:43 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: VMU Tool: new screens
- Replies: 158
- Views: 10765
- Thu Apr 29, 2004 8:10 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoCD/SDL DC version 6.5
- Replies: 103
- Views: 7177
Errors are from the base source. Is it faster then the version you tested with them before? i dont have these ones I know that. Some small sprites problems at zoom. About speed, yes, its like 5-10% faster then before. The weird thing is Realbout Fatal Fury Special running so fine, faster them KOF94...
- Thu Apr 29, 2004 6:04 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoCD/SDL DC version 6.5
- Replies: 103
- Views: 7177
Samurai Showdown 1 / Samurai Spirits WaCk0 SAMURAI SHODOWN 2 / Shin Samurai Spirits -Haohmaru Jigokuhen- Minor GFX errors WaCk0 When some one makes re-tests them we can judge. They will be quiet good never tested them dont own them. I retested them, works fine, I think 65-70% fullspeed and no cd au...
- Wed Apr 28, 2004 7:07 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: would it be possible
- Replies: 16
- Views: 868
- Tue Apr 27, 2004 6:45 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: How to take a screenshot?
- Replies: 13
- Views: 587
- Tue Apr 27, 2004 2:54 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoCD/SDL DC version 6.5
- Replies: 103
- Views: 7177
Games I tested on 6.5 Metal Slug 2 - Works (CD Music) Magical Drop II - Works (CD Music) Fatal Fury - Doesn't Load :!: Savage Reign - Works (Silent) Real Bout Fatal Fury Special - Works (Silent) Samurai Shodown 1 - Works (Silent) Samurai Shodown 2 - Works (Silent) King of Fighters 94 - Works (Silent...
- Tue Apr 27, 2004 2:01 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: can't get SS2 to load...what am I doing wrong??
- Replies: 5
- Views: 414
- Mon Apr 26, 2004 1:04 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: How to take a screenshot?
- Replies: 13
- Views: 587
- Mon Apr 26, 2004 12:54 pm
- Forum: Official DreamSNES Forum
- Topic: Why hasn't there been an update to 0.9.8 in nearly 2 years?
- Replies: 23
- Views: 2218
- Mon Apr 26, 2004 2:24 am
- Forum: Official DreamSNES Forum
- Topic: Why hasn't there been an update to 0.9.8 in nearly 2 years?
- Replies: 23
- Views: 2218
I tried to force 286 but DOSBox doesnt have this feature :| just made a quick search on ZSnes sources and found a 80486 opcode BSWAP (Byte Swap). Its only one call at guinetpl.inc (GUI Netplay). found MOVZX (Move with Zero Extend 386+) in HQ2x code, MOVSX only 1 call in a few files too. ZSNES team u...
- Sun Apr 25, 2004 10:12 pm
- Forum: Official DreamSNES Forum
- Topic: Why hasn't there been an update to 0.9.8 in nearly 2 years?
- Replies: 23
- Views: 2218
- Sun Apr 25, 2004 5:37 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: VMU Tool: new screens
- Replies: 158
- Views: 10765
- Sun Apr 25, 2004 4:50 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: VMU Tool: new screens
- Replies: 158
- Views: 10765
- Sat Apr 24, 2004 10:40 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: State of the Scherzo address
- Replies: 183
- Views: 18126