Search found 134 matches

by lerabot
Tue May 02, 2017 9:06 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 160000

Re: The Ascension Of Vigil

oups double posted..
by lerabot
Tue May 02, 2017 8:30 am
Forum: Off-Topic Forum
Topic: Rescuing a 28 year old Mac
Replies: 6
Views: 2251

Re: Rescuing a 28 year old Mac

I love seeing the forum on that old browser, how long did it actually take to load the page?
by lerabot
Mon May 01, 2017 1:33 pm
Forum: Programming Discussion
Topic: openGL alpha problem
Replies: 7
Views: 1297

Re: openGL alpha problem

Wow... you're actually right.
Just tested it on console and it works perfectly...

Ok well sorry for that.

LESSON LEARNED : TEST ON REAL HARDWARE ;)
by lerabot
Sun Apr 30, 2017 10:34 am
Forum: Programming Discussion
Topic: openGL alpha problem
Replies: 7
Views: 1297

openGL alpha problem

I've been trying to search around but couldn't find a proper answer to this question, I've been using the png_to_texture and draw_textured_quad fonction from this tutorial -> http://dcemulation.org/?title=Loading_PNG_images_as_OpenGL_textures and I can't seem to get any apha to work. my "main&q...
by lerabot
Wed Apr 26, 2017 2:50 pm
Forum: Programming Discussion
Topic: Depth Test is not Working
Replies: 20
Views: 2163

Re: Depth Test is not Working

I'm also using lGl lately.
Following this closely.
by lerabot
Sat Feb 18, 2017 10:20 pm
Forum: Programming Discussion
Topic: USB to Serial Port Adapter - Use as Dumb Terminal
Replies: 3
Views: 794

Re: USB to Serial Port Adapter - Use as Dumb Terminal

Did you get it to work as a dumb terminal in the end?
That would be a easy way to debug stuff I guess..
by lerabot
Sat Nov 12, 2016 9:04 am
Forum: Programming Discussion
Topic: Wiki feedback
Replies: 102
Views: 74874

Re: Wiki feedback

Well put. I definitely didn't want to make a loadAllBlenderObjectIncludingEverything() function, but rather a way to export a whole scene. Like I said, I never even loaded a 3D model into KOS. I merely adapted the export script to work with blender current API. This would of course not necessarily m...
by lerabot
Sat Nov 12, 2016 7:59 am
Forum: Programming Discussion
Topic: Script for automatically converting textures to best format
Replies: 18
Views: 3249

Re: Script for automatically converting textures to best for

Very nice!

I've been using straight PNG as texture for the PVR for a bit now and was wondering if KOS had any built-in fonction for loading those?

*I'll go googling around as well*
by lerabot
Fri Nov 11, 2016 3:44 pm
Forum: Programming Discussion
Topic: Blender2DC
Replies: 1
Views: 2493

Blender2DC

Hello everyone, I just wanted to say that I've updated the current blender2dc script with the most up to date API so you should be able to export a selected model to a txt file in the same format as before. This being said, I've never even imported a 3D model into KOS code, so I don,t know if this T...
by lerabot
Fri Nov 11, 2016 10:31 am
Forum: Programming Discussion
Topic: Wiki feedback
Replies: 102
Views: 74874

Re: Wiki feedback

The one i'm working on is just an update of the API. So hopefully it should just work as last one, but with the newer API. Mine requires that you actually open blender, select an object and run the script. I did a bunch of stuff with BGE (blender game engine) and blender in general and if people use...
by lerabot
Wed Nov 09, 2016 5:00 pm
Forum: Programming Discussion
Topic: Wiki feedback
Replies: 102
Views: 74874

Re: Wiki feedback

Also wanted to chime in and give a big thank you to the KOS automatic script.

As a thank you, I'm currently rewriting the python export script to support the newer blender build...
Hopefully someone still uses it.. ;)
by lerabot
Fri Oct 28, 2016 3:37 pm
Forum: Developmental Ideas
Topic: No Man's Sky recreated in DOOM 2; DC build?
Replies: 1
Views: 4940

Re: No Man's Sky recreated in DOOM 2; DC build?

That would be a fun thing to play on the DC for sure.
by lerabot
Fri Oct 28, 2016 2:36 pm
Forum: Gaming Forum
Topic: Nintendo Switch
Replies: 67
Views: 20354

Re: Nintendo Switch

I rock the GPD XD out in public, no problem.