Search found 5190 matches
- Mon Aug 05, 2002 12:21 pm
- Forum: Programming Discussion
- Topic: CDDA
- Replies: 7
- Views: 605
The only way you would need that code is if you planned on using the ROMDISK to store files for use by your code (i.e. to make a GUI). If not you don't need it. And to make sure that someone doesn't try to play something that is less than track 1, you could use something like this /* Play the track,...
- Sun Aug 04, 2002 11:31 pm
- Forum: Programming Discussion
- Topic: New Dreamcast toolchain build script
- Replies: 15
- Views: 1452
I had a lot of trouble with cygwin before, that's why I used MSYS. You don't need the patch because yes, its MinGW specific. I'll have to try to debug the script in cygwin some... Sorry it didn't work out for you :cry: , maybe I'll figure out why. Now off to do some debugging.... I'll update you if ...
- Sun Aug 04, 2002 5:26 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: To-Eleven Trouble
- Replies: 5
- Views: 381
The MP3's should be on a separate disc from the program itself. When it tells you to press A, put in this MP3 filled disc, and then press A. It should work then, but I don't know if it supports sub-dirs or not! Hope that helps! Edit: I know that it works fine on my dreamcast with all of the MP3's in...
- Sun Aug 04, 2002 4:58 pm
- Forum: Programming Discussion
- Topic: binutils problem
- Replies: 6
- Views: 572
- Sat Aug 03, 2002 11:37 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: online seganet and dc games
- Replies: 5
- Views: 444
- Sat Aug 03, 2002 11:34 pm
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Wierd...
- Replies: 3
- Views: 360
- Sat Aug 03, 2002 11:25 pm
- Forum: Hardware Modification and Repair
- Topic: Dreamcast hardware question.....
- Replies: 1
- Views: 327
The main PCB board is the Dreamcast's motherboard. It contains the SH4, the PVR and other assorted chips and it does all of the system's processing. All of the peripherals of the system (GD-ROM, Modem, Controllers, Video output etc.) are attached to this in some way. That's about the best way to exp...
- Sat Aug 03, 2002 10:49 pm
- Forum: Programming Discussion
- Topic: binutils problem
- Replies: 6
- Views: 572
- Sat Aug 03, 2002 10:41 pm
- Forum: Programming Discussion
- Topic: New Dreamcast toolchain build script
- Replies: 15
- Views: 1452
I got it to build g++ just fine with my BAD (really) computer: Pentium II 400 mhz 128 MB RAM Windows 98 MinGW runtime 2.0 MSYS 1.0.8 w32api 1.5 (patched by the script) MSYS-DTK package Output from system: L.J.@PROTEVA /mingw/cross/dc/sh-elf/bin $ ./sh-elf-g++ -v Reading specs from c:\mingw\cross\dc\...
- Sat Aug 03, 2002 12:33 pm
- Forum: Programming Discussion
- Topic: New Dreamcast toolchain build script
- Replies: 15
- Views: 1452
New Dreamcast toolchain build script
I have created a script for use with the shell of MSYS to create a MinGW hosted cross-compiler toolchain for the Dreamcast. The script itself should work with just about any other development environment (Cygwin, Linux) but I haven't tested it on such systems. This script even builds the g++ program...