Search found 399 matches

by bender
Mon Sep 02, 2002 1:34 pm
Forum: Programming Discussion
Topic: x86 -> SH4 ASM converter
Replies: 15
Views: 1340

i don't know how to explain this easily as my english is bad. The computer can translate a block of code into another one, but doesn't know what is the best option for every situation. An example is this implement of the multiplication for the z80 cpu(as it doesn't have that operation): http://ander...
by bender
Mon Sep 02, 2002 1:01 pm
Forum: Programming Discussion
Topic: x86 -> SH4 ASM converter
Replies: 15
Views: 1340

yes, but once translated x86 asm into sh4 asm, that sh4 asm source won't be optimized for the sh4 despite of being it for the x86. You can make a tool to translate from one language into another one, but optimizing the source is work of the coder. I think is better to write your own source from scra...
by bender
Wed Aug 28, 2002 6:13 pm
Forum: Off-Topic Forum
Topic: Dan & friends
Replies: 0
Views: 93

Dan & friends

i have typed http://www.allusion.net/ instead of the usual url and well...if you want to see who are they here are some photos.
by bender
Tue Aug 27, 2002 11:22 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Legal Questions about Homebrewing - please take a look
Replies: 5
Views: 324

you can always modify a bit your mod to not use licensed things.
For example,you can call Trunks something like Drugs, paint his hair in green & put 3 more eyes in his face. :-p
by bender
Sat Aug 24, 2002 8:48 am
Forum: Homebrew Software and Indie Games Discussion
Topic: dreamcast
Replies: 7
Views: 474

An url for the modchip.
http://www.lan-kwei.com/dcE/
by bender
Fri Aug 23, 2002 4:02 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: 128k spectrum emulation?
Replies: 1
Views: 171

it's a good emu written mostly in assembly(z80 core,graphics & sound) but doesn't have 128k support(same for keyboard & vmu saving). I have sent an e-mail to the author in spanish(it's my spoken language too) for the z80 asm core source(maybe helpful for other emus) & some questions abou...
by bender
Wed Aug 21, 2002 5:44 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Saturn emulation?
Replies: 57
Views: 2790

NO, think in Dreamsnes coded by Marcus Comstedt, Peter Bortas & Per Hedbor. You should know they are some of the GODS of the scene and didn't get a full speed emu. Cless, it's much more than a sh2 emu in asm( If you are thinking in the 32x forget it, not enough ram to copy the roms into and emul...
by bender
Tue Aug 20, 2002 3:20 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Saturn emulation?
Replies: 57
Views: 2790

Yeah, it's something very complicated for only one machine. Not like the z80 asm emu, most of 8 bit computers/consoles are based in this core (& can be used for other systems like the megadrive). (Sayten, & crt0 are really making a great work) Duffman, think in more adaptable things like a M...
by bender
Tue Aug 20, 2002 11:54 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Saturn emulation?
Replies: 57
Views: 2790

some people doesn't read the posts.
Again, sorry but nobody is going to make that emu so if you think you can make one...
by bender
Mon Aug 19, 2002 2:45 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Saturn emulation?
Replies: 57
Views: 2790

uhmmm, very interesting that z80 emu in asm for future projects. Hope he can finish it.
by bender
Mon Aug 19, 2002 12:52 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Saturn emulation?
Replies: 57
Views: 2790

Try to imagine to emulate all those chips using assembly and making lots of optimizations in the asm code for speed improvement. Few(any?) people could do it but no one WANTS to start such a proyect. Tell me what emu you have for the dc has a 100% asm core.( I think someone is making a z80 emu from ...
by bender
Mon Aug 12, 2002 3:57 pm
Forum: Programming Discussion
Topic: Easiest to emulate
Replies: 26
Views: 1692

yeah, everybody that had a speccy loved it.
by bender
Mon Aug 12, 2002 12:48 pm
Forum: Programming Discussion
Topic: KOS & STL
Replies: 0
Views: 236

KOS & STL

I think it's a while since KOS supports the STL, my question is if anyone has tried to make a program using the STL code and how it works.


Thanks.
by bender
Wed Jun 19, 2002 12:10 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamSpec Update and News About DC64 :)
Replies: 22
Views: 1715

8)
by bender
Wed Jun 19, 2002 12:09 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamSpec Update and News About DC64 :)
Replies: 22
Views: 1715

Me too, i played so many times with those 8 bit computers when i was a child that for me are the best emus for the dc(better machines are emulated but i still love those computers)
by bender
Sat Jun 08, 2002 7:46 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NesterDC 6.0 Update!!!! ?
Replies: 5
Views: 500

NesterDC 6.0 Update!!!! ?

New 1st_read.bin file based on a new TA driver?I'm confused, in the site has a link of current and stable files. The stable is the NesterDC6.0 package, so the current file it's a new one for the NesterDC6.0 package? This new file works 200% speed than original TA driver, probably useful for Dreamsne...
by bender
Wed Jun 05, 2002 8:22 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: What Emulator would you most like to see?
Replies: 104
Views: 5823

Neo Geo emulator it's not possible and the reason it's that cartridges are faster than cdroms so before running the game the emu needs to copy the rom into the ram of the dc, but the dc has only 16Mb and it's not enough to copy the game and run the emulator for that game. But what about Neogeo CD? P...
by bender
Sun May 12, 2002 7:04 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: What Emulator would you most like to see?
Replies: 104
Views: 5823

The main problem we have is we're not using an official devkit, we only have a free compiler for linux/cygwin & KOS libraries made by Dan Potter so when we compile a source the bins are not optimized . It's impossible an N64 emu for the dc, and the psx... crt0's compiled pc's epsxe source and on...
by bender
Sun May 12, 2002 4:35 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: What Emulator would you most like to see?
Replies: 104
Views: 5823

it's impossible to emulate the N64 and the psx. The dreamcast doesn't have enough power to emulate the N64, and the psx... we have a free compiler but the official devkits generate much more eficient code. Bleemcast really works fine and with better resolution than the original psx but all of non-co...