Nice, now we can update ancient ports and demos in an easier way
Amazing job mate
Search found 300 matches
- Wed Jun 25, 2014 8:44 am
- Forum: Programming Discussion
- Topic: [SOLVED] Extract romdisk file from a Dreamcast ELF?
- Replies: 5
- Views: 1723
- Sun Jun 01, 2014 4:11 pm
- Forum: Official Sylverant PSO Server Forum
- Topic: about the politics of piracy
- Replies: 34
- Views: 5405
Re: about the politics of piracy
One dreamcast lens of mine died after a 24 hour non stop pso marathon back in the day...Aleron Ives wrote:One would assume that the more a mechanical piece of hardware is required to move, the sooner it will wear out, and PSOv2 requires an inordinate amount of seeking compared to most Dreamcast games.
- Fri Mar 28, 2014 8:23 am
- Forum: Programming Discussion
- Topic: 3D Z Clipping For the PVR + OpenGL
- Replies: 41
- Views: 8881
Re: 3D Z Clipping For the PVR + OpenGL
Oh, imagine all the games that could be ported using this...
I'm certainly looking forward to it, impressive job phenom.
I'm certainly looking forward to it, impressive job phenom.
- Tue Feb 04, 2014 6:35 pm
- Forum: Programming Discussion
- Topic: 3D Z Clipping For the PVR + OpenGL
- Replies: 41
- Views: 8881
Re: 3D Z Clipping For the PVR + OpenGL
Can't wait enough to be able to use to port some awesome open source opengl games.
It looks very neat, in approximate numbers... how much did you manage to reduce the vertices sent? % wise.
It looks very neat, in approximate numbers... how much did you manage to reduce the vertices sent? % wise.
- Thu Jan 30, 2014 3:39 pm
- Forum: Programming Discussion
- Topic: 3D Z Clipping For the PVR + OpenGL
- Replies: 41
- Views: 8881
Re: 3D Z Clipping For the PVR + OpenGL
Wow... so the max is... 0.98M? With lightning? Awesome, your opengl is going to change the 3D scene in the dreamcast as it is now... Hmmm that is getting closer to the "less powerful" wince sdk. How much do you think it'd be possible by improving the pipeline? It depends how you use it; T...
- Wed Jan 29, 2014 3:09 am
- Forum: Programming Discussion
- Topic: 3D Z Clipping For the PVR + OpenGL
- Replies: 41
- Views: 8881
Re: 3D Z Clipping For the PVR + OpenGL
Wow... so the max is... 0.98M? With lightning?
Awesome, your opengl is going to change the 3D scene in the dreamcast as it is now...
Hmmm that is getting closer to the "less powerful" wince sdk.
How much do you think it'd be possible by improving the pipeline?
Awesome, your opengl is going to change the 3D scene in the dreamcast as it is now...
Hmmm that is getting closer to the "less powerful" wince sdk.
How much do you think it'd be possible by improving the pipeline?
- Wed Dec 18, 2013 1:33 pm
- Forum: Programming Discussion
- Topic: DC-load cd reboots all the Time
- Replies: 3
- Views: 625
Re: DC-load cd reboots all the Time
It seems to be that the bin isn't right. Perhaps badly compiled, perhaps just not scrambled or corrupted.
Does any other homebrew load?
Does any other homebrew load?
- Tue Dec 17, 2013 6:37 pm
- Forum: Gaming Forum
- Topic: Decent PC games of the last few years?
- Replies: 13
- Views: 1847
Re: Decent PC games of the last few years?
Slender: The Arrival...
- Thu Aug 22, 2013 5:38 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: Planet Ring Game Scheduling
- Replies: 3
- Views: 5196
Re: Planet Ring Game Scheduling
Maybe we could schedule some gathering this weekend?
- Thu Aug 22, 2013 5:37 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: Earthcall Planet Ring FAQ
- Replies: 2
- Views: 3909
Re: Earthcall Planet Ring FAQ
Getting it setup can be tricky, but it sure is fun...
- Tue Aug 20, 2013 6:39 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: EarthCall Server Bug/Feeback Reporting
- Replies: 0
- Views: 3455
EarthCall Server Bug/Feeback Reporting
Use this topic to post about any bugs you might come across or things you would like to be fixed or improved.
- Tue Aug 20, 2013 6:37 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: SERVER SOFTWARE USAGE
- Replies: 0
- Views: 3317
SERVER SOFTWARE USAGE
INTRODUCTION This software is a free, open source server for Sega Dreamcast's Planet Ring. The program comes with no guarantee and isn't error free. It will however, be updated in a somewhat regular basis to improve reliability. It should work on all Unix systems as well as Windows XP/Vista/7/8. In...
- Tue Aug 20, 2013 6:30 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: TEML USAGE
- Replies: 0
- Views: 3245
TEML USAGE
Introduction Planet Ring uses a HTML like markup language to display news, contests, info and statistics about the game in the information board. TEML stands for TOM'S EMBEDDED MARK UP LANGUAGE, one of the game's original programmers. TEML files are standard ANSI text files. INFORMATION BOARDS In t...
- Tue Aug 20, 2013 6:20 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: EarthCall Features Suggestions
- Replies: 0
- Views: 3277
EarthCall Features Suggestions
Use this topic to suggest some new features you would like us to add to the server, and once we get time we will take a look and try to add them.
- Tue Aug 20, 2013 6:17 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: Planet Ring Game Scheduling
- Replies: 3
- Views: 5196
Planet Ring Game Scheduling
Use this topic to organise and plan games
- Tue Aug 20, 2013 5:49 pm
- Forum: Official Earthcall Planet Ring Server Forum
- Topic: Earthcall Planet Ring FAQ
- Replies: 2
- Views: 3909
Earthcall Planet Ring FAQ
What is Planet Ring? Planet Ring is an online dreamcast game which features 4 multiplayer minigames,a messenger and a simple HTML like website system (TEML) to show the user pages about anything the server admin could imagine, including images. This was the first console game that had multiplayer g...
- Tue Aug 20, 2013 3:04 pm
- Forum: Front Page News and Forum Guidelines
- Topic: Sylverant PSO Patcher 2.0 Released!
- Replies: 9
- Views: 1594
Re: Sylverant PSO Patcher 2.0 Released!
Oh, I certainly wouldn't doubt that some of the bugs were intentional and due to the game trying to detect if you were tampering with it. v1.0 of the patcher had lots of fun bugs (like how you could run through the pillar in the hunter's guild, for instance) because I wasn't booting it correctly. :...
- Tue Aug 20, 2013 11:48 am
- Forum: Front Page News and Forum Guidelines
- Topic: Sylverant PSO Patcher 2.0 Released!
- Replies: 9
- Views: 1594
Re: Sylverant PSO Patcher 2.0 Released!
What's odd about pso is that those "bugs", I think some of those might be intentional on sonic team's end are even stored in the saved game.
As in not being able to lock on targets using techniques or a certain type of weapons, for example.
Planet Ring is not picky at all lol...
As in not being able to lock on targets using techniques or a certain type of weapons, for example.
Planet Ring is not picky at all lol...
- Tue Aug 06, 2013 12:22 am
- Forum: Hardware Modification and Repair
- Topic: Dreamcast : Replace GD-ROM with CD-ROM
- Replies: 6
- Views: 5055
Re: Dreamcast : Replace GD-ROM with CD-ROM
I actually swapped my laser and used a pc one. It works.
- Mon Jun 10, 2013 8:53 am
- Forum: Front Page News and Forum Guidelines
- Topic: Planet Ring is Back Online!
- Replies: 9
- Views: 7688
Re: Planet Ring is Back Online!
If you're patient about it you can get both the Netopia and phone line simulator for $50-$100 together, although shipping to Japan might make that difficult. I got my line simulator for $60 and Netopia for $15 (both after shipping charges). There should be line sims in japan as well. I mean back in...