Search found 804 matches

by DcSteve
Tue Jul 11, 2006 1:51 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Retro Sonic Engine For Dreamcast
Replies: 70
Views: 11261

exactly- lets treat this like sintendo and boobboy!
by DcSteve
Tue Jul 11, 2006 11:45 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Retro Sonic Engine For Dreamcast
Replies: 70
Views: 11261

The image worked perfect for me. Just double click on it to open in nero. Then finalize burn and thats it.
by DcSteve
Mon Jul 10, 2006 9:57 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Retro Sonic Engine For Dreamcast
Replies: 70
Views: 11261

This is like the sonic 4 we have all been waiting for. This is also the best homebrew ive tried for dreamcast. Even for a "test build" this plays perfectly. When they start using the legal libs, i most likely will start a site/scene devoted to this and its mods.
by DcSteve
Mon Jul 10, 2006 4:57 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Retro Sonic Engine For Dreamcast
Replies: 70
Views: 11261

There must be homebrew (legal) libs that match or better the quality of those wince libs that someone can easily recompile with. (when the source is released)
by DcSteve
Mon Jul 10, 2006 3:03 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Retro Sonic Engine For Dreamcast
Replies: 70
Views: 11261

Retro Sonic Engine For Dreamcast

This DC test release version featuring 3 levels works great. It looks to currently be the best way to play all new sonic on your dreamcast until genesis emulation is improved.

Image

http://www.dcemu.co.uk/vbulletin/showthread.php?t=28620
by DcSteve
Thu Jul 06, 2006 4:41 pm
Forum: Art, Skins, and Covers
Topic: Genesis Plus GUI Artwork
Replies: 207
Views: 39963

depending on how bad the frameskipping is, most people would probably want a build with correct sound even with some frameskipping.
by DcSteve
Sun Jun 25, 2006 4:09 am
Forum: Programming Discussion
Topic: Katana demo: Acclaim Bananna Dance
Replies: 5
Views: 599

That demo looks like some really great stuff. Im sure some developers here can learn some new things from the sources you have. Thanks for everything.
by DcSteve
Fri Jun 23, 2006 2:38 pm
Forum: Programming Discussion
Topic: Katana demo: Acclaim Bananna Dance
Replies: 5
Views: 599

Amazing, ASSEMBler actually signed up here. He has been heading his website for many years which is usually the first and sometimes the only place for news on the latest protos, promos, demos, and betas for several platforms including dreamcast.
by DcSteve
Sun Jun 11, 2006 12:26 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Nesterdc Author Alive!
Replies: 2
Views: 509

Nesterdc Author Alive!

Tekezo is still alive! He is now releasing things for GBA. Maybe now people can get in contact with him for requests.

http://gba.pqrs.org/~tekezo/
by DcSteve
Sun May 28, 2006 5:14 pm
Forum: Art, Skins, and Covers
Topic: Genesis Plus GUI Artwork
Replies: 207
Views: 39963

I really do look forward to that. Maybe something by the 2 year anniversery of the last release (Dec 06)...no rush though
by DcSteve
Fri Mar 17, 2006 10:24 am
Forum: Art, Skins, and Covers
Topic: SNES4ALL Logo
Replies: 20
Views: 3252

SNES4ALL Logo

According to Chui's Commentary @ Dciberia.net, he is looking for someone to make him a logo.
by DcSteve
Thu Mar 16, 2006 7:50 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: SNES4ALL ALPHA 2- SPEED UP
Replies: 30
Views: 3150

SNES4ALL ALPHA 2- SPEED UP

SNES4ALL Alpha-Two released ! SNES4ALL Alpha-Two released ! Fri 17 Mar 2006, 2:19 AM by chui Second alpha release of SNES4ALL (SuperNintendo emulator for Dreamcast): - SPEED UP !!! - Operative Menu: Throttle/Frameskip/Transperency/Sound... - Fixed controls, 4 joyisticks emulated. Download at SNES4AL...
by DcSteve
Thu Mar 09, 2006 4:24 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Many New Emulators/Homebrew for DC Released.
Replies: 10
Views: 670

Many New Emulators/Homebrew for DC Released.

Quite a few emulators and homebrew have been released @ dciberia.net. If anyone can explain what some of the homebrew are, that would be appreciated.
by DcSteve
Thu Feb 23, 2006 4:51 pm
Forum: Beats of Rage Development
Topic: OpenBORX - Beats of Rage for XBox v3
Replies: 6
Views: 1305

with the source now available, there is no doubt about that.
by DcSteve
Thu Feb 23, 2006 4:50 pm
Forum: Beats of Rage Development
Topic: BoR ReVoLuTioN is back with all new 3 player release
Replies: 13
Views: 1567

Thats because the site has been temporarily moved to the emulation64 server which was already full and now is on overload. Having active forums is not possible right now. A new server has been ordered that has more speed and bandwidth then the old DOS'd one. I have no idea when the transfer to that ...
by DcSteve
Wed Feb 22, 2006 6:04 pm
Forum: Beats of Rage Development
Topic: BoR ReVoLuTioN is back with all new 3 player release
Replies: 13
Views: 1567

BoR ReVoLuTioN is back with all new 3 player release

We are back, and with it, we bring a 3 player release of Kirby's Openbor. If this gets a lot of positive feedback, Kirby will make a 4 player version as well.
http://borrevolution.vg-network.com/
by DcSteve
Tue Feb 21, 2006 9:00 am
Forum: Beats of Rage Development
Topic: OpenBORX - Beats of Rage for XBox v3
Replies: 6
Views: 1305

OpenBORX - Beats of Rage for XBox v3

OpenBORX - Beats of Rage for XBox v3

http://forums.xbox-scene.com/index.php?showtopic=491802

What's New
----------
- Fixed: bug in "remap" command causing packs to crash while loading models
- Fixed: multiple sound effects causing nasty static
by DcSteve
Mon Feb 20, 2006 6:42 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Where do you see the DC "scene" 1 year from now?
Replies: 92
Views: 6666

Ive been with the scene for a long time. 06 should see development of new appz, games, emuz, and newly discovered programming techniques and ideas for dreamcast. I believe ports of other homebrew like AOTB and BOR will also bring many new fans to the table.
by DcSteve
Fri Feb 17, 2006 3:58 pm
Forum: Programming Discussion
Topic: DSNES Source Code
Replies: 15
Views: 871

The arm's purpose is to direct sound in memory. The arm itself only has enough power to process very small sound samples and to dictate sound in memory. The arm is the slowest part of the dc hardware.
by DcSteve
Mon Feb 13, 2006 9:19 am
Forum: Beats of Rage Development
Topic: OpenBOR Xbox port
Replies: 11
Views: 1752

That is a very highly requested port. I am an admin for the most popular BOR community site located below in my sig. Please email me with a way to contact xport so that we can obtain the source or have him port openbor. Thanks for the news.