Search found 300 matches

by Neoblast
Wed Jun 25, 2014 8:44 am
Forum: Programming Discussion
Topic: [SOLVED] Extract romdisk file from a Dreamcast ELF?
Replies: 5
Views: 1723

Re: [SOLVED] Extract romdisk file from a Dreamcast ELF?

Nice, now we can update ancient ports and demos in an easier way :)
Amazing job mate
by Neoblast
Sun Jun 01, 2014 4:11 pm
Forum: Official Sylverant PSO Server Forum
Topic: about the politics of piracy
Replies: 34
Views: 5405

Re: about the politics of piracy

Aleron Ives wrote:One would assume that the more a mechanical piece of hardware is required to move, the sooner it will wear out, and PSOv2 requires an inordinate amount of seeking compared to most Dreamcast games.
One dreamcast lens of mine died after a 24 hour non stop pso marathon back in the day...
by Neoblast
Fri Mar 28, 2014 8:23 am
Forum: Programming Discussion
Topic: 3D Z Clipping For the PVR + OpenGL
Replies: 41
Views: 8881

Re: 3D Z Clipping For the PVR + OpenGL

Oh, imagine all the games that could be ported using this... :)

I'm certainly looking forward to it, impressive job phenom. :mrgreen:
by Neoblast
Tue Feb 04, 2014 6:35 pm
Forum: Programming Discussion
Topic: 3D Z Clipping For the PVR + OpenGL
Replies: 41
Views: 8881

Re: 3D Z Clipping For the PVR + OpenGL

Can't wait enough to be able to use to port some awesome open source opengl games.

It looks very neat, in approximate numbers... how much did you manage to reduce the vertices sent? % wise.
by Neoblast
Thu Jan 30, 2014 3:39 pm
Forum: Programming Discussion
Topic: 3D Z Clipping For the PVR + OpenGL
Replies: 41
Views: 8881

Re: 3D Z Clipping For the PVR + OpenGL

Wow... so the max is... 0.98M? With lightning? Awesome, your opengl is going to change the 3D scene in the dreamcast as it is now... Hmmm that is getting closer to the "less powerful" wince sdk. How much do you think it'd be possible by improving the pipeline? It depends how you use it; T...
by Neoblast
Wed Jan 29, 2014 3:09 am
Forum: Programming Discussion
Topic: 3D Z Clipping For the PVR + OpenGL
Replies: 41
Views: 8881

Re: 3D Z Clipping For the PVR + OpenGL

Wow... so the max is... 0.98M? With lightning?
Awesome, your opengl is going to change the 3D scene in the dreamcast as it is now...

Hmmm that is getting closer to the "less powerful" wince sdk.

How much do you think it'd be possible by improving the pipeline?
by Neoblast
Wed Dec 18, 2013 1:33 pm
Forum: Programming Discussion
Topic: DC-load cd reboots all the Time
Replies: 3
Views: 625

Re: DC-load cd reboots all the Time

It seems to be that the bin isn't right. Perhaps badly compiled, perhaps just not scrambled or corrupted.
Does any other homebrew load?
by Neoblast
Tue Dec 17, 2013 6:37 pm
Forum: Gaming Forum
Topic: Decent PC games of the last few years?
Replies: 13
Views: 1847

Re: Decent PC games of the last few years?

Slender: The Arrival...
by Neoblast
Thu Aug 22, 2013 5:38 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: Planet Ring Game Scheduling
Replies: 3
Views: 5196

Re: Planet Ring Game Scheduling

Maybe we could schedule some gathering this weekend?
by Neoblast
Thu Aug 22, 2013 5:37 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: Earthcall Planet Ring FAQ
Replies: 2
Views: 3909

Re: Earthcall Planet Ring FAQ

Getting it setup can be tricky, but it sure is fun...
by Neoblast
Tue Aug 20, 2013 6:39 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: EarthCall Server Bug/Feeback Reporting
Replies: 0
Views: 3455

EarthCall Server Bug/Feeback Reporting

Use this topic to post about any bugs you might come across or things you would like to be fixed or improved.
by Neoblast
Tue Aug 20, 2013 6:37 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: SERVER SOFTWARE USAGE
Replies: 0
Views: 3317

SERVER SOFTWARE USAGE

INTRODUCTION This software is a free, open source server for Sega Dreamcast's Planet Ring. The program comes with no guarantee and isn't error free. It will however, be updated in a somewhat regular basis to improve reliability. It should work on all Unix systems as well as Windows XP/Vista/7/8. In...
by Neoblast
Tue Aug 20, 2013 6:30 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: TEML USAGE
Replies: 0
Views: 3245

TEML USAGE

Introduction Planet Ring uses a HTML like markup language to display news, contests, info and statistics about the game in the information board. TEML stands for TOM'S EMBEDDED MARK UP LANGUAGE, one of the game's original programmers. TEML files are standard ANSI text files. INFORMATION BOARDS In t...
by Neoblast
Tue Aug 20, 2013 6:20 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: EarthCall Features Suggestions
Replies: 0
Views: 3277

EarthCall Features Suggestions

Use this topic to suggest some new features you would like us to add to the server, and once we get time we will take a look and try to add them.
by Neoblast
Tue Aug 20, 2013 6:17 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: Planet Ring Game Scheduling
Replies: 3
Views: 5196

Planet Ring Game Scheduling

Use this topic to organise and plan games :)
by Neoblast
Tue Aug 20, 2013 5:49 pm
Forum: Official Earthcall Planet Ring Server Forum
Topic: Earthcall Planet Ring FAQ
Replies: 2
Views: 3909

Earthcall Planet Ring FAQ

What is Planet Ring? Planet Ring is an online dreamcast game which features 4 multiplayer minigames,a messenger and a simple HTML like website system (TEML) to show the user pages about anything the server admin could imagine, including images. This was the first console game that had multiplayer g...
by Neoblast
Tue Aug 20, 2013 3:04 pm
Forum: Front Page News and Forum Guidelines
Topic: Sylverant PSO Patcher 2.0 Released!
Replies: 9
Views: 1594

Re: Sylverant PSO Patcher 2.0 Released!

Oh, I certainly wouldn't doubt that some of the bugs were intentional and due to the game trying to detect if you were tampering with it. v1.0 of the patcher had lots of fun bugs (like how you could run through the pillar in the hunter's guild, for instance) because I wasn't booting it correctly. :...
by Neoblast
Tue Aug 20, 2013 11:48 am
Forum: Front Page News and Forum Guidelines
Topic: Sylverant PSO Patcher 2.0 Released!
Replies: 9
Views: 1594

Re: Sylverant PSO Patcher 2.0 Released!

What's odd about pso is that those "bugs", I think some of those might be intentional on sonic team's end are even stored in the saved game.

As in not being able to lock on targets using techniques or a certain type of weapons, for example.

Planet Ring is not picky at all lol...
by Neoblast
Tue Aug 06, 2013 12:22 am
Forum: Hardware Modification and Repair
Topic: Dreamcast : Replace GD-ROM with CD-ROM
Replies: 6
Views: 5055

Re: Dreamcast : Replace GD-ROM with CD-ROM

I actually swapped my laser and used a pc one. It works.
by Neoblast
Mon Jun 10, 2013 8:53 am
Forum: Front Page News and Forum Guidelines
Topic: Planet Ring is Back Online!
Replies: 9
Views: 7688

Re: Planet Ring is Back Online!

If you're patient about it you can get both the Netopia and phone line simulator for $50-$100 together, although shipping to Japan might make that difficult. I got my line simulator for $60 and Netopia for $15 (both after shipping charges). There should be line sims in japan as well. I mean back in...